Searched defs:stageName (Results 1 – 10 of 10) sorted by relevance
38 final String stageName = stages[i + 0]; in writeBulkInfoHtml() local
246 const char* stageName = (stages[i] == glu::SHADERTYPE_VERTEX) ? ("vertex") in addShaderClockTests() local
198 std::string stageName = jsonShaderFileNames[i]["stage"].asString(); in importFilesForExternalCompiler() local
533 const auto stageName = "_" + getShaderStageName(stage); in createSubgroupsBallotBroadcastTests() local
1224 const auto stageName = getShaderStageName(stage); in createSubgroupsSizeControlTests() local
81 const char* stageName = DE_NULL; in buildShaderName() local
1775 std::string stageName; in FindLanguage() local
4319 const char* stageName = (selectedStageBit == glu::SHADERTYPE_VERTEX) ? ("vertex") in generateReferencedByShaderCaseBlocks() local5034 const char* stageName = (stageNdx == glu::SHADERTYPE_VERTEX) ? ("vertex") in init() local
4333 "stageName": { object5318 "stageName": { object5637 "stageName": { object6005 "stageName": { object