Searched defs:textureName (Results 1 – 7 of 7) sorted by relevance
3271 const ImmutableString textureName = in BuildFuncToEmitter() local3370 const ImmutableString textureName = in BuildFuncToEmitter() local3420 const ImmutableString textureName = in BuildFuncToEmitter() local3470 const ImmutableString textureName = in BuildFuncToEmitter() local3507 const ImmutableString textureName = in BuildFuncToEmitter() local3539 const ImmutableString textureName = in BuildFuncToEmitter() local3571 const ImmutableString textureName = in BuildFuncToEmitter() local
141 int textureName = mTextureNameWorkspace[0]; in loadBitmap() local
1169 void SamplerBindingRenderCase::initializeTexture (glw::GLint bindingPoint, glw::GLint textureName, … in initializeTexture()1453 …e (glw::GLint imageBindingPoint, glw::GLint textureBindingPoint, glw::GLint textureName, const Vec… in initializeImage()
245 deUint32 textureName = texture.getGLTexture(); in uploadTexture3D() local1077 GLuint textureName; in iterate() local
188 GLuint textureName, in verifyAttachment2DColor()
495 GLuint textureName, in verifyAttachment2DColor()
225 GLuint textureName; in createTexture() local