Searched defs:textureSampler (Results 1 – 2 of 2) sorted by relevance
277 glw::GLint textureSampler = gl.getUniformLocation(m_program, "texture_sampler"); in prepareProgram() local
22 const GrGeometryProcessor::TextureSampler& GrGeometryProcessor::textureSampler(int i) const { in textureSampler() function in GrGeometryProcessor