Searched defs:transformMatrix (Results 1 – 9 of 9) sorted by relevance
207 final Matrix transformMatrix = new Matrix(); in getWindowsTransformMatrix() local209 windowsTransformMatrixMap.put(iWindow.asBinder(), transformMatrix); in getWindowsTransformMatrix() local439 @NonNull MagnificationSpec previousMagnificationSpec, Matrix transformMatrix) { in generateMagnificationSpecInverseMatrix()481 Matrix transformMatrix, float[] magnifyMatrixFloats) { in computeIdentityMatrix()
150 float transformMatrix[16]; in apply() local
647 final float[] transformMatrix = transformMatrixAndSpec.first; in findAccessibilityNodeInfosByViewId() local722 final float[] transformMatrix = transformMatrixAndSpec.first; in findAccessibilityNodeInfosByText() local798 final float[] transformMatrix = transformMatrixAndSpec.first; in findAccessibilityNodeInfoByAccessibilityId() local876 final float[] transformMatrix = transformMatrixAndSpec.first; in findFocus() local952 final float[] transformMatrix = transformMatrixAndSpec.first; in focusSearch() local
1076 final Matrix transformMatrix = new Matrix(); in transformBoundsWithScreenMatrix() local1116 Matrix transformMatrix) { in applyTransformMatrixToBoundsInParentIfNeeded()
6126 Matrix transformMatrix; in invalidateChild() local
1206 hidl_array<float, 16> const& transformMatrix) { in getLastQueuedBuffer()
471 const SkMatrix* transformMatrix = renderNode->stagingProperties().getTransformMatrix(); in getTransformMatrix() local
847 const mat4 transformMatrix = globalTransform * layer.geometry.positionTransform; in handleRoundedCorners() local
913 const mat4 transformMatrix = globalTransform * layer.geometry.positionTransform; in handleRoundedCorners() local