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Searched defs:texture2DArray (Results 1 – 6 of 6) sorted by relevance

/external/angle/src/tests/gl_tests/
DVulkanImageTest.cpp728 GLuint texture2DArray; in TEST_P() local
DTextureTest.cpp11116 GLTexture texture2DArray; variable
/external/deqp/modules/gles3/functional/
Des3fShaderTextureFunctionTests.cpp281 inline Vec4 texture2DArray (const gls::ShaderEvalContext& c, float s, float t, float r, float lod) … in texture2DArray() function
/external/deqp/external/openglcts/modules/gles31/
Des31cLayoutBindingTests.cpp626 glu::Texture2DArray* texture2DArray = in init() local
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureFunctionTests.cpp414 inline Vec4 texture2DArray (const ShaderEvalContext& c, float s, float t, float r, float lod) { … in texture2DArray() function
983 de::MovePtr<tcu::Texture2DArray> texture2DArray; in initTexture() local
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp2383 if (Texture2DArray* texture2DArray = dynamic_cast<Texture2DArray*>(texture)) in getFboAttachment() local