Searched defs:uniformSize (Results  1 – 12 of 12) sorted by relevance
| /external/skia/src/gpu/ganesh/d3d/ | 
| D | GrD3DPipelineStateDataManager.cpp | 14                                                              uint32_t uniformSize)  in GrD3DPipelineStateDataManager()
 | 
| D | GrD3DPipelineState.cpp | 28         uint32_t uniformSize,  in GrD3DPipelineState()
 | 
| /external/skia/src/gpu/ganesh/ | 
| D | GrUniformDataManager.cpp | 19 GrUniformDataManager::GrUniformDataManager(uint32_t uniformCount, uint32_t uniformSize)  in GrUniformDataManager()101             int uniformSize = this->copyUniforms(buffer, v, N, uni.fType);  in setv()  local
 246                 int uniformSize = this->copyUniforms(buffer, &matrix[j * N], N, uni.fType);  in setMatrices()  local
 
 | 
| /external/skia/src/gpu/ganesh/vk/ | 
| D | GrVkPipelineStateDataManager.cpp | 18                                                            uint32_t uniformSize,  in GrVkPipelineStateDataManager()
 | 
| D | GrVkPipelineState.cpp | 37         uint32_t uniformSize,  in GrVkPipelineState()
 | 
| /external/skia/src/core/ | 
| D | SkMesh.cpp | 617 size_t SkMeshSpecification::uniformSize() const {  in uniformSize()  function in SkMeshSpecification795     if (size_t uniformSize = fSpec->uniformSize()) {  in validate()  local
 
 | 
| D | SkRuntimeEffect.cpp | 752 size_t SkRuntimeEffect::uniformSize() const {  in uniformSize()  function in SkRuntimeEffect
 | 
| /external/deqp/external/openglcts/modules/glesext/texture_buffer/ | 
| D | esextcTextureBufferActiveUniformValidation.cpp | 252 	glw::GLsizei			 uniformSize = 0;  in iterate()  local
 | 
| /external/deqp/external/vulkancts/modules/vulkan/api/ | 
| D | vktApiBufferViewAccessTests.cpp | 290 		const VkDeviceSize				uniformSize						= testCase.bufferSize * sizeof(deUint32);  in BufferViewTestInstance()  local499 	const VkDeviceSize					uniformSize						= m_testCase.bufferSize * sizeof(deUint32);  in iterate()  local
 
 | 
| /external/skia/src/gpu/ganesh/effects/ | 
| D | GrSkSLFP.cpp | 276     size_t uniformSize = uniforms->size();  in MakeWithData()  local
 | 
| /external/skia/src/gpu/graphite/ | 
| D | UniformManager.cpp | 490     uint32_t uniformSize = fWriteUniform(revisedType, CType::kDefault,  in advanceOffset()  local
 | 
| /external/angle/src/libANGLE/capture/ | 
| D | FrameCapture.cpp | 2532         int uniformSize                     = uniformCount * componentCount;  in CaptureUpdateUniformValues()  local
 |