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Searched defs:textures (Results 1 – 25 of 119) sorted by relevance

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/external/deqp/modules/gles31/functional/
Des31fNegativeTextureApiTests.cpp994 GLuint textures[2]; in copytexsubimage2d_neg_level() local
1016 GLuint textures[2]; in copytexsubimage2d_max_level() local
1617 deUint32 textures[2]; in texsubimage2d_neg_level() local
1643 deUint32 textures[2]; in texsubimage2d_max_level() local
2504 deUint32 textures[2]; in compressedtexsubimage2d_neg_level() local
2530 deUint32 textures[2]; in compressedtexsubimage2d_max_level() local
2943 deUint32 textures[3]; in texsubimage3d_neg_level() local
2974 deUint32 textures[2]; in texsubimage3d_max_level() local
3000 deUint32 textures[3]; in texsubimage3d_neg_offset() local
3163 deUint32 textures[3]; in copytexsubimage3d_neg_level() local
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/external/mesa3d/src/mesa/main/
Dtexobj.c1211 GLsizei n, GLuint *textures, const char *caller) in create_textures()
1245 GLsizei n, GLuint *textures, const char *caller) in create_textures_err()
1279 _mesa_GenTextures_no_error(GLsizei n, GLuint *textures) in _mesa_GenTextures_no_error()
1287 _mesa_GenTextures(GLsizei n, GLuint *textures) in _mesa_GenTextures()
1307 _mesa_CreateTextures_no_error(GLenum target, GLsizei n, GLuint *textures) in _mesa_CreateTextures_no_error()
1315 _mesa_CreateTextures(GLenum target, GLsizei n, GLuint *textures) in _mesa_CreateTextures()
1465 delete_textures(struct gl_context *ctx, GLsizei n, const GLuint *textures) in delete_textures()
1567 _mesa_DeleteTextures_no_error(GLsizei n, const GLuint *textures) in _mesa_DeleteTextures_no_error()
1575 _mesa_DeleteTextures(GLsizei n, const GLuint *textures) in _mesa_DeleteTextures()
1958 const GLuint *textures, bool no_error) in bind_textures()
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Dshaderimage.c685 const GLuint *textures, bool no_error) in bind_image_textures()
794 const GLuint *textures) in _mesa_BindImageTextures_no_error()
802 _mesa_BindImageTextures(GLuint first, GLsizei count, const GLuint *textures) in _mesa_BindImageTextures()
/external/angle/src/tests/gl_tests/
DVulkanImageTest.cpp237 GLuint textures[1] = {texture}; in TEST_P() local
293 GLuint textures[1] = {texture}; in TEST_P() local
361 GLuint textures[1] = {texture}; in TEST_P() local
428 GLuint textures[1] = {texture}; in TEST_P() local
523 GLuint textures[1] = {texture}; in TEST_P() local
675 std::vector<GLTexture> textures; in TEST_P() local
DCopyTextureTest.cpp983 GLTexture textures[2]; in TEST_P() local
1195 GLTexture textures[2]; in TEST_P() local
1291 GLTexture textures[2]; in TEST_P() local
1359 GLTexture textures[2]; in TEST_P() local
1420 GLTexture textures[2]; in TEST_P() local
1489 GLTexture textures[2]; in TEST_P() local
1527 GLTexture textures[2]; in TEST_P() local
1558 GLTexture textures[2]; in TEST_P() local
1589 GLTexture textures[2]; in TEST_P() local
DClearTest.cpp802 GLTexture textures[kAttachmentCount]; in TEST_P() local
871 GLTexture textures[kAttachmentCount]; in TEST_P() local
942 GLTexture textures[kAttachmentCount]; in TEST_P() local
1048 GLTexture textures[kAttachmentCount]; in TEST_P() local
1131 GLTexture textures[kAttachmentCount]; in TEST_P() local
1257 GLTexture textures[kAttachmentCount]; in TEST_P() local
1365 GLTexture textures[2]; in TEST_P() local
