Searched defs:targetUniform (Results 1 – 2 of 2) sorted by relevance
1856 for (const D3DUniform *targetUniform : uniformArray) in applyUniforms() local1902 void Renderer9::applyUniformnfv(const D3DUniform *targetUniform, const GLfloat *v) in applyUniformnfv()1919 void Renderer9::applyUniformniv(const D3DUniform *targetUniform, const GLint *v) in applyUniformniv()1935 void Renderer9::applyUniformnbv(const D3DUniform *targetUniform, const GLint *v) in applyUniformnbv()
2748 void ProgramD3D::setUniformImpl(D3DUniform *targetUniform, in setUniformImpl()2800 D3DUniform *targetUniform = mD3DUniforms[locationInfo.index]; in setUniformInternal() local2832 D3DUniform *targetUniform = getD3DUniformFromLocation(location); in setUniformMatrixfvInternal() local3340 const D3DUniform *targetUniform = getD3DUniformFromLocation(location); in getUniformInternal() local