| /external/robolectric/nativeruntime/src/main/java/org/robolectric/nativeruntime/ |
| D | RuntimeShaderNatives.java | 18 long shaderBuilder, String uniformName, float[] uniforms); in nativeUpdateUniforms()
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| /external/robolectric/shadows/framework/src/main/java/org/robolectric/shadows/ |
| D | ShadowNativeRuntimeShader.java | 165 long shaderBuilder, String uniformName, float[] uniforms) { in nativeUpdateUniforms()
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| /external/exoplayer/tree_8e57d3715f9092d5ec54ebe2e538f34bfcc34479/library/common/src/main/java/com/google/android/exoplayer2/util/ |
| D | GlProgram.java | 134 private static int getUniformLocation(int programId, String uniformName) { in getUniformLocation() 139 public int getUniformLocation(String uniformName) { in getUniformLocation()
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| /external/exoplayer/tree_15dc86382f17a24a3e881e52e31a810c1ea44b49/library/common/src/main/java/com/google/android/exoplayer2/util/ |
| D | GlUtil.java | 167 public int getUniformLocation(String uniformName) { in getUniformLocation() 399 private static int getUniformLocation(int programId, String uniformName) { in getUniformLocation()
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| /external/skia/modules/skottie/src/effects/ |
| D | SkSLEffect.cpp | 94 const skjson::StringValue* uniformName = (*jprop)["nm"]; in bindUniforms() local
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| /external/angle/src/tests/gl_tests/ |
| D | GLSLTest.cpp | 3092 std::stringstream uniformName; in TEST_P() local 4706 std::stringstream uniformName; in TEST_P() local 4821 std::stringstream uniformName; in TEST_P() local 5486 std::stringstream uniformName; in TEST_P() local 5536 std::stringstream uniformName; in TEST_P() local 5601 std::stringstream uniformName; in TEST_P() local 5687 std::stringstream uniformName; in TEST_P() local 5762 std::stringstream uniformName; in TEST_P() local 5824 std::stringstream uniformName; in TEST_P() local 5884 std::stringstream uniformName; in TEST_P() local [all …]
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| D | BindUniformLocationTest.cpp | 449 const char *uniformName, in linkProgramWithUniformLocation()
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| D | ProgramBinaryTest.cpp | 958 std::stringstream uniformName; in TEST_P() local 992 std::stringstream uniformName; in TEST_P() local
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| D | DrawBuffersTest.cpp | 1357 char uniformName[20]; in TEST_P() local
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| /external/angle/src/tests/perf_tests/ |
| D | TexturesPerf.cpp | 200 std::stringstream uniformName; in initShaders() local
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| /external/deqp/external/openglcts/modules/glesext/texture_buffer/ |
| D | esextcTextureBufferActiveUniformValidation.cpp | 59 glw::GLenum textureUniforType, const char* uniformName) in TextureParameters()
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| /external/skia/src/gpu/graphite/ |
| D | ContextUtils.cpp | 189 const char* uniformName) { in EmitStorageBufferAccess()
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| D | ShaderCodeDictionary.cpp | 936 std::string uniformName = reader.entry()->getMangledUniformName(shaderInfo, 0, entryIndex); in GenerateShaderBasedBlenderExpression() local
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| /external/angle/src/libANGLE/capture/ |
| D | capture_gl_3_params.cpp | 111 GLchar *uniformName, in CaptureGetActiveUniformName_length() 122 GLchar *uniformName, in CaptureGetActiveUniformName_uniformName()
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| D | serialize.cpp | 1125 char uniformName[kMaxUniformNameLen] = {}; in SerializeProgram() local
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| D | capture_gl_3_autogen.cpp | 487 GLchar *uniformName) in CaptureGetActiveUniformName()
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| /external/skia/src/gpu/ganesh/effects/ |
| D | GrSkSLFP.cpp | 89 const char* uniformName = nullptr; in emitCode() local
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| /external/skia/src/sksl/codegen/ |
| D | SkSLPipelineStageCodeGenerator.cpp | 423 std::string uniformName = fCallbacks->declareUniform(&decl); in writeGlobalVarDeclaration() local
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| /external/angle/src/libANGLE/renderer/vulkan/ |
| D | ProgramVk.cpp | 304 std::string uniformName = uniform.name; in initDefaultUniformLayoutMapping() local
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| /external/deqp/modules/gles31/functional/ |
| D | es31fLayoutBindingTests.cpp | 363 const std::string& uniformName) in LayoutBindingRenderCase() 749 const std::string& uniformName) in LayoutBindingNegativeCase()
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| D | es31fNegativeStateApiTests.cpp | 1011 const GLchar* uniformName = "Block.blockVar"; in get_uniform_indices() local
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| D | es31fSeparateShaderTests.cpp | 1167 const string& uniformName, in setUniform()
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| D | es31fFboSRGBWriteControlTests.cpp | 1134 std::string uniformName(stream.str()); in bindActiveTexturesSamplers() local
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| /external/angle/src/libGLESv2/ |
| D | entry_points_gl_3_autogen.cpp | 670 GLchar *uniformName) in GL_GetActiveUniformName()
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| /external/angle/src/libANGLE/ |
| D | validationGL3.cpp | 222 const GLchar *uniformName) in ValidateGetActiveUniformName()
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