1398 GLTexture textures[2]; in TEST_P() local
1460 GLTexture textures[2]; in TEST_P() local
DDrawBuffersTest.cpp407 GLTexture textures[2]; in TEST_P() local
497 GLTexture textures[2]; in TEST_P() local
625 GLTexture textures[8]; in TEST_P() local
798 GLTexture textures[8]; in TEST_P() local
/external/mesa3d/src/mapi/glapi/tests/
Dcheck_table.cpp1513 glAreTexturesResidentEXT(GLsizei n, const GLuint *textures, in glAreTexturesResidentEXT()
1523 glDeleteTexturesEXT(GLsizei n, const GLuint *textures) in glDeleteTexturesEXT()
1530 glGenTexturesEXT(GLsizei n, GLuint *textures) in glGenTexturesEXT()
/external/robolectric/robolectric/src/test/java/org/robolectric/shadows/
DShadowGLES20Test.java23 int[] textures = new int[1]; in glGenTextures() local
/external/robolectric-shadows/robolectric/src/test/java/org/robolectric/shadows/
DShadowGLES20Test.java23 int[] textures = new int[1]; in glGenTextures() local
/external/tensorflow/tensorflow/lite/delegates/gpu/gl/
Dstats.h42 ObjectStats textures; member
/external/mesa3d/src/gallium/frontends/wgl/
Dstw_st.c44 struct pipe_resource *textures[ST_ATTACHMENT_COUNT]; member
176 struct pipe_resource **textures = in stw_st_framebuffer_validate() local
/external/skia/include/gpu/
DGrYUVABackendTextures.h95 const std::array<GrBackendTexture, SkYUVAInfo::kMaxPlanes>& textures() const { in textures() function
/external/exoplayer/tree_8e57d3715f9092d5ec54ebe2e538f34bfcc34479/demos/gl/src/main/java/com/google/android/exoplayer2/gldemo/
DBitmapOverlayVideoProcessor.java49 private final int[] textures; field in BitmapOverlayVideoProcessor
/external/exoplayer/tree_15dc86382f17a24a3e881e52e31a810c1ea44b49/demos/gl/src/main/java/com/google/android/exoplayer2/gldemo/
DBitmapOverlayVideoProcessor.java48 private final int[] textures; field in BitmapOverlayVideoProcessor
/external/robolectric-shadows/shadows/framework/src/main/java/org/robolectric/shadows/
DShadowGLES20.java25 protected static void glGenTextures(int n, int[] textures, int offset) { in glGenTextures()
/external/robolectric/shadows/framework/src/main/java/org/robolectric/shadows/
DShadowGLES20.java25 protected static void glGenTextures(int n, int[] textures, int offset) { in glGenTextures()
/external/angle/src/libANGLE/renderer/gl/cgl/
DWindowSurfaceCGL.h47 SwapTexture textures[3]; member
/external/skia/src/gpu/graphite/
DContextUtils.cpp51 const TextureDataBlock* textures = in ExtractPaintData() local
71 const TextureDataBlock* textures = in ExtractRenderStepData() local
/external/angle/src/libANGLE/renderer/gl/eagl/
DWindowSurfaceEAGL.h50 SwapTexture textures[3]; member
/external/mesa3d/src/gallium/drivers/r300/
Dr300_context.c46 struct r300_textures_state *textures = in r300_release_referenced_objects() local
/external/mesa3d/src/glx/
Dsingle2.c881 __indirect_glAreTexturesResident(GLsizei n, const GLuint * textures, in __indirect_glAreTexturesResident()
912 glAreTexturesResidentEXT(GLsizei n, const GLuint * textures, in glAreTexturesResidentEXT()
/external/mesa3d/src/gallium/frontends/dri/
Ddri_drawable.h58 struct pipe_resource *textures[ST_ATTACHMENT_COUNT]; member
/external/mesa3d/src/gallium/frontends/hgl/
Dhgl_context.h47 struct pipe_resource* textures[ST_ATTACHMENT_COUNT]; member
/external/skia/src/gpu/ganesh/
DGrSPIRVUniformHandler.cpp287 auto textures = fTextures.items().begin(); in appendUniformDecls() local

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