| /external/tensorflow/tensorflow/lite/delegates/gpu/common/tasks/ |
| D | conv_constants.h | 38 const int src_depth = DivideRoundUp(weights.shape.i, 4); in RearrangeWeightsForConvConstants() local 75 const int src_depth = DivideRoundUp(weights.shape.i, 4); in RearrangeWeightsForConvConstantsDot() local 113 const int src_depth = DivideRoundUp(weights.shape.i, 4); in UploadWeightsForConvConstants() local
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| D | convolution_transposed_thin.h | 73 const int src_depth = DivideRoundUp(weights.shape.i, 4); in UploadData() local 112 const int src_depth = DivideRoundUp(weights.shape.i, 4); in RearrangeWeightsData() local
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| D | depthwise_conv_3x3.h | 83 const int src_depth = DivideRoundUp(weights.shape.i, 4); in UploadWeightsAndBiases() local 122 const int src_depth = DivideRoundUp(weights.shape.i, 4); in RearrangeWeightsAndBiasesData() local
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| D | depthwise_conv_3x3_stride_h2.h | 76 const int src_depth = DivideRoundUp(weights.shape.i, 4); in UploadWeightsAndBiases() local 115 const int src_depth = DivideRoundUp(weights.shape.i, 4); in RearrangeWeightsAndBiasesData() local
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| D | conv_constants.cc | 119 const int src_depth = DivideRoundUp(weights_shape.i, 4); in GenerateConvolutionConstantCode() local 215 const int src_depth = DivideRoundUp(src_channels, 4); in IsDotConvBetter() local 241 const int src_depth = DivideRoundUp(w_shape.i, 4); in IsConvConstantsSupported() local
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| D | fully_connected.h | 95 const int src_depth = DivideRoundUp(src_channels, 4); in RearrangeFCWeightsToOIO4I4() local 159 const int src_depth = DivideRoundUp(weights.shape.i, 4); in UploadWeights() local
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| D | fully_connected.cc | 40 const int src_depth = DivideRoundUp(weights.shape.i, 4); in RearrangeFCWeightsToOIO4I4() local 200 const int src_depth = DivideRoundUp(weights.shape.i, 4); in UploadQuantizedWeights() local
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| D | concat_z.cc | 75 const int src_depth = DivideRoundUp(channels[i], 4); in GetConcatKernelCode() local
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| D | conv_generic.cc | 1457 const GpuInfo& gpu_info, const OperationDef& definition, int src_depth, in GuessBestParamsApple() 1470 const GpuInfo& gpu_info, const OperationDef& definition, int src_depth, in GuessBestParams() 1826 const int src_depth = DivideRoundUp(attr.weights.shape.i, 4); in GuessBestParams() local 1843 const int src_depth = DivideRoundUp(attr.weights.shape.i, 4); in GuessBestParams() local 1879 const int src_depth = DivideRoundUp(weights_shape.c, 4); in GuessBestParams() local 1894 const int src_depth = DivideRoundUp(attr.weights.shape.i, 4); in GuessBestParams() local 1908 const int src_depth = DivideRoundUp(weights_shape.i, 4); in GuessBestParamsPointwise() local
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| D | convolution_transposed_thin.cc | 53 const OperationDef& op_def, int src_depth, int dst_channels, in GenerateConvolutionTransposedCode()
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| D | convolution_transposed_3x3_thin.cc | 78 const OperationDef& op_def, const GpuInfo& gpu_info, int src_depth, in GenerateConvolutionTransposedCode()
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| D | conv_weights_converter_test_util.cc | 78 const int src_depth = DivideRoundUp(weights.shape.i, 4); in ConvolutionWeightsConverterTest() local
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| /external/tensorflow/tensorflow/lite/delegates/gpu/common/tasks/special/ |
| D | fc_fc_add.h | 74 const int src_depth = DivideRoundUp(src_channels, 4); in RearrangeFCWeightsToOIO4I4() local 141 const int src_depth = DivideRoundUp(weights.shape.i, 4); in UploadWeights() local
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| D | fc_fc_add.cc | 38 const int src_depth = DivideRoundUp(weights.shape.i, 4); in RearrangeFCWeightsToOIO4I4() local 231 const int src_depth = DivideRoundUp(weights.shape.i, 4); in UploadQuantizedWeights() local
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| /external/tensorflow/tensorflow/lite/delegates/gpu/gl/kernels/ |
| D | fully_connected.cc | 45 const int src_depth = DivideRoundUp(attr.weights.shape.i, 4); in GenerateCode() local
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| /external/ComputeLibrary/tests/validation/reference/ |
| D | Conv3D.cpp | 74 const unsigned int src_depth = src.shape()[depth_dim]; in calculate_conv3d() local 129 const unsigned int src_depth = src.shape()[depth_dim]; in calculate_conv3d() local
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| D | ReductionOperation.cpp | 192 const unsigned int src_depth = src.shape().z(); in compute_reduction_operation() local
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| /external/tensorflow/tensorflow/lite/delegates/gpu/common/task/ |
| D | weights_conversion.cc | 55 const int src_depth = DivideRoundUp(shape.i, 4); in Get2dResourceSize() local
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| /external/ComputeLibrary/src/gpu/cl/kernels/ |
| D | ClDirectConv3dKernel.cpp | 104 const size_t src_depth = src0->dimension(3); in configure() local
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| /external/mesa3d/src/intel/compiler/ |
| D | brw_fs_visitor.cpp | 443 fs_reg src_depth, src_stencil; in emit_single_fb_write() local
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| /external/tensorflow/tensorflow/lite/delegates/gpu/common/ |
| D | convert.cc | 136 const int src_depth = DivideRoundUp(shape.i, 4); in ConvertToPHWO4I4() local
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| /external/tensorflow/tensorflow/lite/delegates/gpu/common/selectors/ |
| D | operation_selector.cc | 55 const int src_depth = DivideRoundUp(attr.weights.shape.i, 4); in IsRecommendedForWinograd4x4To6x6() local
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| /external/mesa3d/src/amd/vulkan/ |
| D | radv_meta_blit.c | 315 uint32_t src_depth = radv_minify(src_iview->image->info.depth, src_iview->base_mip); in meta_emit_blit() local
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| /external/deqp/external/openglcts/modules/gl/ |
| D | gl4cStencilTexturingTests.cpp | 1181 GLfloat src_depth = 0.0f; in verifyTexture() local
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| /external/mesa3d/src/gallium/auxiliary/util/ |
| D | u_blitter.c | 1824 int src_depth = abs(srcbox->depth); in do_blits() local 1959 int src_depth = src->u.tex.last_layer + 1; in util_blitter_blit_generic() local
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