| /external/angle/src/tests/perf_tests/ | 
| D | FramebufferAttachmentPerfTest.cpp | 119             for (size_t textureIndex = 0; textureIndex < textureCount; textureIndex++)  in drawBenchmark()  local133                 size_t textureIndex = mTextures.size() - (index + 1);  in drawBenchmark()  local
 164         for (size_t textureIndex = 0; textureIndex < mTextures.size(); textureIndex++)  in initializeBenchmark()  local
 199         for (size_t textureIndex = 0; textureIndex < textureCount; textureIndex++)  in drawBenchmark()  local
 
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| D | VulkanBarriersPerf.cpp | 184 void VulkanBarriersPerfBenchmark::createTexture(uint32_t textureIndex,  in createTexture()214                                                     uint32_t textureIndex,  in createFramebuffer()
 
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| /external/angle/src/libANGLE/ | 
| D | FramebufferAttachment.cpp | 62                                              const ImageIndex &textureIndex,  in FramebufferAttachment()113                                    const ImageIndex &textureIndex,  in attach()
 
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| D | State.cpp | 299     for (size_t textureIndex = 0; textureIndex < mTextures.size(); ++textureIndex)  in clear()  local318 ANGLE_INLINE void ActiveTexturesCache::reset(size_t textureIndex)  in reset()
 326 ANGLE_INLINE void ActiveTexturesCache::set(size_t textureIndex, Texture *texture)  in set()
 2288     for (int32_t textureIndex = 0; textureIndex < getCaps().maxCombinedTextureImageUnits;  in initialize()  local
 2390     for (size_t textureIndex : textureMask)  in unsetActiveTextures()  local
 2398                                                         size_t textureIndex,  in updateActiveTextureStateOnSync()
 2414 ANGLE_INLINE void State::setActiveTextureDirty(size_t textureIndex, Texture *texture)  in setActiveTextureDirty()
 2461                                               size_t textureIndex,  in updateTextureBinding()
 3647     for (size_t textureIndex : mDirtyTextures)  in syncTextures()  local
 3810     for (size_t textureIndex : executable.getActiveSamplersMask())  in onProgramExecutableChange()  local
 [all …]
 
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| D | Framebuffer.cpp | 1892                                 const ImageIndex &textureIndex,  in setAttachment()1904                                            const ImageIndex &textureIndex,  in setAttachmentMultisample()
 1916                                 const ImageIndex &textureIndex,  in setAttachment()
 1974                                          const ImageIndex &textureIndex,  in setAttachmentMultiview()
 2062                                     const ImageIndex &textureIndex,  in setAttachmentImpl()
 2140                                    const ImageIndex &textureIndex,  in updateAttachment()
 2277     for (size_t textureIndex : activeTextures)  in formsRenderingFeedbackLoopWith()  local
 
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| D | FramebufferAttachment.h | 192         const ImageIndex &textureIndex() const { return mTextureIndex; }  in textureIndex()  function
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| /external/deqp/external/vulkancts/modules/vulkan/texture/ | 
| D | vktTextureShadowTests.cpp | 253 		int			textureIndex;  member479 		int						textureIndex;  member
 715 		int							textureIndex;  member
 944 		int			textureIndex;  member
 1166 		int							textureIndex;  member
 1394 		int						textureIndex;  member
 
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| D | vktTextureFilteringTests.cpp | 200 		int						textureIndex;  member418 		int						textureIndex;  member
 664 		int							textureIndex;  member
 889 		int						textureIndex;  member
 
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| /external/skia/src/gpu/graphite/ | 
| D | ContextUtils.cpp | 221         int textureIndex = (*binding)++;  in EmitSamplerLayout()  local
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| D | DrawPass.cpp | 500             TextureBindingCache::Index textureIndex = textureBindingTracker.trackTextures(  in Make()  local
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| /external/angle/src/tests/gl_tests/ | 
| D | TextureTest.cpp | 8115         for (GLint textureIndex = 0; textureIndex < vertexTextureCount; ++textureIndex)  in compileProgramWithTextureCounts()  local8125         for (GLint textureIndex = 0; textureIndex < vertexActiveTextureCount; ++textureIndex)  in compileProgramWithTextureCounts()  local
 8137         for (GLint textureIndex = 0; textureIndex < fragmentTextureCount; ++textureIndex)  in compileProgramWithTextureCounts()  local
 8145         for (GLint textureIndex = 0; textureIndex < fragmentActiveTextureCount; ++textureIndex)  in compileProgramWithTextureCounts()  local
 8398         for (size_t textureIndex = 0; textureIndex < 3; textureIndex++)  in testSetUp()  local
 
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| /external/angle/src/libANGLE/renderer/vulkan/ | 
| D | ProgramExecutableVk.cpp | 990     for (uint32_t textureIndex = 0; textureIndex < samplerBindings.size(); ++textureIndex)  in addTextureDescriptorSetDesc()  local
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| /external/angle/src/libANGLE/capture/ | 
| D | serialize.cpp | 618         for (GLuint textureIndex = 0; textureIndex < texturesCache.size(); ++textureIndex)  in SerializeContextState()  local
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