| /external/deqp/framework/opengl/ | 
| D | gluFboRenderContext.cpp | 70 static void getDepthStencilBits (deUint32 depthStencilFormat, int* depthBits, int* stencilBits)  in getDepthStencilBits() 136 		const int					stencilBits		= getNumStencilBits(combinedFormat);  in chooseDepthStencilFormat()  local 221 	int						stencilBits			= 0;  in createFramebuffer()  local
  | 
| D | gluRenderConfig.hpp | 89 	int							stencilBits;  member
  | 
| /external/angle/src/libANGLE/renderer/ | 
| D | Format.h | 98     GLuint stencilBits;  member 124                                  GLuint stencilBits)  in GetChannelCount() 145                          GLuint stencilBits,  in Format()
  | 
| D | d3d_format.h | 48     GLuint stencilBits;  member
  | 
| D | d3d_format.cpp | 45                      GLuint stencilBits,  in D3DFormat()
  | 
| /external/deqp/framework/common/ | 
| D | tcuRenderTarget.cpp | 39 …et (int width, int height, const PixelFormat& format, int depthBits, int stencilBits, int numSampl…  in RenderTarget()
  | 
| /external/skia/src/gpu/ganesh/gl/ | 
| D | GrGLRenderTarget.cpp | 66 GrGLFormat stencil_bits_to_format(int stencilBits) {  in stencil_bits_to_format() 87                                                       int stencilBits,  in MakeWrapped()
  | 
| /external/skia/tools/window/ | 
| D | SkWindowContext.h | 53     int stencilBits() const { return fStencilBits; }  in stencilBits()  function
  | 
| /external/skia/tools/sk_app/ | 
| D | WindowContext.h | 55     int stencilBits() const { return fStencilBits; }  in stencilBits()  function
  | 
| D | Window.cpp | 143 int Window::stencilBits() const {  in stencilBits()  function in sk_app::Window
  | 
| /external/deqp/modules/gles2/functional/ | 
| D | es2fStencilTests.cpp | 254 void StencilCase::visualizeStencil (sglr::Context& context, int stencilBits, int stencilStep)  in visualizeStencil() 278 	int							stencilBits			= renderTarget.getStencilBits();  in iterate()  local 398 	void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil)  in genOps()
  | 
| D | es2fIntegerStateQueryTests.cpp | 303 …BooleanVerifier::verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits)  in verifyStencilMaskInitial() 471 …IntegerVerifier::verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits)  in verifyStencilMaskInitial() 642 …etFloatVerifier::verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits)  in verifyStencilMaskInitial() 983 		const int stencilBits = m_context.getRenderTarget().getStencilBits();  in test()  local 1024 		const int stencilBits = m_context.getRenderTarget().getStencilBits();  in test()  local 1221 		const int stencilBits = m_context.getRenderTarget().getStencilBits();  in test()  local 1255 		const int stencilBits = m_context.getRenderTarget().getStencilBits();  in test()  local 1289 		const int stencilBits = m_context.getRenderTarget().getStencilBits();  in test()  local 1320 		const int stencilBits = m_context.getRenderTarget().getStencilBits();  in test()  local 1761 		const int stencilBits = m_context.getRenderTarget().getStencilBits();  in test()  local
  | 
| D | es2fDepthStencilClearTests.cpp | 103 tcu::TextureFormat getStencilFormat (int stencilBits)  in getStencilFormat() 450 		int						stencilBits		= renderTarget.getStencilBits();  in renderReference()  local
  | 
| D | es2fDepthStencilTests.cpp | 210 	int		stencilBits;  member 232 void getStencilTestValues (int stencilBits, int numValues, int* values)  in getStencilTestValues() 481 … const tcu::PixelBufferAccess& dstColor, const tcu::PixelBufferAccess& dstStencil, int stencilBits)  in renderReference()
  | 
| /external/deqp/modules/gles3/functional/ | 
