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Searched defs:textureID (Results 1 – 13 of 13) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fFboStateQueryTests.cpp237 GLuint textureID = 0; in test() local
293 GLuint textureID = 0; in test() local
329 GLuint textureID = 0; in test() local
376 GLuint textureID = 0; in test() local
392 GLuint textureID = 0; in test() local
539 GLuint textureID = 0; in test() local
746 GLuint textureID = 0; in testColorAttachment() local
768 GLuint textureID = 0; in testDepthAttachment() local
854 GLuint textureID = 0; in test() local
957 GLuint textureID = 0; in testColorAttachment() local
[all …]
/external/deqp/modules/gles2/functional/
Des2fFboStateQueryTests.cpp89 GLuint textureID = 0; in test() local
145 GLuint textureID = 0; in test() local
182 GLuint textureID = 0; in test() local
/external/skia/src/gpu/ganesh/gl/
DGrGLTexture.h44 GrGLuint textureID() const { return fID; } in textureID() function
DGrGLGpu.cpp2770 GrGpuResource::UniqueID textureID = texture->uniqueID(); in bindTexture() local
2977 void GrGLGpu::bindTextureToScratchUnit(GrGLenum target, GrGLint textureID) { in bindTextureToScratchUnit()
/external/angle/src/libANGLE/renderer/gl/cgl/
DIOSurfaceSurfaceCGL.cpp171 GLuint textureID = textureGL->getTextureID(); in bindTexImage() local
303 GLuint textureID = 0; in attachToFramebuffer() local
/external/angle/samples/multiple_contexts/
DMultipleContexts.cpp20 GLuint textureID; member
/external/angle/src/libANGLE/renderer/gl/wgl/
DDXGISwapChainWindowSurfaceWGL.cpp196 GLuint textureID = textureGL->getTextureID(); in bindTexImage() local
DD3DTextureSurfaceWGL.cpp426 GLuint textureID = textureGL->getTextureID(); in bindTexImage() local
/external/skia/src/utils/
DSkCanvasStateUtils.cpp85 int32_t textureID; member
/external/deqp/modules/glshared/
DglsTextureStateQueryTests.cpp1635 GLuint textureID = 0; in test() local
1659 GLuint textureID = 0; in test() local
1704 GLuint textureID = 0; in test() local
1758 GLuint textureID = 0; in test() local
/external/deqp/modules/gles2/stress/
Des2sSpecialFloatTests.cpp259 GLuint textureID = 0; in drawTestPattern() local
/external/deqp/modules/gles3/stress/
Des3sSpecialFloatTests.cpp267 GLuint textureID = 0; in drawTestPattern() local
/external/angle/src/libANGLE/
DContext.cpp1186 void Context::deleteTexture(TextureID textureID) in deleteTexture()