| /external/oboe/samples/RhythmGame/third_party/glm/gtx/ | 
| D | matrix_interpolation.inl | 33 			T yz = (mat[2][1] + mat[1][2]) / (T)4.0;  local
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| D | dual_quaternion.inl | 267 		T const yz = r.y * x.real.z;  local
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| /external/libkmsxx/kmscube/ | 
| D | esTransform.cpp | 83 		GLfloat xx, yy, zz, xy, yz, zx, xs, ys, zs;  in esRotate()  local
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| /external/autotest/client/site_tests/graphics_SanAngeles/src/ | 
| D | matrixop.c | 89     float xx, yy, zz, xy, yz, xz, xs, ys, zs;  in Matrix4x4_Rotate()  local
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| /external/freetype/src/base/ | 
| D | ftoutln.c | 698     FT_Pos  xz, yz;  in FT_Vector_Transform()  local
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| D | ftcalc.c | 824     FT_Pos   xz, yz;  in FT_Vector_Transform_Scaled()  local
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| /external/angle/src/common/ | 
| D | matrix_utils.cpp | 88     float yz = y * z;  in Rotate()  local
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| /external/rust/crates/glam/src/swizzles/coresimd/ | 
| D | vec3a_impl.rs | 55     fn yz(self) -> Vec2 {  in yz()  method
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| /external/rust/crates/glam/src/swizzles/wasm32/ | 
| D | vec3a_impl.rs | 55     fn yz(self) -> Vec2 {  in yz()  method
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| /external/rust/crates/glam/src/swizzles/ | 
| D | dvec3_impl.rs | 51     fn yz(self) -> DVec2 {  in yz()  method
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| D | ivec3_impl.rs | 51     fn yz(self) -> IVec2 {  in yz()  method
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| D | uvec3_impl.rs | 51     fn yz(self) -> UVec2 {  in yz()  method
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| D | vec3_impl.rs | 51     fn yz(self) -> Vec2 {  in yz()  method
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| /external/rust/crates/glam/src/swizzles/scalar/ | 
| D | vec3a_impl.rs | 51     fn yz(self) -> Vec2 {  in yz()  method
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| /external/rust/crates/glam/src/swizzles/sse2/ | 
| D | vec3a_impl.rs | 58     fn yz(self) -> Vec2 {  in yz()  method
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| /external/deqp/framework/common/ | 
| D | tcuVector.hpp | 132 …VecAccess<T, Size, 2>	yz			(void) { DE_ASSERT(Size >= 2); return VecAccess<T, Size, 2>(*this, 1, 2…  in yz()  function in tcu::Vector
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| /external/rust/crates/glam/src/f32/sse2/ | 
| D | mat3a.rs | 171         let yz = rotation.y * z2;  in from_quat()  localVariable
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| /external/mesa3d/src/mesa/math/ | 
| D | m_matrix.c | 803    GLfloat xx, yy, zz, xy, yz, zx, xs, ys, zs, one_c, s, c;  in _math_matrix_rotate()  local
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| /external/rust/crates/glam/src/f64/ | 
| D | dmat3.rs | 169         let yz = rotation.y * z2;  in from_quat()  localVariable
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| /external/rust/crates/glam/src/f32/scalar/ | 
| D | mat3a.rs | 169         let yz = rotation.y * z2;  in from_quat()  localVariable
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| D | mat4.rs | 195         let yz = y * z2;  in quat_to_axes()  localVariable
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| /external/rust/crates/glam/src/f32/coresimd/ | 
| D | mat3a.rs | 168         let yz = rotation.y * z2;  in from_quat()  localVariable
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| /external/rust/crates/glam/src/f32/wasm32/ | 
| D | mat3a.rs | 168         let yz = rotation.y * z2;  in from_quat()  localVariable
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| /external/rust/crates/glam/src/f32/ | 
| D | mat3.rs | 169         let yz = rotation.y * z2;  in from_quat()  localVariable
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| /external/swiftshader/src/Reactor/ | 
| D | Swizzle.hpp | 143 		SwizzleMask2<Vector4, 0x1222> yz;  member
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