Searched defs:texture (Results 1 – 9 of 9) sorted by relevance
72 auto texture = std::make_shared<renderengine::impl::ExternalTexture>( in drawLayers() local
66 auto texture = std::make_shared<::android::renderengine::impl::ExternalTexture>( in drawLayers() local
141 GLuint texture = 0; in engine_load3DTexture() local159 GLuint texture = 0; in engine_load1DTexture() local
162 GLuint texture = 0; in engine_load3DTexture() local180 GLuint texture = 0; in engine_load1DTexture() local
43 std::vector<uint32_t> texture; member
67 void MediaSnapshotState::saveDecodedFrame(std::vector<uint32_t> texture, in saveDecodedFrame()