| D | es3fStencilTests.cpp | 257 void StencilCase::visualizeStencil (sglr::Context& context, int stencilBits, int stencilStep)  in visualizeStencil() 281 	int							stencilBits			= renderTarget.getStencilBits();  in iterate()  local 401 	void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil)  in genOps()
  | 
| D | es3fDepthStencilClearTests.cpp | 103 tcu::TextureFormat getStencilFormat (int stencilBits)  in getStencilFormat() 453 		int						stencilBits		= renderTarget.getStencilBits();  in renderReference()  local
  | 
| D | es3fIntegerStateQueryTests.cpp | 335 …BooleanVerifier::verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits)  in verifyStencilMaskInitial() 522 …IntegerVerifier::verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits)  in verifyStencilMaskInitial() 708 …teger64Verifier::verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits)  in verifyStencilMaskInitial() 898 …etFloatVerifier::verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits)  in verifyStencilMaskInitial() 1263 		const int stencilBits = m_context.getRenderTarget().getStencilBits();  in test()  local 1304 		const int stencilBits = m_context.getRenderTarget().getStencilBits();  in test()  local 1502 		const int stencilBits = m_context.getRenderTarget().getStencilBits();  in test()  local 1536 		const int stencilBits = m_context.getRenderTarget().getStencilBits();  in test()  local 1570 		const int stencilBits = m_context.getRenderTarget().getStencilBits();  in test()  local 1601 		const int stencilBits = m_context.getRenderTarget().getStencilBits();  in test()  local [all …] 
 | 
| D | es3fDepthStencilTests.cpp | 210 	int		stencilBits;  member 232 void getStencilTestValues (int stencilBits, int numValues, int* values)  in getStencilTestValues() 481 … const tcu::PixelBufferAccess& dstColor, const tcu::PixelBufferAccess& dstStencil, int stencilBits)  in renderReference()
  | 
| /external/angle/src/tests/gl_tests/ | 
| D | DepthStencilFormatsTest.cpp | 22     int stencilBits;  member 301     GLint stencilBits = 0;  in depthStencilReadbackCase()  local 586         int stencilBits;  in TEST_P()  member 713             GLint stencilBits = 0;  in TEST_P()  local
  | 
| /external/mesa3d/src/mesa/main/ | 
| D | context.c | 228                      GLint stencilBits,  in _mesa_create_visual() 270                          GLint stencilBits,  in _mesa_initialize_visual()
  | 
| /external/skia/src/gpu/ganesh/ | 
| D | GrBackendSurface.cpp | 954                                              int stencilBits,  in GrBackendRenderTarget() 1049                                              int stencilBits,  in GrBackendRenderTarget() 1064                                              int stencilBits,  in GrBackendRenderTarget()
  | 
| /external/deqp/framework/platform/win32/ | 
| D | tcuWGL.hpp | 123 	int				stencilBits;  member in tcu::wgl::PixelFormatInfo
  | 
| /external/mesa3d/src/amd/addrlib/src/core/ | 
| D | addrlib.cpp | 532         UINT_32 stencilBits = 0;  in Flt32ToDepthPixel()  local
  | 
| /external/deqp/modules/egl/ | 
| D | teglRenderTests.cpp | 409 tcu::TextureFormat getStencilFormat (int stencilBits)  in getStencilFormat() 419 … drawOps, const tcu::PixelFormat& colorBits, const int depthBits, const int stencilBits, const int…  in renderReference() 743 	const int				stencilBits	= eglu::getConfigAttribInt(egl, display, config.config, EGL_STENCIL_SIZE);  in executeForContexts()  local 950 …const int				stencilBits			= eglu::getConfigAttribInt(egl, display, config.config, EGL_STENCIL_SIZ…  in executeForContexts()  local
  | 
| /external/deqp/external/openglcts/modules/common/ | 
| D | glcConfigList.hpp | 133 	deInt32	stencilBits;  member
  |