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Searched defs:vertexArray (Results 1 – 25 of 34) sorted by relevance

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/external/angle/src/tests/egl_tests/
DEGLPreRotationTest.cpp337 GLVertexArray vertexArray; in TEST_P() local
426 GLVertexArray vertexArray; in TEST_P() local
546 GLVertexArray vertexArray; in TEST_P() local
690 GLVertexArray vertexArray; in TEST_P() local
764 GLVertexArray *vertexArray, in initializeGeometry()
859 GLVertexArray vertexArray; in TEST_P() local
1505 GLVertexArray vertexArray; in TEST_P() local
1623 GLVertexArray vertexArray; in TEST_P() local
1742 GLVertexArray vertexArray; in TEST_P() local
1865 GLVertexArray vertexArray; in TEST_P() local
[all …]
/external/angle/src/tests/gl_tests/
DDrawElementsTest.cpp41 for (GLuint vertexArray : mVertexArrays) in ~DrawElementsTest() local
125 GLuint vertexArray; in TEST_P() local
169 GLVertexArray vertexArray[2]; in TEST_P() local
230 GLVertexArray vertexArray[2]; in TEST_P() local
438 GLVertexArray vertexArray; in TEST_P() local
588 GLuint vertexArray; in TEST_P() local
DLineLoopTest.cpp514 GLVertexArray vertexArray; in runTest() local
DProgramBinaryTest.cpp602 GLVertexArray vertexArray; in TEST_P() local
DVertexAttributeTest.cpp4335 GLVertexArray vertexArray; in TEST_P() local
4363 GLVertexArray vertexArray; in TEST_P() local
DStateChangeTest.cpp997 GLVertexArray vertexArray; in TEST_P() local
1094 GLVertexArray vertexArray; in TEST_P() local
1184 GLVertexArray vertexArray; in TEST_P() local
/external/angle/src/tests/perf_tests/
DVertexArrayPerfTest.cpp126 for (GLuint vertexArray : mVertexArrays) in initializeBenchmark() local
179 for (GLuint vertexArray : mVertexArrays) in drawBenchmark() local
188 for (GLuint vertexArray : mVertexArrays) in drawBenchmark() local
/external/deqp/external/openglcts/modules/common/
DglcViewportArrayTests.hpp206 struct vertexArray struct in glcts::ViewportArray::Utils
214 glw::GLuint m_id;
217 deqp::Context& m_context;
/external/angle/src/libANGLE/
DBuffer.cpp422 void Buffer::addContentsObserver(VertexArray *vertexArray, uint32_t bufferIndex) in addContentsObserver()
445 void Buffer::removeContentsObserver(VertexArray *vertexArray, uint32_t bufferIndex) in removeContentsObserver()
DVertexArray.cpp29 VertexArrayState::VertexArrayState(VertexArray *vertexArray, in VertexArrayState()
883 VertexArrayBufferContentsObservers::VertexArrayBufferContentsObservers(VertexArray *vertexArray) in VertexArrayBufferContentsObservers()
DState.cpp2737 void State::setVertexArrayBinding(const Context *context, VertexArray *vertexArray) in setVertexArrayBinding()
2762 bool State::removeVertexArrayBinding(const Context *context, VertexArrayID vertexArray) in removeVertexArrayBinding()
DContext.cpp903 for (auto vertexArray : mVertexArrayMap) in onDestroy() local
1506 VertexArray *vertexArray = checkVertexArrayAllocation(vertexArrayHandle); in bindVertexArray() local
3112 VertexArray *vertexArray = getVertexArray(vertexArrayHandle); in checkVertexArrayAllocation() local
3213 void Context::detachVertexArray(VertexArrayID vertexArray) in detachVertexArray()
7677 VertexArrayID vertexArray = arrays[arrayIndex]; in deleteVertexArrays() local
7700 VertexArrayID vertexArray = {mVertexArrayHandleAllocator.allocate()}; in genVertexArrays() local
/external/deqp/modules/gles31/functional/
Des31fFboNoAttachmentTests.cpp122 GLuint vertexArray = 0; in checkFramebufferSize() local
222 GLuint vertexArray = 0; in checkFramebufferRenderable() local
/external/deqp/external/openglcts/modules/gl/
Dgl4cShaderSubroutineTests.hpp145 struct vertexArray struct in gl4cts::ShaderSubroutine::Utils
153 glw::GLuint m_id;
156 deqp::Context& m_context;
Dgl4cShadingLanguage420PackTests.hpp345 struct vertexArray struct in gl4cts::GLSL420Pack::Utils
353 glw::GLuint m_id;
356 deqp::Context& m_context;
/external/deqp/external/vulkancts/modules/vulkan/imageless_framebuffer/
DvktImagelessFramebufferTests.cpp1084 const std::vector<float> vertexArray (getFullQuadVertices()); in readOneSampleFromMultisampleImage() local
1277 const std::vector<float> vertexArray (getVertices()); in iterate() local
1511 const std::vector<float> vertexArray (getVertices()); in iterate() local
1714 const std::vector<float> vertexArray (getVertices()); in iterate() local
2014 const std::vector<float> vertexArray (getVertices()); in iterate() local
2470 const std::vector<float> vertexArray (getVertices()); in iterate() local
/external/deqp/external/vulkancts/modules/vulkan/image/
DvktImageTranscodingSupportTests.cpp341 const std::vector<tcu::Vec4> vertexArray = createFullscreenQuad(); in transcode() local
595 const std::vector<tcu::Vec4> vertexArray = createFullscreenQuad(); in transcode() local
/external/deqp/modules/glshared/
DglsStateChangePerfTestCases.cpp472 GLuint vertexArray; in requireVertexArrays() local
DglsShaderExecUtil.cpp1378 deUint32 vertexArray; in execute() local
1503 deUint32 vertexArray; in execute() local
/external/angle/src/libANGLE/renderer/d3d/
DVertexDataManager.cpp252 const gl::VertexArray *vertexArray = state.getVertexArray(); in prepareVertexData() local
/external/deqp/framework/opengl/
DgluDrawUtil.cpp389 …c inline VertexAttributeDescriptor getUserPointerDescriptor (const VertexArrayBinding& vertexArray) in getUserPointerDescriptor()
/external/angle/src/libANGLE/capture/
Dserialize.cpp1371 void SerializeVertexArray(JsonSerializer *json, gl::VertexArray *vertexArray) in SerializeVertexArray()
1464 for (const auto &vertexArray : vertexArrayMap) in SerializeContextToString() local
/external/autotest/client/site_tests/graphics_SanAngeles/src/
Ddemo.c86 GLfloat *vertexArray; member
/external/deqp/modules/gles2/functional/
Des2fClipControlTests.cpp1105 const glu::VertexArrayBinding vertexArray[] = { glu::va::Float("pos", 4, 4, 0, vertices), in readDepthPixels() local
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp3632 VertexArray* vertexArray = name ? m_vertexArrays.find(name) : DE_NULL; in deleteVertexArrays() local
3997 void ReferenceContext::deleteVertexArray (rc::VertexArray* vertexArray) in deleteVertexArray()

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