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Searched defs:stencilAttachment (Results 1 – 18 of 18) sorted by relevance

/external/skia/src/gpu/ganesh/vk/
DGrVkFramebuffer.cpp22 GrVkImage* stencilAttachment, in Make()
68 sk_sp<GrVkImage> stencilAttachment, in GrVkFramebuffer()
DGrVkFramebuffer.h75 GrVkImage* stencilAttachment() { return fStencilAttachment.get(); } in stencilAttachment() function
/external/skia/src/gpu/ganesh/mtl/
DGrMtlFramebuffer.h25 GrMtlAttachment* stencilAttachment() { return fStencilAttachment.get(); } in stencilAttachment() function
/external/angle/src/libANGLE/renderer/gl/
DClearMultiviewGL.cpp135 const gl::FramebufferAttachment *stencilAttachment = state.getStencilAttachment(); in attachTextures() local
185 const gl::FramebufferAttachment *stencilAttachment = state.getStencilAttachment(); in detachTextures() local
DFramebufferGL.cpp228 const FramebufferAttachment *stencilAttachment = state.getStencilAttachment(); in RequiresMultiviewClear() local
/external/skia/src/gpu/ganesh/
DGrRenderTarget.cpp49 auto stencilAttachment = (useMSAASurface) ? &GrRenderTarget::fMSAAStencilAttachment in attachStencilAttachment() local
/external/skia/src/gpu/ganesh/dawn/
DGrDawnOpsRenderPass.cpp62 auto stencilAttachment = static_cast<GrDawnAttachment*>(fRenderTarget->getStencilAttachment()); in beginRenderPass() local
/external/swiftshader/src/Vulkan/
DVkCommandBuffer.hpp78 VkRenderingAttachmentInfo stencilAttachment = {}; member
DVkCommandBuffer.cpp177 const VkRenderingAttachmentInfo &stencilAttachment = dynamicRendering.getStencilAttachment(); in execute() local
239 …const VkRenderingAttachmentInfo &stencilAttachment = executionState.dynamicRendering->getStencilAt… in execute() local
1322 …const VkRenderingAttachmentInfo &stencilAttachment = executionState.dynamicRendering->getStencilAt… in execute() local
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DClear11.cpp579 const auto *stencilAttachment = fboData.getStencilAttachment(); in clearFramebuffer() local
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineStencilExportTests.cpp495 …Move<VkImageView> stencilAttachment = makeImageView (vk, device, *stencilImage, VK_IMAGE_VI… in testStencilExportReplace() local
/external/angle/src/libANGLE/renderer/metal/
Dmtl_state_cache.h387 RenderPassStencilAttachmentDesc stencilAttachment; member
/external/deqp/external/vulkancts/modules/vulkan/fragment_ops/
DvktFragmentOperationsOcclusionQueryTests.cpp186 const VkClearAttachment stencilAttachment = in commandClearStencilAttachment() local
DvktFragmentOperationsEarlyFragmentTests.cpp161 const VkClearAttachment stencilAttachment = in commandClearStencilAttachment() local
/external/deqp/external/vulkancts/modules/vulkan/renderpass/
DvktRenderPassLoadStoreOpNoneTests.cpp606 VkRenderingAttachmentInfoKHR stencilAttachment in createCommandBuffer() local
DvktRenderPassTests.cpp2197 VkRenderingAttachmentInfoKHR stencilAttachment = depthAttachment; in beginDynamicRendering() local
/external/angle/src/libANGLE/
DFramebuffer.cpp1493 const FramebufferAttachment &stencilAttachment = mState.mStencilAttachment; in checkStatusWithGLFrontEnd() local
/external/angle/src/libANGLE/capture/
DFrameCapture.cpp4821 const gl::FramebufferAttachment *stencilAttachment = framebuffer->getStencilAttachment(); in CaptureMidExecutionSetup() local