Searched defs:structIter (Results 1 – 8 of 8) sorted by relevance
74 auto structIter = mStructIdRefCounts.find(structure->uniqueId().get()); in incrementStructTypeRefCount() local
1036 for (std::vector<const StructType*>::const_iterator structIter = namedStructs.begin(); in generateVertexShader() local1076 for (std::vector<const StructType*>::const_iterator structIter = namedStructs.begin(); in generateFragmentShader() local
1106 …for (std::vector<const StructType*>::const_iterator structIter = namedStructs.begin(); structIter … in generateVertexShader() local1144 …for (std::vector<const StructType*>::const_iterator structIter = namedStructs.begin(); structIter … in generateFragmentShader() local
1594 …for (std::vector<const StructType*>::const_iterator structIter = namedStructs.begin(); structIter … in generateVertexShader() local1638 …for (std::vector<const StructType*>::const_iterator structIter = namedStructs.begin(); structIter … in generateFragmentShader() local
363 …for (vector<glu::StructType*>::const_iterator structIter = spec.getStructs().begin(); structIter !… in genShaderSources() local
1534 …for (std::vector<const StructType*>::const_iterator structIter = namedStructs.begin(); structIter … in generateTestShader() local
1447 …for (std::vector<const StructType*>::const_iterator structIter = namedStructs.begin(); structIter … in generateComputeShader() local
1297 …for (std::vector<const StructType*>::const_iterator structIter = namedStructs.begin(); structIter … in generateComputeShader() local