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Searched defs:textureIndex (Results 1 – 13 of 13) sorted by relevance

/external/angle/src/tests/perf_tests/
DFramebufferAttachmentPerfTest.cpp119 for (size_t textureIndex = 0; textureIndex < textureCount; textureIndex++) in drawBenchmark() local
133 size_t textureIndex = mTextures.size() - (index + 1); in drawBenchmark() local
164 for (size_t textureIndex = 0; textureIndex < mTextures.size(); textureIndex++) in initializeBenchmark() local
199 for (size_t textureIndex = 0; textureIndex < textureCount; textureIndex++) in drawBenchmark() local
DVulkanBarriersPerf.cpp184 void VulkanBarriersPerfBenchmark::createTexture(uint32_t textureIndex, in createTexture()
214 uint32_t textureIndex, in createFramebuffer()
/external/angle/src/libANGLE/
DFramebufferAttachment.cpp62 const ImageIndex &textureIndex, in FramebufferAttachment()
113 const ImageIndex &textureIndex, in attach()
DState.cpp299 for (size_t textureIndex = 0; textureIndex < mTextures.size(); ++textureIndex) in clear() local
318 ANGLE_INLINE void ActiveTexturesCache::reset(size_t textureIndex) in reset()
326 ANGLE_INLINE void ActiveTexturesCache::set(size_t textureIndex, Texture *texture) in set()
2288 for (int32_t textureIndex = 0; textureIndex < getCaps().maxCombinedTextureImageUnits; in initialize() local
2390 for (size_t textureIndex : textureMask) in unsetActiveTextures() local
2398 size_t textureIndex, in updateActiveTextureStateOnSync()
2414 ANGLE_INLINE void State::setActiveTextureDirty(size_t textureIndex, Texture *texture) in setActiveTextureDirty()
2461 size_t textureIndex, in updateTextureBinding()
3647 for (size_t textureIndex : mDirtyTextures) in syncTextures() local
3810 for (size_t textureIndex : executable.getActiveSamplersMask()) in onProgramExecutableChange() local
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DFramebuffer.cpp1892 const ImageIndex &textureIndex, in setAttachment()
1904 const ImageIndex &textureIndex, in setAttachmentMultisample()
1916 const ImageIndex &textureIndex, in setAttachment()
1974 const ImageIndex &textureIndex, in setAttachmentMultiview()
2062 const ImageIndex &textureIndex, in setAttachmentImpl()
2140 const ImageIndex &textureIndex, in updateAttachment()
2277 for (size_t textureIndex : activeTextures) in formsRenderingFeedbackLoopWith() local
DFramebufferAttachment.h192 const ImageIndex &textureIndex() const { return mTextureIndex; } in textureIndex() function
/external/deqp/external/vulkancts/modules/vulkan/texture/
DvktTextureShadowTests.cpp253 int textureIndex; member
479 int textureIndex; member
715 int textureIndex; member
944 int textureIndex; member
1166 int textureIndex; member
1394 int textureIndex; member
DvktTextureFilteringTests.cpp200 int textureIndex; member
418 int textureIndex; member
664 int textureIndex; member
889 int textureIndex; member
/external/skia/src/gpu/graphite/
DContextUtils.cpp221 int textureIndex = (*binding)++; in EmitSamplerLayout() local
DDrawPass.cpp500 TextureBindingCache::Index textureIndex = textureBindingTracker.trackTextures( in Make() local
/external/angle/src/tests/gl_tests/
DTextureTest.cpp8115 for (GLint textureIndex = 0; textureIndex < vertexTextureCount; ++textureIndex) in compileProgramWithTextureCounts() local
8125 for (GLint textureIndex = 0; textureIndex < vertexActiveTextureCount; ++textureIndex) in compileProgramWithTextureCounts() local
8137 for (GLint textureIndex = 0; textureIndex < fragmentTextureCount; ++textureIndex) in compileProgramWithTextureCounts() local
8145 for (GLint textureIndex = 0; textureIndex < fragmentActiveTextureCount; ++textureIndex) in compileProgramWithTextureCounts() local
8398 for (size_t textureIndex = 0; textureIndex < 3; textureIndex++) in testSetUp() local
/external/angle/src/libANGLE/renderer/vulkan/
DProgramExecutableVk.cpp990 for (uint32_t textureIndex = 0; textureIndex < samplerBindings.size(); ++textureIndex) in addTextureDescriptorSetDesc() local
/external/angle/src/libANGLE/capture/
Dserialize.cpp618 for (GLuint textureIndex = 0; textureIndex < texturesCache.size(); ++textureIndex) in SerializeContextState() local