Home
last modified time | relevance | path

Searched defs:textureLoc (Results 1 – 6 of 6) sorted by relevance

/external/angle/src/tests/gl_tests/
DCopyCompressedTextureTest.cpp138 GLint textureLoc = glGetUniformLocation(mProgram, "u_texture"); in TEST_P() local
DCopyTextureTest.cpp1485 GLint textureLoc = glGetUniformLocation(program, essl1_shaders::Texture2DUniform()); in TEST_P() local
2488 GLint textureLoc = glGetUniformLocation(program, essl3_shaders::Texture2DUniform()); in TEST_P() local
2902 GLint textureLoc = glGetUniformLocation(drawTexture, essl3_shaders::Texture2DUniform()); in TEST_P() local
DFramebufferTest.cpp4029 GLint textureLoc = glGetUniformLocation(program, essl3_shaders::Texture2DUniform()); in TEST_P() local
4096 GLint textureLoc = glGetUniformLocation(program, essl3_shaders::Texture2DUniform()); in TEST_P() local
5153 GLint textureLoc = glGetUniformLocation(program, "samp"); in TEST_P() local
5185 GLint textureLoc = glGetUniformLocation(program, "samp"); in TEST_P() local
5241 GLint textureLoc = glGetUniformLocation(program, "samp"); in TEST_P() local
DMipmapTest.cpp457 const GLint textureLoc = glGetUniformLocation(program, essl3_shaders::Texture2DUniform()); in verifyAllMips() local
DVulkanPerformanceCounterTest.cpp746 GLint textureLoc = glGetUniformLocation(textureProgram, essl1_shaders::Texture2DUniform()); in TEST_P() local
1182 GLint textureLoc = glGetUniformLocation(program, essl1_shaders::Texture2DUniform()); in TEST_P() local
7580 GLint textureLoc = glGetUniformLocation(textureProgram, essl1_shaders::Texture2DUniform()); in TEST_P() local
DTextureTest.cpp10294 GLint textureLoc = glGetUniformLocation(program, essl3_shaders::Texture2DUniform()); in TEST_P() local
10333 GLint textureLoc = glGetUniformLocation(program, essl3_shaders::Texture2DUniform()); in TEST_P() local
10385 GLint textureLoc = glGetUniformLocation(program, essl3_shaders::Texture2DUniform()); in TEST_P() local
11823 GLint textureLoc = glGetUniformLocation(program, "uTex"); in TEST_P() local