| /external/deqp/modules/gles3/functional/ | 
| D | es3fFboApiTests.cpp | 181 	deUint32 tex2D = 1;  in validTex2DAttachmentsTest()  local 248 	deUint32 tex2D = 1;  in attachToDefaultFramebufferTest()  local 267 	deUint32 tex2D = 1;  in invalidTex2DAttachmentTest()  local 419 	deUint32 tex2D = 1;  in deleteTex2DAttachedToBoundFboTest()  local 467 	deUint32 tex2D = 1;  in deleteTex2DAttachedToNotBoundFboTest()  local
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| /external/deqp/modules/gles2/functional/ | 
| D | es2fFboApiTest.cpp | 206 	deUint32 tex2D = 1;  in validTex2DAttachmentsTest()  local 273 	deUint32 tex2D = 1;  in attachToDefaultFramebufferTest()  local 292 	deUint32 tex2D = 1;  in invalidTex2DAttachmentTest()  local 471 	deUint32 tex2D = 1;  in deleteTex2DAttachedToBoundFboTest()  local 519 	deUint32 tex2D = 1;  in deleteTex2DAttachedToNotBoundFboTest()  local
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| D | es2fShaderTextureFunctionTests.cpp | 583 …static const TextureSpec tex2D			(TEXTURETYPE_2D,		GL_RGBA,	GL_UNSIGNED_BYTE,	256,	256,	1,	sampler…  in init()  local
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| /external/deqp/external/openglcts/modules/common/ | 
| D | glcShaderRenderCase.hpp | 158 		const glu::Texture2D*	  tex2D;  member 181 		const tcu::Texture2D*	  tex2D;  member
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| D | glcShaderRenderCase.cpp | 78 TextureBinding::TextureBinding(const glu::Texture2D* tex2D, const tcu::Sampler& sampler)  in TextureBinding() 118 void TextureBinding::setTexture(const glu::Texture2D* tex2D)  in setTexture()
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| /external/deqp/modules/glshared/ | 
| D | glsShaderRenderCase.hpp | 112 		const glu::Texture2D*		tex2D;  member 134 		const tcu::Texture2D*		tex2D;  member
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| D | glsRandomShaderCase.cpp | 92 void TextureManager::bindTexture (int unit, const glu::Texture2D* tex2D)  in bindTexture()
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| D | glsShaderRenderCase.cpp | 69 TextureBinding::TextureBinding (const glu::Texture2D* tex2D, const tcu::Sampler& sampler)  in TextureBinding() 108 void TextureBinding::setTexture (const glu::Texture2D* tex2D)  in setTexture()
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| /external/angle/src/tests/gl_tests/ | 
| D | DiscardFramebufferEXTTest.cpp | 70     GLuint tex2D;  in TEST_P()  local
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| D | MultiviewDrawTest.cpp | 594         GLTexture tex2D;  in TEST_P()  local 646         GLTexture tex2D;  in TEST_P()  local 816     GLTexture tex2D;  in TEST_P()  local 882     GLTexture tex2D;  in TEST_P()  local
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| D | TextureTest.cpp | 2454     GLTexture tex2D;  in TEST_P()  local 2513     GLTexture tex2D;  in TEST_P()  local 2749     GLTexture tex2D;  in TEST_P()  local 2808     GLTexture tex2D;  in TEST_P()  local 2861     GLTexture tex2D;  in TEST_P()  local 2914     GLTexture tex2D;  in TEST_P()  local 2967     GLTexture tex2D;  in TEST_P()  local 3024     GLTexture tex2D;  in TEST_P()  local 3687     GLTexture tex2D;  in TEST_P()  local 6866     GLTexture tex2D;  in TEST_P()  local
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| /external/deqp/modules/gles31/functional/ | 
| D | es31fNegativeBufferApiTests.cpp | 1197 	GLuint	tex2D			= 0x1234;  in framebuffer_texture2d()  local 1556 	deUint32						tex2D				= 0x1234;  in framebuffer_texture_layer()  local
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| /external/deqp/framework/opengl/simplereference/ | 
| D | sglrShaderProgram.hpp | 211 		const rc::Texture2D*		tex2D;  member
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| D | sglrReferenceContext.cpp | 2206 				const Texture2D* tex2D = static_cast<const Texture2D*>(texture);  in checkFramebufferStatus()  local
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| /external/deqp/external/vulkancts/modules/vulkan/shaderrender/ | 
| D | vktShaderRender.hpp | 166 		const tcu::Texture2D*			tex2D;  member 193 		const tcu::Texture2D*			tex2D;  member
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| D | vktShaderRender.cpp | 320 TextureBinding::TextureBinding (const tcu::Texture2D* tex2D, const tcu::Sampler& sampler)  in TextureBinding()
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| /external/deqp/external/vulkancts/modules/vulkan/pipeline/ | 
| D | vktPipelineImageSamplingInstance.cpp | 1286 	const TestTexture2D*		tex2D		= dynamic_cast<const TestTexture2D*>(&testTexture);  in getTexture2DView()  local 1308 	const TestTexture2D*		tex2D		= dynamic_cast<const TestTexture2D*>(&testTexture);  in getTexture2DArrayView()  local
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