Searched defs:uorder (Results 1 – 10 of 10) sorted by relevance
| /external/mesa3d/src/mesa/main/ |
| D | eval.c | 155 GLfloat *_mesa_copy_map_points1f( GLenum target, GLint ustride, GLint uorder, in _mesa_copy_map_points1f() 179 GLfloat *_mesa_copy_map_points1d( GLenum target, GLint ustride, GLint uorder, in _mesa_copy_map_points1d() 211 GLint ustride, GLint uorder, in _mesa_copy_map_points2f() 254 GLint ustride, GLint uorder, in _mesa_copy_map_points2d() 304 GLint uorder, const GLvoid *points, GLenum type ) in map1() 385 map2( GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, in map2() 469 GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, in _mesa_Map2f() 480 GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, in _mesa_Map2d()
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| D | dlist.c | 3411 GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, in save_Map2d() 3444 GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, in save_Map2f() 11692 GLint uorder = n[5].i; in execute_list() local 11708 GLint uorder = n[8].i; in execute_list() local
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| /external/mesa3d/src/mesa/math/ |
| D | m_eval.c | 119 GLuint dim, GLuint uorder, GLuint vorder) in _math_horner_bezier_surf() 197 GLuint uorder, GLuint vorder) in _math_de_casteljau_surf()
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| /external/angle/src/libANGLE/capture/ |
| D | capture_gl_1_params.cpp | 431 GLint uorder, in CaptureMap2d_points() 447 GLint uorder, in CaptureMap2f_points()
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| D | capture_gl_1_autogen.cpp | 1953 GLint uorder, in CaptureMap2d() 1997 GLint uorder, in CaptureMap2f()
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| /external/angle/src/libANGLE/ |
| D | validationGL1.cpp | 726 GLint uorder, in ValidateMap2d() 742 GLint uorder, in ValidateMap2f()
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| D | Context_gl.cpp | 987 GLint uorder, in map2d() 1001 GLint uorder, in map2f()
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| /external/angle/src/libGLESv2/ |
| D | entry_points_gl_1_autogen.cpp | 2868 GLint uorder, in GL_Map2d() 2910 GLint uorder, in GL_Map2f()
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| D | libGLESv2_autogen.cpp | 6459 GLint uorder, in glMap2d() 6473 GLint uorder, in glMap2f()
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| /external/mesa3d/src/glx/tests/ |
| D | indirect_api.cpp | 218 void __indirect_glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdou… in __indirect_glMap2d() 219 void __indirect_glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat… in __indirect_glMap2f()
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