Searched defs:tilesY (Results 1 – 2 of 2) sorted by relevance
427 deUint32 GetVerticesCountForTriangles(deUint32 tilesX, deUint32 tilesY) in GetVerticesCountForTriangles()433 void GenerateTriangles (deUint32 tilesX, deUint32 tilesY, vector<Vec4> colors, const vector<deUint3… in GenerateTriangles()
113 int tilesY = (srcRect.fBottom / tileSize) - (srcRect.fTop / tileSize) + 1; in get_tile_count() local