Searched defs:useMultisampleFBO (Results 1 – 3 of 3) sorted by relevance
| /external/skia/src/gpu/ganesh/gl/ |
| D | GrGLRenderTarget.cpp | 113 bool useMultisampleFBO = (this->numSamples() > 1); in getBackendRenderTarget() local 142 bool GrGLRenderTarget::completeStencilAttachment(GrAttachment* stencil, bool useMultisampleFBO) { in completeStencilAttachment() 192 void GrGLRenderTarget::bindInternal(GrGLenum fboTarget, bool useMultisampleFBO) { in bindInternal()
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| D | GrGLRenderTarget.h | 70 void bind(bool useMultisampleFBO) { in bind() 75 bool mustRebind(bool useMultisampleFBO) const { in mustRebind()
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| D | GrGLGpu.cpp | 2000 bool GrGLGpu::flushGLState(GrRenderTarget* renderTarget, bool useMultisampleFBO, in flushGLState() 2107 bool useMultisampleFBO, in clear() 2135 void GrGLGpu::beginCommandBuffer(GrGLRenderTarget* rt, bool useMultisampleFBO, in beginCommandBuffer() 2178 void GrGLGpu::endCommandBuffer(GrGLRenderTarget* rt, bool useMultisampleFBO, in endCommandBuffer() 2227 GrRenderTarget* target, bool useMultisampleFBO, in clearStencilClip() 2297 constexpr bool useMultisampleFBO = false; in readOrTransferPixelsFrom() local 2364 bool useMultisampleFBO, in onGetOpsRenderPass() 2387 void GrGLGpu::flushRenderTarget(GrGLRenderTarget* target, bool useMultisampleFBO) { in flushRenderTarget()
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