Home
last modified time | relevance | path

Searched defs:yz (Results 1 – 25 of 38) sorted by relevance

12

/external/oboe/samples/RhythmGame/third_party/glm/gtx/
Dmatrix_interpolation.inl33 T yz = (mat[2][1] + mat[1][2]) / (T)4.0; local
Ddual_quaternion.inl267 T const yz = r.y * x.real.z; local
/external/libkmsxx/kmscube/
DesTransform.cpp83 GLfloat xx, yy, zz, xy, yz, zx, xs, ys, zs; in esRotate() local
/external/autotest/client/site_tests/graphics_SanAngeles/src/
Dmatrixop.c89 float xx, yy, zz, xy, yz, xz, xs, ys, zs; in Matrix4x4_Rotate() local
/external/freetype/src/base/
Dftoutln.c698 FT_Pos xz, yz; in FT_Vector_Transform() local
Dftcalc.c824 FT_Pos xz, yz; in FT_Vector_Transform_Scaled() local
/external/angle/src/common/
Dmatrix_utils.cpp88 float yz = y * z; in Rotate() local
/external/rust/crates/glam/src/swizzles/coresimd/
Dvec3a_impl.rs55 fn yz(self) -> Vec2 { in yz() method
/external/rust/crates/glam/src/swizzles/wasm32/
Dvec3a_impl.rs55 fn yz(self) -> Vec2 { in yz() method
/external/rust/crates/glam/src/swizzles/
Ddvec3_impl.rs51 fn yz(self) -> DVec2 { in yz() method
Divec3_impl.rs51 fn yz(self) -> IVec2 { in yz() method
Duvec3_impl.rs51 fn yz(self) -> UVec2 { in yz() method
Dvec3_impl.rs51 fn yz(self) -> Vec2 { in yz() method
/external/rust/crates/glam/src/swizzles/scalar/
Dvec3a_impl.rs51 fn yz(self) -> Vec2 { in yz() method
/external/rust/crates/glam/src/swizzles/sse2/
Dvec3a_impl.rs58 fn yz(self) -> Vec2 { in yz() method
/external/deqp/framework/common/
DtcuVector.hpp132 …VecAccess<T, Size, 2> yz (void) { DE_ASSERT(Size >= 2); return VecAccess<T, Size, 2>(*this, 1, 2… in yz() function in tcu::Vector
/external/rust/crates/glam/src/f32/sse2/
Dmat3a.rs171 let yz = rotation.y * z2; in from_quat() localVariable
/external/mesa3d/src/mesa/math/
Dm_matrix.c803 GLfloat xx, yy, zz, xy, yz, zx, xs, ys, zs, one_c, s, c; in _math_matrix_rotate() local
/external/rust/crates/glam/src/f64/
Ddmat3.rs169 let yz = rotation.y * z2; in from_quat() localVariable
/external/rust/crates/glam/src/f32/scalar/
Dmat3a.rs169 let yz = rotation.y * z2; in from_quat() localVariable
Dmat4.rs195 let yz = y * z2; in quat_to_axes() localVariable
/external/rust/crates/glam/src/f32/coresimd/
Dmat3a.rs168 let yz = rotation.y * z2; in from_quat() localVariable
/external/rust/crates/glam/src/f32/wasm32/
Dmat3a.rs168 let yz = rotation.y * z2; in from_quat() localVariable
/external/rust/crates/glam/src/f32/
Dmat3.rs169 let yz = rotation.y * z2; in from_quat() localVariable
/external/swiftshader/src/Reactor/
DSwizzle.hpp143 SwizzleMask2<Vector4, 0x1222> yz; member

12