• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 // Auto-generated file. Do not edit!
2 //   Template: src/x32-transposec/scalar.c.in
3 //   Generator: tools/xngen
4 //
5 // Copyright 2021 Google LLC
6 //
7 // This source code is licensed under the BSD-style license found in the
8 // LICENSE file in the root directory of this source tree.
9 
10 
11 #include <assert.h>
12 
13 #include <xnnpack/common.h>
14 #include <xnnpack/math.h>
15 #include <xnnpack/transpose.h>
16 
xnn_x64_transposec_ukernel__4x1_scalar_float(const uint64_t * input,uint64_t * output,size_t input_stride,size_t output_stride,size_t block_width,size_t block_height)17 void xnn_x64_transposec_ukernel__4x1_scalar_float(
18     const uint64_t *input,
19     uint64_t * output,
20     size_t input_stride,
21     size_t output_stride,
22     size_t block_width,
23     size_t block_height) XNN_OOB_READS
24 {
25   assert(output_stride >= block_height * sizeof(double));
26   assert(input_stride >= block_width * sizeof(double));
27 
28   const size_t tile_height = 4;
29   const size_t tile_width = 1;
30   const size_t tile_wbytes = tile_width * sizeof(double);
31   const size_t input_reset = tile_wbytes - round_down_po2(block_height, tile_height) * input_stride;
32   const size_t output_reset = tile_width * output_stride - round_down_po2(block_height, 2) * sizeof(double);
33   const size_t input_offset = tile_height * input_stride;
34 
35   const double* i0 = (const double*) input;
36   const double* i1 = (const double*) ((uintptr_t) i0 + input_stride);
37   const double* i2 = (const double*) ((uintptr_t) i1 + input_stride);
38   const double* i3 = (const double*) ((uintptr_t) i2 + input_stride);
39 
40   double* o0 = (double*) output;
41 
42   do {
43     size_t bh = block_height;
44     for (; bh >= 4; bh -= 4) {
45       *o0++ = i0[0];
46       *o0++ = i1[0];
47       *o0++ = i2[0];
48       *o0++ = i3[0];
49       i0 = (const double*) ((uintptr_t) i0 + input_offset);
50       i1 = (const double*) ((uintptr_t) i1 + input_offset);
51       i2 = (const double*) ((uintptr_t) i2 + input_offset);
52       i3 = (const double*) ((uintptr_t) i3 + input_offset);
53     }
54     const double* i = i0;
55     if (bh & 2) {
56       o0[0] = i0[0];
57       o0[1] = i1[0];
58       o0 += 2;
59       i = i2;
60     }
61     if (bh & 1) {
62       o0[0] = i[0];
63     }
64 
65     i0 = (const double*) ((uintptr_t) i0 + input_reset);
66     i1 = (const double*) ((uintptr_t) i0 + input_stride);
67     i2 = (const double*) ((uintptr_t) i1 + input_stride);
68     i3 = (const double*) ((uintptr_t) i2 + input_stride);
69     o0 = (double*) ((uintptr_t) o0 + output_reset);
70     block_width = doz(block_width, tile_width);
71   } while (block_width != 0);
72 }
73