Searched defs:texName (Results  1 – 4 of 4) sorted by relevance
| /external/mesa3d/src/mesa/main/ | 
| D | texobj.c | 1731                                GLuint texName, bool no_error, bool is_ext_dsa,  in _mesa_lookup_or_create_texture() 1818 bind_texture(struct gl_context *ctx, GLenum target, GLuint texName,  in bind_texture() 1831 _mesa_BindTexture_no_error(GLenum target, GLuint texName)  in _mesa_BindTexture_no_error() 1840 _mesa_BindTexture(GLenum target, GLuint texName)  in _mesa_BindTexture() 2067 _mesa_PrioritizeTextures( GLsizei n, const GLuint *texName,  in _mesa_PrioritizeTextures() 2113 _mesa_AreTexturesResident(GLsizei n, const GLuint *texName,  in _mesa_AreTexturesResident()
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| /external/deqp/modules/glshared/ | 
| D | glsFboUtil.cpp | 668 void Framebuffer::setTexture (glw::GLuint texName, const Texture& texCfg)  in setTexture() 974 	const GLuint texName = glCreate(texCfg, m_gl);  in glCreateTexture()  local
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| D | glsLongStressCase.cpp | 1303 		const string		texName		= textureNamePrefix + toString(texNdx);  in iterate()  local 1518 		const string texName = textureNamePrefix + toString(texNdx);  in iterate()  local
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| /external/deqp/external/openglcts/modules/gles31/ | 
| D | es31cLayoutBindingTests.cpp | 945 		glw::GLint texName   = 0;  in bind()  local
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