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Searched defs:uniformName (Results 1 – 5 of 5) sorted by relevance

/frameworks/base/graphics/java/android/graphics/
DRuntimeShader.java291 public void setColorUniform(@NonNull String uniformName, @ColorInt int color) { in setColorUniform()
304 public void setColorUniform(@NonNull String uniformName, @ColorLong long color) { in setColorUniform()
318 public void setColorUniform(@NonNull String uniformName, @NonNull Color color) { in setColorUniform()
333 public void setFloatUniform(@NonNull String uniformName, float value) { in setFloatUniform()
344 public void setFloatUniform(@NonNull String uniformName, float value1, float value2) { in setFloatUniform()
356 public void setFloatUniform(@NonNull String uniformName, float value1, float value2, in setFloatUniform()
369 public void setFloatUniform(@NonNull String uniformName, float value1, float value2, in setFloatUniform()
382 public void setFloatUniform(@NonNull String uniformName, @NonNull float[] values) { in setFloatUniform()
386 private void setFloatUniform(@NonNull String uniformName, float value1, float value2, in setFloatUniform()
397 private void setUniform(@NonNull String uniformName, @NonNull float[] values, boolean isColor) { in setUniform()
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DMesh.java138 public void setColorUniform(@NonNull String uniformName, @ColorInt int color) { in setColorUniform()
152 public void setColorUniform(@NonNull String uniformName, @ColorLong long color) { in setColorUniform()
167 public void setColorUniform(@NonNull String uniformName, @NonNull Color color) { in setColorUniform()
184 public void setFloatUniform(@NonNull String uniformName, float value) { in setFloatUniform()
197 public void setFloatUniform(@NonNull String uniformName, float value1, float value2) { in setFloatUniform()
212 public void setFloatUniform( in setFloatUniform()
228 public void setFloatUniform( in setFloatUniform()
242 public void setFloatUniform(@NonNull String uniformName, @NonNull float[] values) { in setFloatUniform()
247 String uniformName, float value1, float value2, float value3, float value4, int count) { in setFloatUniform()
255 private void setUniform(String uniformName, float[] values, boolean isColor) { in setUniform()
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/frameworks/base/libs/hwui/jni/
Dandroid_graphics_Mesh.cpp104 const char* uniformName, const float values[], int count, in nativeUpdateFloatUniforms()
129 static void updateFloatUniforms(JNIEnv* env, jobject, jlong meshWrapper, jstring uniformName, in updateFloatUniforms()
150 const char* uniformName, const int values[], int count) { in nativeUpdateIntUniforms()
163 static void updateIntUniforms(JNIEnv* env, jobject, jlong meshWrapper, jstring uniformName, in updateIntUniforms()
172 static void updateIntArrayUniforms(JNIEnv* env, jobject, jlong meshWrapper, jstring uniformName, in updateIntArrayUniforms()
DShader.cpp324 const char* uniformName, const float values[], int count, in UpdateFloatUniforms()
367 static void UpdateIntUniforms(JNIEnv* env, SkRuntimeShaderBuilder* builder, const char* uniformName, in UpdateIntUniforms()
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
DImageShader.java317 public void setUniformValue(String uniformName, int value) { in setUniformValue()
324 public void setUniformValue(String uniformName, float value) { in setUniformValue()
331 public void setUniformValue(String uniformName, int[] values) { in setUniformValue()
360 public void setUniformValue(String uniformName, float[] values) { in setUniformValue()