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Searched defs:useStencil (Results 1 – 8 of 8) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineRenderToImageTests.cpp242 const bool useStencil) in preparePipelineWrapper()
976 const bool useStencil = (depthStencilAspect & VK_IMAGE_ASPECT_STENCIL_BIT) != 0; in testWithSizeReduction() local
1216 const bool useStencil = (depthStencilAspect & VK_IMAGE_ASPECT_STENCIL_BIT) != 0; in drawToMipLevel() local
DvktPipelineMultisampleSampleLocationsExtTests.cpp161 …rmat findSupportedDepthStencilFormat (Context& context, const bool useDepth, const bool useStencil) in findSupportedDepthStencilFormat()
572 const bool useStencil, in preparePipelineWrapper()
2238 bool useStencil (void) const { return m_params.imageAspect == TEST_IMAGE_ASPECT_STENCIL; } in useStencil() function in vkt::pipeline::__anon59e965f30111::Draw::DrawTest
DvktPipelineMultisampleTests.cpp1287 …rmat findSupportedDepthStencilFormat (Context& context, const bool useDepth, const bool useStencil) in findSupportedDepthStencilFormat()
2032 const bool useStencil = (m_modeFlags & TEST_MODE_STENCIL_BIT) != 0; in RasterizationSamplesInstance() local
3298 const bool useStencil, in MultisampleRenderer()
3334 const bool useStencil, in MultisampleRenderer()
/external/deqp/modules/glshared/
DglsScissorTests.cpp853 const bool useStencil = (m_clearType == CLEAR_STENCIL || m_clearType == CLEAR_DEPTH_STENCIL); in render() local
/external/deqp/external/vulkancts/modules/vulkan/synchronization/
DvktSynchronizationNoneStageTests.cpp746 const bool useStencil = resultAspect & VK_IMAGE_ASPECT_STENCIL_BIT; in buildPipeline() local
/external/deqp/external/vulkancts/modules/vulkan/renderpass/
DvktRenderPassLoadStoreOpNoneTests.cpp621 bool useStencil = false; in createCommandBuffer() local
/external/deqp/modules/gles3/functional/
Des3fMultisampleTests.cpp185 bool useStencil; member
/external/deqp/external/vulkancts/modules/vulkan/imageless_framebuffer/
DvktImagelessFramebufferTests.cpp171 const bool useStencil = (depthStencilAspects & ASPECT_STENCIL) != 0; in makeGraphicsPipeline() local