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Searched defs:vertexShaderName (Results 1 – 7 of 7) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/dynamic_state/
DvktDynamicStateDiscardTests.cpp119 …ntext, vk::PipelineConstructionType pipelineConstructionType, const char* vertexShaderName, const … in DiscardTestInstance()
382 …ntext, vk::PipelineConstructionType pipelineConstructionType, const char* vertexShaderName, const … in StencilTestInstance()
431 …ntext, vk::PipelineConstructionType pipelineConstructionType, const char* vertexShaderName, const … in ViewportTestInstance()
467 …ntext, vk::PipelineConstructionType pipelineConstructionType, const char* vertexShaderName, const … in ScissorTestInstance()
503 …ntext, vk::PipelineConstructionType pipelineConstructionType, const char* vertexShaderName, const … in DepthTestInstance()
535 …ntext, vk::PipelineConstructionType pipelineConstructionType, const char* vertexShaderName, const … in BlendTestInstance()
571 …ntext, vk::PipelineConstructionType pipelineConstructionType, const char* vertexShaderName, const … in LineTestInstance()
DvktDynamicStateBaseClass.cpp42 const char* vertexShaderName, in DynamicStateBaseClass()
DvktDynamicStateClearTests.cpp53 …ntext, vk::PipelineConstructionType pipelineConstructionType, const char* vertexShaderName, const … in CmdBaseCase()
DvktDynamicStateVPTests.cpp50 …ntext, vk::PipelineConstructionType pipelineConstructionType, const char* vertexShaderName, const … in ViewportStateBaseCase()
DvktDynamicStateDSTests.cpp63 …ntext, vk::PipelineConstructionType pipelineConstructionType, const char* vertexShaderName, const … in DepthStencilBaseCase()
909 const char* vertexShaderName, const char* fragmentShaderName, const char* meshShaderName, in StencilParamsBasicTestInstance()
DvktDynamicStateRSTests.cpp60 …ntext, vk::PipelineConstructionType pipelineConstructionType, const char* vertexShaderName, const … in DepthBiasBaseCase()
/external/deqp/external/vulkancts/modules/vulkan/draw/
DvktDrawBaseClass.cpp35 DrawTestsBaseClass::DrawTestsBaseClass (Context& context, const char* vertexShaderName, const char*… in DrawTestsBaseClass()