Searched defs:textureID (Results 1 – 13 of 13) sorted by relevance
237 GLuint textureID = 0; in test() local293 GLuint textureID = 0; in test() local329 GLuint textureID = 0; in test() local376 GLuint textureID = 0; in test() local392 GLuint textureID = 0; in test() local539 GLuint textureID = 0; in test() local746 GLuint textureID = 0; in testColorAttachment() local768 GLuint textureID = 0; in testDepthAttachment() local854 GLuint textureID = 0; in test() local957 GLuint textureID = 0; in testColorAttachment() local[all …]
89 GLuint textureID = 0; in test() local145 GLuint textureID = 0; in test() local182 GLuint textureID = 0; in test() local
44 GrGLuint textureID() const { return fID; } in textureID() function
2770 GrGpuResource::UniqueID textureID = texture->uniqueID(); in bindTexture() local2977 void GrGLGpu::bindTextureToScratchUnit(GrGLenum target, GrGLint textureID) { in bindTextureToScratchUnit()
171 GLuint textureID = textureGL->getTextureID(); in bindTexImage() local303 GLuint textureID = 0; in attachToFramebuffer() local
20 GLuint textureID; member
196 GLuint textureID = textureGL->getTextureID(); in bindTexImage() local
426 GLuint textureID = textureGL->getTextureID(); in bindTexImage() local
85 int32_t textureID; member
1635 GLuint textureID = 0; in test() local1659 GLuint textureID = 0; in test() local1704 GLuint textureID = 0; in test() local1758 GLuint textureID = 0; in test() local
259 GLuint textureID = 0; in drawTestPattern() local
267 GLuint textureID = 0; in drawTestPattern() local
1186 void Context::deleteTexture(TextureID textureID) in deleteTexture()