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Searched defs:storage11 (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DImage11.cpp149 TextureStorage11 *storage11 = GetAs<TextureStorage11>(storage); in copyToStorage() local
361 TextureStorage11 *storage11 = GetAs<TextureStorage11>(source); in copyFromTexStorage() local
DRenderer11.cpp390 TextureStorage11 *storage11 = GetAs<TextureStorage11>(storage); in GetTextureD3DResourceFromStorageOrImage() local
2656 TextureStorage11_2D *storage11 = GetAs<TextureStorage11_2D>(storage); in copyImage2D() local
2682 TextureStorage11_Cube *storage11 = GetAs<TextureStorage11_Cube>(storage); in copyImageCube() local
2707 TextureStorage11_3D *storage11 = GetAs<TextureStorage11_3D>(storage); in copyImage3D() local
2732 TextureStorage11_2DArray *storage11 = GetAs<TextureStorage11_2DArray>(storage); in copyImage2DArray() local
3385 TextureStorage11 *storage11 = GetAs<TextureStorage11>(storage); in generateMipmapUsingD3D() local
DStateManager11.cpp2768 TextureStorage11 *storage11 = GetAs<TextureStorage11>(texStorage); in setTextureForSampler() local
2928 TextureStorage11 *storage11 = GetAs<TextureStorage11>(texStorage); in setTextureForImage() local
2965 TextureStorage11 *storage11 = GetAs<TextureStorage11>(texStorage); in getUAVForRWImage() local
3376 TextureStorage11 *storage11 = GetAs<TextureStorage11>(texStorage); in generateSwizzle() local