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Searched defs:stencilMask (Results 1 – 18 of 18) sorted by relevance

/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Ddepthstencil.h181 simdscalar stencilMask = _simd_set1_ps(-1.0f); in DepthStencilTest() local
264 const simdscalar& stencilMask) in DepthStencilWrite()
/external/deqp/modules/gles3/functional/
Des3fDepthStencilClearTests.cpp87 deUint32 stencilMask; member
Des3fStencilTests.cpp130 deUint32 stencilMask; member in deqp::gles3::Functional::StencilOp
/external/deqp/modules/gles2/functional/
Des2fDepthStencilClearTests.cpp87 deUint32 stencilMask; member
Des2fStencilTests.cpp127 deUint32 stencilMask; member in deqp::gles2::Functional::StencilOp
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DStateManager9.cpp655 GLuint stencilMask, in setStencilFuncsFront()
/external/mesa3d/src/mesa/swrast/
Ds_stencil.c501 const GLuint stencilMask = ctx->Stencil.WriteMask[0]; in _swrast_write_stencil_span() local
Ds_drawpix.c613 const GLuint stencilMask = ctx->Stencil.WriteMask[0]; in draw_depth_stencil_pixels() local
/external/deqp/modules/egl/
DteglImageUtil.cpp364 const deUint32 stencilMask = deBitMask32(0, numStencilBits); in initializeStencilRbo() local
/external/deqp/modules/gles31/functional/
Des31fStencilTexturingTests.cpp167 const deUint32 stencilMask = (1u<<stencilBits)-1u; in renderTestPatternReference() local
/external/angle/src/libANGLE/renderer/vulkan/
DFramebufferVk.cpp472 const uint8_t stencilMask = in clearImpl() local
2512 uint8_t stencilMask, in clearWithDraw()
DUtilsVk.h99 uint8_t stencilMask; member
/external/angle/src/libANGLE/
Dangletypes.h310 GLuint stencilMask; member
DState.cpp786 void PrivateState::setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask) in setStencilParams()
/external/deqp/framework/opengl/simplereference/
DsglrGLContext.cpp590 void GLContext::stencilMask (deUint32 mask) in stencilMask() function in sglr::GLContext
DsglrReferenceContext.cpp2997 void ReferenceContext::stencilMask (deUint32 mask) in stencilMask() function in sglr::ReferenceContext
/external/angle/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.h70 PFNGLSTENCILMASKPROC stencilMask = nullptr; variable
/external/deqp/framework/opengl/wrapper/
DglwFunctions.inl674 glStencilMaskFunc stencilMask; variable