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/external/llvm/tools/msbuild/
Duninstall.bat16 IF EXIST %D%\LLVM-vs2010 del %D%\LLVM-vs2010\Microsoft.Cpp.%PLATFORM%.LLVM-vs2010.props
17 IF EXIST %D%\LLVM-vs2010 del %D%\LLVM-vs2010\Microsoft.Cpp.%PLATFORM%.LLVM-vs2010.targets
18 IF EXIST %D%\LLVM-vs2010 rmdir %D%\LLVM-vs2010
20 IF EXIST %D%\LLVM-vs2010 del %D%\LLVM-vs2010\Microsoft.Cpp.%PLATFORM%.LLVM-vs2010.props
21 IF EXIST %D%\LLVM-vs2010 del %D%\LLVM-vs2010\Microsoft.Cpp.%PLATFORM%.LLVM-vs2010.targets
22 IF EXIST %D%\LLVM-vs2010 rmdir %D%\LLVM-vs2010
Dinstall.bat53 IF NOT EXIST %D%\LLVM-vs2010 mkdir %D%\LLVM-vs2010
55 copy %PLATFORM%\Microsoft.Cpp.%PLATFORM%.LLVM-vs2010.props %D%\LLVM-vs2010
57 copy %PLATFORM%\Microsoft.Cpp.%PLATFORM%.LLVM-vs2010.targets %D%\LLVM-vs2010
DCMakeLists.txt8 set(prop_file_v100 "Microsoft.Cpp.${platform}.LLVM-vs2010.props")
51 …"Microsoft.Cpp.Win32.LLVM-vs2010.targets" DESTINATION "tools/msbuild/${platform}" RENAME "Microsof…
/external/zstd/build/
DREADME.md10 - `VS2010` - Visual Studio 2010 project (which also works well with Visual Studio 2012, 2013, 2015)
19 4. Go to decompressed directory then to `projects` then `VS2010` and open `zstd.sln`
20 5. Visual Studio will ask about converting VS2010 project to VS2015 and you should agree.
23 8. If compilation will be fine a compiled executable will be in `projects\VS2010\bin\x64\Release\zs…
28 The Visual Studio solution file `visual\VS2010\zstd.sln` contains many projects that will be compil…
29 `visual\VS2010\bin\$(Platform)_$(Configuration)` directory. For example `zstd` set to `x64` and
30 `Release` will be compiled to `visual\VS2010\bin\x64_Release\zstd.exe`. The solution file contains …
45 `visual\VS2010\bin\$(Platform)_$(Configuration)\libzstd.lib` are required to compile
56 `visual\VS2010\bin\$(Platform)_$(Configuration)\libzstd.dll`.
D.gitignore12 VS2010/bin/
13 VS2010/zwrapbench/
/external/lz4/build/
DREADME.md8 - `VS2010` - Visual Studio 2010 project (which also works well with Visual Studio 2012, 2013, 2015)
17 4. Go to decompressed directory then to `build` then `VS2010` and open `lz4.sln`
18 5. Visual Studio will ask about converting VS2010 project to VS2015 and you should agree.
21 8. If compilation will be fine a compiled executable will be in `build\VS2010\bin\x64_Release\lz4.e…
27 `build\VS2010\bin\$(Platform)_$(Configuration)` directory. For example `lz4` set to `x64` and
28 `Release` will be compiled to `build\VS2010\bin\x64_Release\lz4.exe`. The solution file contains the
44 `build\VS2010\bin\$(Platform)_$(Configuration)\liblz4.lib` are required to
55 `build\VS2010\bin\$(Platform)_$(Configuration)\liblz4.dll`.
D.gitignore10 VS2010/bin/
15 !VS2010/lz4
/external/openthread/third_party/mbedtls/repo/
D.gitignore42 /visualc/VS2010/.localhistory/
43 /visualc/VS2010/.vs/
44 /visualc/VS2010/Debug/
45 /visualc/VS2010/Release/
46 /visualc/VS2010/*.vcxproj.filters
47 /visualc/VS2010/*.vcxproj.user
/external/mbedtls/
DMakefile40 VISUALC_FILES = visualc/VS2010/mbedTLS.sln visualc/VS2010/mbedTLS.vcxproj
49 $(VISUALC_FILES): scripts/data_files/vs2010-app-template.vcxproj
50 $(VISUALC_FILES): scripts/data_files/vs2010-main-template.vcxproj
51 $(VISUALC_FILES): scripts/data_files/vs2010-sln-template.sln
127 rm -f visualc/VS2010/*.vcxproj visualc/VS2010/mbedTLS.sln
129 if exist visualc\VS2010\*.vcxproj del /Q /F visualc\VS2010\*.vcxproj
130 if exist visualc\VS2010\mbedTLS.sln del /Q /F visualc\VS2010\mbedTLS.sln
/external/mbedtls/3rdparty/everest/include/everest/vs2010/
Dinttypes.h2 * Custom inttypes.h for VS2010 KreMLin requires these definitions,
3 * but VS2010 doesn't provide them.
32 /* VS2010 unsigned long == 8 bytes */
Dstdbool.h2 * Custom stdbool.h for VS2010 KreMLin requires these definitions,
3 * but VS2010 doesn't provide them.
/external/openthread/third_party/mbedtls/repo/3rdparty/everest/include/everest/vs2010/
Dinttypes.h2 * Custom inttypes.h for VS2010 KreMLin requires these definitions,
3 * but VS2010 doesn't provide them.
32 /* VS2010 unsigned long == 8 bytes */
Dstdbool.h2 * Custom stdbool.h for VS2010 KreMLin requires these definitions,
3 * but VS2010 doesn't provide them.
