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Searched defs:texCoordLoc (Results 1 – 7 of 7) sorted by relevance

/external/deqp/external/openglcts/modules/common/
DglcTextureCompatibilityTests.cpp362 const auto texCoordLoc = gl.getAttribLocation(program, "in_texCoord"); in setVertexArrayObjects() local
DglcCompressedFormatTests.cpp300 const auto texCoordLoc = gl.getAttribLocation(program, "in_texCoord"); in init() local
/external/deqp/modules/gles3/functional/
Des3fVertexTextureTests.cpp749 const int texCoordLoc = glGetAttribLocation(programID, "a_texCoord"); in setupShaderInputs() local
1084 const int texCoordLoc = glGetAttribLocation(programID, "a_texCoord"); in setupShaderInputs() local
1424 const int texCoordLoc = glGetAttribLocation(programID, "a_texCoord"); in setupShaderInputs() local
1767 const int texCoordLoc = glGetAttribLocation(programID, "a_texCoord"); in setupShaderInputs() local
/external/deqp/modules/gles3/stress/
Des3sSpecialFloatTests.cpp1206 const GLint texCoordLoc = gl.getAttribLocation(m_program->getProgram(), "a_attr"); in iterate() local
1521 const GLint texCoordLoc = gl.getAttribLocation(m_program->getProgram(), "a_attr"); in iterate() local
/external/deqp/modules/gles2/functional/
Des2fVertexTextureTests.cpp649 const int texCoordLoc = glGetAttribLocation(programID, "a_texCoord"); in setupShaderInputs() local
986 const int texCoordLoc = glGetAttribLocation(programID, "a_texCoord"); in setupShaderInputs() local
/external/angle/src/tests/gl_tests/
DGLSLTest.cpp7798 GLint texCoordLoc = glGetUniformLocation(program, "uTexCoord"); in TEST_P() local
7845 GLint texCoordLoc = glGetUniformLocation(program, "uTexCoord"); in TEST_P() local
7902 GLint texCoordLoc = glGetUniformLocation(program, "uTexCoord"); in TEST_P() local
7953 GLint texCoordLoc = glGetUniformLocation(program, "uTexCoord"); in TEST_P() local
8004 GLint texCoordLoc = glGetUniformLocation(program, "uTexCoord"); in TEST_P() local
8058 GLint texCoordLoc = glGetUniformLocation(program, "uTexCoord"); in TEST_P() local
8107 GLint texCoordLoc = glGetUniformLocation(program, "uTexCoord"); in TEST_P() local
8170 GLint texCoordLoc = glGetUniformLocation(program, "uTexCoord"); in TEST_P() local
8238 GLint texCoordLoc = glGetUniformLocation(program, "uTexCoord"); in TEST_P() local
/external/deqp/modules/gles2/stress/
Des2sSpecialFloatTests.cpp1166 const GLint texCoordLoc = gl.getAttribLocation(m_program->getProgram(), "a_attr"); in iterate() local