Home
last modified time | relevance | path

Searched defs:uniformIndex (Results 1 – 25 of 29) sorted by relevance

12

/external/angle/src/compiler/translator/tree_util/
DDriverUniform.cpp58 for (size_t uniformIndex = 0; uniformIndex < kNumComputeDriverUniforms; ++uniformIndex) in addComputeDriverUniformsToShader() local
108 for (size_t uniformIndex = 0; uniformIndex < kNumGraphicsDriverUniforms; ++uniformIndex) in createUniformFields() local
207 TConstantUnion *uniformIndex = new TConstantUnion; in createDriverUniformRef() local
411 for (size_t uniformIndex = 0; uniformIndex < kNumGraphicsDriverUniformsExt; ++uniformIndex) in createUniformFields() local
/external/angle/src/compiler/translator/msl/
DDriverUniformMetal.cpp51 for (size_t uniformIndex = 0; uniformIndex < kNumGraphicsDriverUniformsMetal; ++uniformIndex) in createUniformFields() local
/external/angle/src/libANGLE/
DProgramExecutable.cpp368 for (size_t uniformIndex = 0; uniformIndex < uniformCount; ++uniformIndex) in load() local
840 uint32_t uniformIndex = programState.getUniformIndexFromSamplerIndex(samplerIndex); in updateActiveSamplers() local
872 uint32_t uniformIndex = executable.getUniformIndexFromImageIndex(imageIndex); in updateActiveImages() local
911 uint32_t uniformIndex = getUniformIndexFromSamplerIndex(samplerIndex); in setSamplerUniformTextureTypeAndFormat() local
DvalidationGL3.cpp219 GLuint uniformIndex, in ValidateGetActiveUniformName()
DProgramLinkedResources.cpp1074 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++) in indexUniforms() local
DContext_gl.cpp243 GLuint uniformIndex, in getActiveUniformName()
/external/angle/src/tests/compiler_tests/
DShaderImage_test.cpp76 size_t uniformIndex, in CheckExportedImageUniform()
/external/angle/src/libANGLE/renderer/vulkan/
DProgramExecutableVk.cpp615 for (unsigned int uniformIndex = 0; uniformIndex < uniformCount; ++uniformIndex) in load() local
723 for (unsigned int uniformIndex = 0; uniformIndex < uniformCount; ++uniformIndex) in save() local
918 uint32_t uniformIndex = executable.getUniformIndexFromImageIndex(imageIndex); in addImageDescriptorSetDesc() local
992 uint32_t uniformIndex = executable.getUniformIndexFromSamplerIndex(textureIndex); in addTextureDescriptorSetDesc() local
Dvk_cache_utils.cpp5510 uint32_t uniformIndex = executable.getUniformIndexFromImageIndex(imageIndex); in updateImages() local
5569 uint32_t uniformIndex = executable.getUniformIndexFromSamplerIndex(samplerIndex); in updateExecutableActiveTextures() local
5871 uint32_t uniformIndex = executable.getUniformIndexFromSamplerIndex(samplerIndex); in UpdatePreCacheActiveTextures() local
5947 uint32_t uniformIndex = executable.getUniformIndexFromSamplerIndex(samplerIndex); in updateFullActiveTextures() local
6339 uint32_t uniformIndex = executable.getUniformIndexFromImageIndex(imageIndex); in updateImages() local
Dspv_utils.cpp687 for (unsigned int uniformIndex : programExecutable.getFragmentInoutRange()) in AssignInputAttachmentBindings() local
772 for (unsigned int uniformIndex : imageUniformRange) in AssignImageBindings() local
828 for (unsigned int uniformIndex : samplerUniformRange) in AssignTextureBindings() local
/external/angle/src/libANGLE/capture/
Dcapture_gl_3_params.cpp108 GLuint uniformIndex, in CaptureGetActiveUniformName_length()
119 GLuint uniformIndex, in CaptureGetActiveUniformName_uniformName()
Dserialize.cpp1120 for (int uniformIndex = 0; uniformIndex < uniformCount; ++uniformIndex) in SerializeProgram() local
Dcapture_gl_3_autogen.cpp484 GLuint uniformIndex, in CaptureGetActiveUniformName()
/external/deqp/modules/gles31/functional/
Des31fShaderStateQueryTests.cpp143 const glw::GLuint uniformIndex = 0; in iterate() local
Des31fBasicComputeShaderTests.cpp1534 …const deUint32 uniformIndex = gl.getProgramResourceIndex(program.getProgram(), GL_UNIFORM, "u_coun… in iterate() local
1567 …const deUint32 uniformIndex = gl.getProgramResourceIndex(program.getProgram(), GL_UNIFORM, "u_cou… in iterate() local
Des31fProgramInterfaceQueryTests.cpp1459 glw::GLuint uniformIndex; in iterate() local
1585 glw::GLuint uniformIndex; in iterate() local
/external/angle/src/libANGLE/renderer/d3d/
DProgramD3D.cpp1097 for (size_t uniformIndex = 0; uniformIndex < uniformCount; uniformIndex++) in load() local
2851 for (size_t uniformIndex = 0; uniformIndex < mD3DUniforms.size(); ++uniformIndex) in assignAllSamplerRegisters() local
2860 void ProgramD3D::assignSamplerRegisters(size_t uniformIndex) in assignSamplerRegisters()
2920 for (size_t uniformIndex = 0; uniformIndex < mD3DUniforms.size(); ++uniformIndex) in assignAllImageRegisters() local
2962 void ProgramD3D::assignImageRegisters(size_t uniformIndex) in assignImageRegisters()
/external/angle/third_party/vulkan-deps/glslang/src/glslang/MachineIndependent/
Dreflection.cpp450 int uniformIndex = (int)variables.size(); in blowUpActiveAggregate() local
/external/deqp-deps/glslang/glslang/MachineIndependent/
Dreflection.cpp450 int uniformIndex = (int)variables.size(); in blowUpActiveAggregate() local
/external/angle/src/compiler/translator/hlsl/
DResourcesHLSL.cpp204 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); ++uniformIndex) in findUniformByName() local
/external/deqp/modules/gles3/functional/
Des3fShaderStateQueryTests.cpp1545 const GLuint uniformIndex = uniformIndices[ndx]; in test() local
1566 const GLuint uniformIndex = uniformIndices[ndx]; in test() local
1714 StateQueryMemoryWriteGuard<GLuint> uniformIndex; in test() local
/external/angle/src/libANGLE/renderer/gl/
DProgramGL.cpp851 GLuint uniformIndex; in getUniformBlockMemberInfo() local
Dnull_functions.cpp974 GLuint uniformIndex, in glGetActiveUniformNameNULL()
/external/angle/src/libGLESv2/
Dentry_points_gl_3_autogen.cpp667 GLuint uniformIndex, in GL_GetActiveUniformName()
/external/mesa3d/src/mesa/main/
Duniforms.c1370 _mesa_GetActiveUniformName(GLuint program, GLuint uniformIndex, in _mesa_GetActiveUniformName()

12