Searched defs:vertexBufferMemory (Results 1 – 8 of 8) sorted by relevance
362 …const UniquePtr<Allocation> vertexBufferMemory (memAlloc.allocate(getBufferMemoryRequirements(… in renderTriangleTest() local623 …const UniquePtr<Allocation> vertexBufferMemory (memAlloc.allocate(getBufferMemoryRequirements(… in renderTriangleUnusedResolveAttachmentTest() local
975 de::MovePtr<Allocation> vertexBufferMemory; in test() local
264 de::MovePtr<Allocation> vertexBufferMemory; in iterate() local
696 de::MovePtr<Allocation> vertexBufferMemory; in drawPrimitives() local1966 de::MovePtr<Allocation> vertexBufferMemory; in drawPoint() local5683 de::MovePtr<Allocation> vertexBufferMemory; in drawPrimitivesDiscard() local
1557 …const de::UniquePtr<Allocation> vertexBufferMemory (m_context.getDefaultAllocator().allocate… in iterateInternal() local1901 de::MovePtr<Allocation> vertexBufferMemory; in iterateInternal() local2370 de::MovePtr<Allocation> vertexBufferMemory; in iterateInternal() local2967 de::MovePtr<Allocation> vertexBufferMemory; in iterateInternal() local
455 vk::Move<vk::VkDeviceMemory> vertexBufferMemory; in iterate() local
1370 de::MovePtr<Allocation> vertexBufferMemory; in renderQuad() local
3211 …const UniquePtr<Allocation> vertexBufferMemory (allocator.allocate(getBufferMemoryRequirements… in runAndVerifyDefaultPipeline() local