Searched defs:textureD3D (Results 1 – 5 of 5) sorted by relevance
119 ID3D11Texture2D *textureD3D = static_cast<ID3D11Texture2D *>(const_cast<void *>(pointer)); in validateD3DTexture() local137 ID3D11Texture2D *textureD3D = static_cast<ID3D11Texture2D *>(pointer); in postD3DTexture() local
41 TextureD3D *textureD3D = GetImplAs<TextureD3D>(texture); in MarkAttachmentsDirty() local
1087 TextureD3D *textureD3D = GetImplAs<TextureD3D>(glTexture); in initializeMultisampleTextureToBlack() local
2675 TextureD3D *textureD3D = GetImplAs<TextureD3D>(texture); in setSamplerState() local3368 TextureD3D *textureD3D = GetImplAs<TextureD3D>(texture); in generateSwizzle() local
989 TextureD3D *textureD3D = GetImplAs<TextureD3D>(texture); in setSamplerState() local