Searched defs:uniformIdx (Results 1 – 5 of 5) sorted by relevance
44 for (size_t uniformIdx = 0; uniformIdx < uniforms.size(); ++uniformIdx) { in setRuntimeEffectUniforms() local
726 std::string SRGBTestProgram::genFunctionCall (ShaderSamplingType samplingType, const int uniformIdx) in genFunctionCall()815 for (int uniformIdx = 0; uniformIdx < m_shaderFragmentParameters.uniformTotal; uniformIdx++) in genFragmentShader() local1197 for (int uniformIdx = 0; uniformIdx < (int)uniformDataList.size(); uniformIdx++) in toggleDecode() local
44 int uniformIdx, in getMangledUniformName()
1639 int uniformIdx = ptr - uniforms.begin(); in dump() local
2414 int uniformIdx = this->findUniformFieldIndex(var); in getLValue() local