Home
last modified time | relevance | path

Searched defs:uniformIdx (Results 1 – 5 of 5) sorted by relevance

/external/skia/src/gpu/ganesh/glsl/
DGrGLSLProgramDataManager.cpp44 for (size_t uniformIdx = 0; uniformIdx < uniforms.size(); ++uniformIdx) { in setRuntimeEffectUniforms() local
/external/deqp/modules/gles31/functional/
Des31fSRGBDecodeTests.cpp726 std::string SRGBTestProgram::genFunctionCall (ShaderSamplingType samplingType, const int uniformIdx) in genFunctionCall()
815 for (int uniformIdx = 0; uniformIdx < m_shaderFragmentParameters.uniformTotal; uniformIdx++) in genFragmentShader() local
1197 for (int uniformIdx = 0; uniformIdx < (int)uniformDataList.size(); uniformIdx++) in toggleDecode() local
/external/skia/src/gpu/graphite/
DShaderCodeDictionary.cpp44 int uniformIdx, in getMangledUniformName()
/external/skia/src/sksl/codegen/
DSkSLRasterPipelineBuilder.cpp1639 int uniformIdx = ptr - uniforms.begin(); in dump() local
DSkSLSPIRVCodeGenerator.cpp2414 int uniformIdx = this->findUniformFieldIndex(var); in getLValue() local