/external/lz4/
Dappveyor.yml89 …msbuild "build\VS2010\lz4.sln" %ADDITIONALPARAM% /m /verbosity:minimal /property:PlatformToolset=v…
93 …msbuild "build\VS2010\lz4.sln" /m /verbosity:minimal /property:PlatformToolset=v110 /t:Clean,Build…
97 …msbuild "build\VS2010\lz4.sln" /m /verbosity:minimal /property:PlatformToolset=v120 /t:Clean,Build…
101 …msbuild "build\VS2010\lz4.sln" /m /verbosity:minimal /property:PlatformToolset=v140 /t:Clean,Build…
102 COPY build\VS2010\bin\%PLATFORM%_%CONFIGURATION%\*.exe programs\
/external/zstd/
Dappveyor.yml191 … "build\VS2010\zstd.sln" /m /verbosity:minimal /property:PlatformToolset=v110 /p:ForceImportBefore…
192 DIR build\VS2010\bin\%PLATFORM%_%CONFIGURATION%\*.exe &&
193 …msbuild "build\VS2010\zstd.sln" /m /verbosity:minimal /property:PlatformToolset=v110 /t:Clean,Buil…
194 DIR build\VS2010\bin\%PLATFORM%_%CONFIGURATION%\*.exe
/external/zstd/build/VS_scripts/
Dbuild.VS2010.cmd4 call "%~p0%build.generic.cmd" VS2010 Win32 Release v100
7 call "%~p0%build.generic.cmd" VS2010 x64 Release v100
/external/flatbuffers/
D.gitignore92 build/VS2010/FlatBuffers.sdf
93 build/VS2010/FlatBuffers.opensdf
94 build/VS2010/ipch/**/*.ipch
/external/catch2/
D.gitignore14 projects/VS2010/TestCatch/_UpgradeReport_Files/
15 projects/VS2010/TestCatch/TestCatch/TestCatch.vcxproj.filters
/external/mbedtls/scripts/
Dgenerate_visualc_files.pl28 my $vsx_dir = "visualc/VS2010";
30 my $vsx_app_tpl_file = "scripts/data_files/vs2010-app-template.$vsx_ext";
31 my $vsx_main_tpl_file = "scripts/data_files/vs2010-main-template.$vsx_ext";
33 my $vsx_sln_tpl_file = "scripts/data_files/vs2010-sln-template.sln";
61 3rdparty/everest/include/everest/vs2010
/external/openthread/third_party/mbedtls/repo/scripts/
Dgenerate_visualc_files.pl28 my $vsx_dir = "visualc/VS2010";
30 my $vsx_app_tpl_file = "scripts/data_files/vs2010-app-template.$vsx_ext";
31 my $vsx_main_tpl_file = "scripts/data_files/vs2010-main-template.$vsx_ext";
33 my $vsx_sln_tpl_file = "scripts/data_files/vs2010-sln-template.sln";
61 3rdparty/everest/include/everest/vs2010
/external/openthread/third_party/mbedtls/repo/visualc/VS2010/
Dgeneric_sum.vcxproj96 …/3rdparty/everest/include/everest;../../3rdparty/everest/include/everest/vs2010;../../3rdparty/eve…
114 …/3rdparty/everest/include/everest;../../3rdparty/everest/include/everest/vs2010;../../3rdparty/eve…
134 …/3rdparty/everest/include/everest;../../3rdparty/everest/include/everest/vs2010;../../3rdparty/eve…
153 …/3rdparty/everest/include/everest;../../3rdparty/everest/include/everest/vs2010;../../3rdparty/eve…
Dselftest.vcxproj96 …/3rdparty/everest/include/everest;../../3rdparty/everest/include/everest/vs2010;../../3rdparty/eve…
114 …/3rdparty/everest/include/everest;../../3rdparty/everest/include/everest/vs2010;../../3rdparty/eve…
134 …/3rdparty/everest/include/everest;../../3rdparty/everest/include/everest/vs2010;../../3rdparty/eve…
153 …/3rdparty/everest/include/everest;../../3rdparty/everest/include/everest/vs2010;../../3rdparty/eve…
/external/mbedtls/visualc/VS2010/
Dmd_hmac_demo.vcxproj96 …/3rdparty/everest/include/everest;../../3rdparty/everest/include/everest/vs2010;../../3rdparty/eve…
114 …/3rdparty/everest/include/everest;../../3rdparty/everest/include/everest/vs2010;../../3rdparty/eve…
134 …/3rdparty/everest/include/everest;../../3rdparty/everest/include/everest/vs2010;../../3rdparty/eve…
153 …/3rdparty/everest/include/everest;../../3rdparty/everest/include/everest/vs2010;../../3rdparty/eve…
Dudp_proxy.vcxproj96 …/3rdparty/everest/include/everest;../../3rdparty/everest/include/everest/vs2010;../../3rdparty/eve…
114 …/3rdparty/everest/include/everest;../../3rdparty/everest/include/everest/vs2010;../../3rdparty/eve…
134 …/3rdparty/everest/include/everest;../../3rdparty/everest/include/everest/vs2010;../../3rdparty/eve…
153 …/3rdparty/everest/include/everest;../../3rdparty/everest/include/everest/vs2010;../../3rdparty/eve…
Dkey_app.vcxproj96 …/3rdparty/everest/include/everest;../../3rdparty/everest/include/everest/vs2010;../../3rdparty/eve…
114 …/3rdparty/everest/include/everest;../../3rdparty/everest/include/everest/vs2010;../../3rdparty/eve…
134 …/3rdparty/everest/include/everest;../../3rdparty/everest/include/everest/vs2010;../../3rdparty/eve…
153 …/3rdparty/everest/include/everest;../../3rdparty/everest/include/everest/vs2010;../../3rdparty/eve…

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