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Searched defs:useUniform (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fSeparateShaderTests.cpp688 bool useUniform; member
1193 const bool useUniform = m_params.useUniform; in createPipeline() local
1291 bool useUniform = m_params.useUniform; in createReferenceProgram() local
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRender.cpp855 void ShaderRenderCaseInstance::useUniform (deUint32 bindingLocation, BaseUniformType type) in useUniform() function in vkt::sr::ShaderRenderCaseInstance