/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/ |
D | depthstencil.h | 181 simdscalar stencilMask = _simd_set1_ps(-1.0f); in DepthStencilTest() local 264 const simdscalar& stencilMask) in DepthStencilWrite()
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/external/deqp/modules/gles3/functional/ |
D | es3fDepthStencilClearTests.cpp | 87 deUint32 stencilMask; member
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D | es3fStencilTests.cpp | 130 deUint32 stencilMask; member in deqp::gles3::Functional::StencilOp
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/external/deqp/modules/gles2/functional/ |
D | es2fDepthStencilClearTests.cpp | 87 deUint32 stencilMask; member
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D | es2fStencilTests.cpp | 127 deUint32 stencilMask; member in deqp::gles2::Functional::StencilOp
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | StateManager9.cpp | 655 GLuint stencilMask, in setStencilFuncsFront()
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/external/mesa3d/src/mesa/swrast/ |
D | s_stencil.c | 501 const GLuint stencilMask = ctx->Stencil.WriteMask[0]; in _swrast_write_stencil_span() local
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D | s_drawpix.c | 613 const GLuint stencilMask = ctx->Stencil.WriteMask[0]; in draw_depth_stencil_pixels() local
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/external/deqp/modules/egl/ |
D | teglImageUtil.cpp | 364 const deUint32 stencilMask = deBitMask32(0, numStencilBits); in initializeStencilRbo() local
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/external/deqp/modules/gles31/functional/ |
D | es31fStencilTexturingTests.cpp | 167 const deUint32 stencilMask = (1u<<stencilBits)-1u; in renderTestPatternReference() local
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | FramebufferVk.cpp | 472 const uint8_t stencilMask = in clearImpl() local 2512 uint8_t stencilMask, in clearWithDraw()
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D | UtilsVk.h | 99 uint8_t stencilMask; member
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/external/angle/src/libANGLE/ |
D | angletypes.h | 310 GLuint stencilMask; member
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D | State.cpp | 786 void PrivateState::setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask) in setStencilParams()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrGLContext.cpp | 590 void GLContext::stencilMask (deUint32 mask) in stencilMask() function in sglr::GLContext
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D | sglrReferenceContext.cpp | 2997 void ReferenceContext::stencilMask (deUint32 mask) in stencilMask() function in sglr::ReferenceContext
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/external/angle/src/libANGLE/renderer/gl/ |
D | DispatchTableGL_autogen.h | 70 PFNGLSTENCILMASKPROC stencilMask = nullptr; variable
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/external/deqp/framework/opengl/wrapper/ |
D | glwFunctions.inl | 674 glStencilMaskFunc stencilMask; variable
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