| /external/angle/src/tests/egl_tests/ |
| D | EGLPreRotationTest.cpp | 337 GLVertexArray vertexArray; in TEST_P() local 426 GLVertexArray vertexArray; in TEST_P() local 546 GLVertexArray vertexArray; in TEST_P() local 690 GLVertexArray vertexArray; in TEST_P() local 764 GLVertexArray *vertexArray, in initializeGeometry() 859 GLVertexArray vertexArray; in TEST_P() local 1505 GLVertexArray vertexArray; in TEST_P() local 1623 GLVertexArray vertexArray; in TEST_P() local 1742 GLVertexArray vertexArray; in TEST_P() local 1865 GLVertexArray vertexArray; in TEST_P() local [all …]
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| /external/angle/src/tests/gl_tests/ |
| D | DrawElementsTest.cpp | 41 for (GLuint vertexArray : mVertexArrays) in ~DrawElementsTest() local 125 GLuint vertexArray; in TEST_P() local 169 GLVertexArray vertexArray[2]; in TEST_P() local 230 GLVertexArray vertexArray[2]; in TEST_P() local 438 GLVertexArray vertexArray; in TEST_P() local 588 GLuint vertexArray; in TEST_P() local
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| D | LineLoopTest.cpp | 514 GLVertexArray vertexArray; in runTest() local
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| D | ProgramBinaryTest.cpp | 602 GLVertexArray vertexArray; in TEST_P() local
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| D | VertexAttributeTest.cpp | 4335 GLVertexArray vertexArray; in TEST_P() local 4363 GLVertexArray vertexArray; in TEST_P() local
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| D | StateChangeTest.cpp | 997 GLVertexArray vertexArray; in TEST_P() local 1094 GLVertexArray vertexArray; in TEST_P() local 1184 GLVertexArray vertexArray; in TEST_P() local
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| /external/angle/src/tests/perf_tests/ |
| D | VertexArrayPerfTest.cpp | 126 for (GLuint vertexArray : mVertexArrays) in initializeBenchmark() local 179 for (GLuint vertexArray : mVertexArrays) in drawBenchmark() local 188 for (GLuint vertexArray : mVertexArrays) in drawBenchmark() local
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| /external/deqp/external/openglcts/modules/common/ |
| D | glcViewportArrayTests.hpp | 206 struct vertexArray struct in glcts::ViewportArray::Utils 214 glw::GLuint m_id; 217 deqp::Context& m_context;
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| /external/angle/src/libANGLE/ |
| D | Buffer.cpp | 422 void Buffer::addContentsObserver(VertexArray *vertexArray, uint32_t bufferIndex) in addContentsObserver() 445 void Buffer::removeContentsObserver(VertexArray *vertexArray, uint32_t bufferIndex) in removeContentsObserver()
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| D | VertexArray.cpp | 29 VertexArrayState::VertexArrayState(VertexArray *vertexArray, in VertexArrayState() 883 VertexArrayBufferContentsObservers::VertexArrayBufferContentsObservers(VertexArray *vertexArray) in VertexArrayBufferContentsObservers()
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| D | State.cpp | 2737 void State::setVertexArrayBinding(const Context *context, VertexArray *vertexArray) in setVertexArrayBinding() 2762 bool State::removeVertexArrayBinding(const Context *context, VertexArrayID vertexArray) in removeVertexArrayBinding()
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| D | Context.cpp | 903 for (auto vertexArray : mVertexArrayMap) in onDestroy() local 1506 VertexArray *vertexArray = checkVertexArrayAllocation(vertexArrayHandle); in bindVertexArray() local 3112 VertexArray *vertexArray = getVertexArray(vertexArrayHandle); in checkVertexArrayAllocation() local 3213 void Context::detachVertexArray(VertexArrayID vertexArray) in detachVertexArray() 7677 VertexArrayID vertexArray = arrays[arrayIndex]; in deleteVertexArrays() local 7700 VertexArrayID vertexArray = {mVertexArrayHandleAllocator.allocate()}; in genVertexArrays() local
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| /external/deqp/modules/gles31/functional/ |
| D | es31fFboNoAttachmentTests.cpp | 122 GLuint vertexArray = 0; in checkFramebufferSize() local 222 GLuint vertexArray = 0; in checkFramebufferRenderable() local
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| /external/deqp/external/openglcts/modules/gl/ |
| D | gl4cShaderSubroutineTests.hpp | 145 struct vertexArray struct in gl4cts::ShaderSubroutine::Utils 153 glw::GLuint m_id; 156 deqp::Context& m_context;
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| D | gl4cShadingLanguage420PackTests.hpp | 345 struct vertexArray struct in gl4cts::GLSL420Pack::Utils 353 glw::GLuint m_id; 356 deqp::Context& m_context;
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| /external/deqp/external/vulkancts/modules/vulkan/imageless_framebuffer/ |
| D | vktImagelessFramebufferTests.cpp | 1084 const std::vector<float> vertexArray (getFullQuadVertices()); in readOneSampleFromMultisampleImage() local 1277 const std::vector<float> vertexArray (getVertices()); in iterate() local 1511 const std::vector<float> vertexArray (getVertices()); in iterate() local 1714 const std::vector<float> vertexArray (getVertices()); in iterate() local 2014 const std::vector<float> vertexArray (getVertices()); in iterate() local 2470 const std::vector<float> vertexArray (getVertices()); in iterate() local
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| /external/deqp/external/vulkancts/modules/vulkan/image/ |
| D | vktImageTranscodingSupportTests.cpp | 341 const std::vector<tcu::Vec4> vertexArray = createFullscreenQuad(); in transcode() local 595 const std::vector<tcu::Vec4> vertexArray = createFullscreenQuad(); in transcode() local
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| /external/deqp/modules/glshared/ |
| D | glsStateChangePerfTestCases.cpp | 472 GLuint vertexArray; in requireVertexArrays() local
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| D | glsShaderExecUtil.cpp | 1378 deUint32 vertexArray; in execute() local 1503 deUint32 vertexArray; in execute() local
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| /external/angle/src/libANGLE/renderer/d3d/ |
| D | VertexDataManager.cpp | 252 const gl::VertexArray *vertexArray = state.getVertexArray(); in prepareVertexData() local
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| /external/deqp/framework/opengl/ |
| D | gluDrawUtil.cpp | 389 …c inline VertexAttributeDescriptor getUserPointerDescriptor (const VertexArrayBinding& vertexArray) in getUserPointerDescriptor()
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| /external/angle/src/libANGLE/capture/ |
| D | serialize.cpp | 1371 void SerializeVertexArray(JsonSerializer *json, gl::VertexArray *vertexArray) in SerializeVertexArray() 1464 for (const auto &vertexArray : vertexArrayMap) in SerializeContextToString() local
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| /external/autotest/client/site_tests/graphics_SanAngeles/src/ |
| D | demo.c | 86 GLfloat *vertexArray; member
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| /external/deqp/modules/gles2/functional/ |
| D | es2fClipControlTests.cpp | 1105 const glu::VertexArrayBinding vertexArray[] = { glu::va::Float("pos", 4, 4, 0, vertices), in readDepthPixels() local
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| /external/deqp/framework/opengl/simplereference/ |
| D | sglrReferenceContext.cpp | 3632 VertexArray* vertexArray = name ? m_vertexArrays.find(name) : DE_NULL; in deleteVertexArrays() local 3997 void ReferenceContext::deleteVertexArray (rc::VertexArray* vertexArray) in deleteVertexArray()
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