| /external/angle/src/tests/egl_tests/ | 
| D | EGLStreamTest.cpp | 497     constexpr uint8_t texData[] = {0x10, 0x20, 0x30, 0x40};  in TEST_P()  local617     constexpr uint8_t texData[] = {0x10, 0x20, 0x30, 0x40, 0x50, 0x60};  in TEST_P()  local
 934     constexpr uint16_t texData[] = {0x1000, 0x2000, 0x3000, 0x4000, 0x5000, 0x6000};  in TEST_P()  local
 
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| /external/angle/src/tests/gl_tests/ | 
| D | TimerQueriesTest.cpp | 193     std::vector<GLColor> texData{GLColor::black, GLColor::white, GLColor::white, GLColor::black};  in TEST_P()  local
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| D | GLSLTest.cpp | 4816             GLint texData[2] = {i + 1, j + 1};  in TEST_P()  local5531             GLint texData[2] = {i + 1, j + 1};  in TEST_P()  local
 5595                     GLint texData[4] = {i + 1, j + 1, k + 1, l + 1};  in TEST_P()  local
 5681                     GLint texData[4] = {i + 1, j + 1, k + 1, l + 1};  in TEST_P()  local
 5745                 GLint texData[4]        = {i + 1, j + 1, k + 1, 1};  in TEST_P()  local
 5819             GLint texData[2] = {i + 1, j + 1};  in TEST_P()  local
 5879             GLint texData[2] = {i + 1, j + 1};  in TEST_P()  local
 5952                     GLint texData[4] = {i + 1, j + 1, k + 1, l + 1};  in TEST_P()  local
 6031                 GLint texData[3] = {i + 1, j + 1, k + 1};  in TEST_P()  local
 6053         GLint texData[3] = {7 + 1, 8 + 1, k + 1};  in TEST_P()  local
 [all …]
 
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| D | ShaderBinaryTest.cpp | 627     GLubyte texData[] = {255u, 0u, 0u, 255u};  in TEST_P()  local
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| D | TextureTest.cpp | 990         GLubyte texData[4];  in testSamplerArrayDraw()  local2251     GLubyte texData[4];  in TEST_P()  local
 2283     GLubyte texData[4];  in TEST_P()  local
 4077     std::vector<GLubyte> texData(2u * 2u * 2u, 125);  in TEST_P()  local
 6199     GLubyte texData[4];  in TEST_P()  local
 6244     GLubyte texData[4];  in TEST_P()  local
 7666             std::vector<GLubyte> texData(4, 100);  in uploadTexture()  local
 7672             std::vector<GLbyte> texData(4, 100);  in uploadTexture()  local
 8173         std::vector<RGBA8> texData(16 * 16);  in initTextures()  local
 10084     std::vector<uint32_t> texData(kFaceWidth * kFaceHeight, 0xFFFFFFFF);  in TEST_P()  local
 [all …]
 
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| D | WebGLCompatibilityTest.cpp | 4135     std::vector<GLColor> texData(4 * 4, GLColor::green);  in TEST_P()  local5754     std::vector<GLColor> texData(kTexSize * kTexSize, GLColor::green);  in TEST_P()  local
 
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| /external/deqp/modules/gles3/stress/ | 
| D | es3sSpecialFloatTests.cpp | 1085 			std::vector<deUint32>	texData	(TEST_TEXTURE_SIZE*TEST_TEXTURE_SIZE*2);  in init()  local1108 			std::vector<deUint32>	texData	(TEST_TEXTURE_SIZE*TEST_TEXTURE_SIZE);  in init()  local
 1399 		std::vector<deUint8>	texData	(TEST_TEXTURE_SIZE*TEST_TEXTURE_SIZE*4);  in init()  local
 
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| /external/deqp/modules/gles31/functional/ | 
| D | es31fStencilTexturingTests.cpp | 678 		tcu::TextureCube			texData				(glu::mapGLInternalFormat(m_format), size);  in iterate()  local
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| D | es31fOpaqueTypeIndexingTests.cpp | 501 	vector<deUint8>					texData				(numSamplers * texFormat.getPixelSize());  in iterate()  local
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| /external/deqp/modules/gles2/stress/ | 
| D | es2sSpecialFloatTests.cpp | 1044 		std::vector<deUint8>	texData	(TEST_TEXTURE_SIZE*TEST_TEXTURE_SIZE*4);  in init()  local
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| /external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ | 
| D | vktOpaqueTypeIndexingTests.cpp | 689 	vector<deUint8>					texData				(numSamplers * texFormat.getPixelSize());  in iterate()  local
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