Searched defs:texture2DArray (Results 1 – 6 of 6) sorted by relevance
728 GLuint texture2DArray; in TEST_P() local
11116 GLTexture texture2DArray; variable
281 inline Vec4 texture2DArray (const gls::ShaderEvalContext& c, float s, float t, float r, float lod) … in texture2DArray() function
626 glu::Texture2DArray* texture2DArray = in init() local
414 inline Vec4 texture2DArray (const ShaderEvalContext& c, float s, float t, float r, float lod) { … in texture2DArray() function983 de::MovePtr<tcu::Texture2DArray> texture2DArray; in initTexture() local
2383 if (Texture2DArray* texture2DArray = dynamic_cast<Texture2DArray*>(texture)) in getFboAttachment() local