Searched defs:switchBody (Results 1 – 5 of 5) sorted by relevance
| /external/deqp/modules/gles3/functional/ |
| D | es3fShaderSwitchTests.cpp | 89 …, const char* name, const char* desc, SwitchType type, bool isVertex, const LineStream& switchBody) in makeSwitchCase() 156 …es (TestCaseGroup* group, const char* name, const char* desc, const LineStream& switchBody, const … in makeSwitchCases()
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| /external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
| D | vktShaderRenderSwitchTests.cpp | 106 …nst string& name, const string& desc, SwitchType type, bool isVertex, const LineStream& switchBody) in makeSwitchCase() 198 …sts::makeSwitchCases (const string& name, const string& desc, const LineStream& switchBody, const … in makeSwitchCases()
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| /external/angle/src/compiler/translator/tree_ops/spirv/ |
| D | EmulateYUVBuiltIns.cpp | 247 TIntermBlock *switchBody = new TIntermBlock; in getYUVFunc() local
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| D | EmulateDithering.cpp | 126 TIntermBlock *switchBody = new TIntermBlock; in EmitFragmentOutputDither() local
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| D | EmulateAdvancedBlendEquations.cpp | 1168 TIntermBlock *switchBody = new TIntermBlock; in generateEquationSwitch() local
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