Searched defs:tilesX (Results 1 – 2 of 2) sorted by relevance
427 deUint32 GetVerticesCountForTriangles(deUint32 tilesX, deUint32 tilesY) in GetVerticesCountForTriangles()433 void GenerateTriangles (deUint32 tilesX, deUint32 tilesY, vector<Vec4> colors, const vector<deUint3… in GenerateTriangles()
112 int tilesX = (srcRect.fRight / tileSize) - (srcRect.fLeft / tileSize) + 1; in get_tile_count() local