Searched defs:waitFence (Results 1 – 5 of 5) sorted by relevance
176 sp<Fence> waitFence = in copyBuffer() local208 sp<Fence> waitFence = re.drawLayers(display, layers, outputBuffer, kUseFrameBufferCache, in benchDrawLayers() local
317 void SkiaGLRenderEngine::waitFence(GrDirectContext*, base::borrowed_fd fenceFd) { in waitFence() function in android::renderengine::skia::SkiaGLRenderEngine
649 void SkiaVkRenderEngine::waitFence(GrDirectContext* grContext, base::borrowed_fd fenceFd) { in waitFence() function in android::renderengine::skia::SkiaVkRenderEngine
530 bool GLESRenderEngine::waitFence(base::unique_fd fenceFd) { in waitFence() function in android::renderengine::gl::GLESRenderEngine
592 bool GLESRenderEngine::waitFence(base::unique_fd fenceFd) { in waitFence() function in android::renderengine::gl::GLESRenderEngine