| /external/angle/src/tests/egl_tests/ |
| D | EGLStreamTest.cpp | 497 constexpr uint8_t texData[] = {0x10, 0x20, 0x30, 0x40}; in TEST_P() local 617 constexpr uint8_t texData[] = {0x10, 0x20, 0x30, 0x40, 0x50, 0x60}; in TEST_P() local 934 constexpr uint16_t texData[] = {0x1000, 0x2000, 0x3000, 0x4000, 0x5000, 0x6000}; in TEST_P() local
|
| /external/angle/src/tests/gl_tests/ |
| D | TimerQueriesTest.cpp | 193 std::vector<GLColor> texData{GLColor::black, GLColor::white, GLColor::white, GLColor::black}; in TEST_P() local
|
| D | GLSLTest.cpp | 4816 GLint texData[2] = {i + 1, j + 1}; in TEST_P() local 5531 GLint texData[2] = {i + 1, j + 1}; in TEST_P() local 5595 GLint texData[4] = {i + 1, j + 1, k + 1, l + 1}; in TEST_P() local 5681 GLint texData[4] = {i + 1, j + 1, k + 1, l + 1}; in TEST_P() local 5745 GLint texData[4] = {i + 1, j + 1, k + 1, 1}; in TEST_P() local 5819 GLint texData[2] = {i + 1, j + 1}; in TEST_P() local 5879 GLint texData[2] = {i + 1, j + 1}; in TEST_P() local 5952 GLint texData[4] = {i + 1, j + 1, k + 1, l + 1}; in TEST_P() local 6031 GLint texData[3] = {i + 1, j + 1, k + 1}; in TEST_P() local 6053 GLint texData[3] = {7 + 1, 8 + 1, k + 1}; in TEST_P() local [all …]
|
| D | ShaderBinaryTest.cpp | 627 GLubyte texData[] = {255u, 0u, 0u, 255u}; in TEST_P() local
|
| D | TextureTest.cpp | 990 GLubyte texData[4]; in testSamplerArrayDraw() local 2251 GLubyte texData[4]; in TEST_P() local 2283 GLubyte texData[4]; in TEST_P() local 4077 std::vector<GLubyte> texData(2u * 2u * 2u, 125); in TEST_P() local 6199 GLubyte texData[4]; in TEST_P() local 6244 GLubyte texData[4]; in TEST_P() local 7666 std::vector<GLubyte> texData(4, 100); in uploadTexture() local 7672 std::vector<GLbyte> texData(4, 100); in uploadTexture() local 8173 std::vector<RGBA8> texData(16 * 16); in initTextures() local 10084 std::vector<uint32_t> texData(kFaceWidth * kFaceHeight, 0xFFFFFFFF); in TEST_P() local [all …]
|
| D | WebGLCompatibilityTest.cpp | 4135 std::vector<GLColor> texData(4 * 4, GLColor::green); in TEST_P() local 5754 std::vector<GLColor> texData(kTexSize * kTexSize, GLColor::green); in TEST_P() local
|
| /external/deqp/modules/gles3/stress/ |
| D | es3sSpecialFloatTests.cpp | 1085 std::vector<deUint32> texData (TEST_TEXTURE_SIZE*TEST_TEXTURE_SIZE*2); in init() local 1108 std::vector<deUint32> texData (TEST_TEXTURE_SIZE*TEST_TEXTURE_SIZE); in init() local 1399 std::vector<deUint8> texData (TEST_TEXTURE_SIZE*TEST_TEXTURE_SIZE*4); in init() local
|
| /external/deqp/modules/gles31/functional/ |
| D | es31fStencilTexturingTests.cpp | 678 tcu::TextureCube texData (glu::mapGLInternalFormat(m_format), size); in iterate() local
|
| D | es31fOpaqueTypeIndexingTests.cpp | 501 vector<deUint8> texData (numSamplers * texFormat.getPixelSize()); in iterate() local
|
| /external/deqp/modules/gles2/stress/ |
| D | es2sSpecialFloatTests.cpp | 1044 std::vector<deUint8> texData (TEST_TEXTURE_SIZE*TEST_TEXTURE_SIZE*4); in init() local
|
| /external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
| D | vktOpaqueTypeIndexingTests.cpp | 689 vector<deUint8> texData (numSamplers * texFormat.getPixelSize()); in iterate() local
|