| /external/deqp/framework/opengl/wrapper/ | 
| D | glwInitGL44.inl | 6 gl->activeShaderProgram							= (glActiveShaderProgramFunc)							loader->get("glActiveShaderProgra… 7 gl->activeTexture								= (glActiveTextureFunc)									loader->get("glActiveTexture"); 8 gl->attachShader								= (glAttachShaderFunc)									loader->get("glAttachShader"); 9 gl->beginConditionalRender						= (glBeginConditionalRenderFunc)						loader->get("glBeginCondition… 10 gl->beginQuery									= (glBeginQueryFunc)									loader->get("glBeginQuery"); 11 gl->beginQueryIndexed							= (glBeginQueryIndexedFunc)								loader->get("glBeginQueryIndexed"); 12 gl->beginTransformFeedback						= (glBeginTransformFeedbackFunc)						loader->get("glBeginTransform… 13 gl->bindAttribLocation							= (glBindAttribLocationFunc)							loader->get("glBindAttribLocation"); 14 gl->bindBuffer									= (glBindBufferFunc)									loader->get("glBindBuffer"); 15 gl->bindBufferBase								= (glBindBufferBaseFunc)								loader->get("glBindBufferBase"); [all …] 
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| D | glwInitGL46.inl | 6 gl->activeShaderProgram							= (glActiveShaderProgramFunc)							loader->get("glActiveShaderProgra… 7 gl->activeTexture								= (glActiveTextureFunc)									loader->get("glActiveTexture"); 8 gl->attachShader								= (glAttachShaderFunc)									loader->get("glAttachShader"); 9 gl->beginConditionalRender						= (glBeginConditionalRenderFunc)						loader->get("glBeginCondition… 10 gl->beginQuery									= (glBeginQueryFunc)									loader->get("glBeginQuery"); 11 gl->beginQueryIndexed							= (glBeginQueryIndexedFunc)								loader->get("glBeginQueryIndexed"); 12 gl->beginTransformFeedback						= (glBeginTransformFeedbackFunc)						loader->get("glBeginTransform… 13 gl->bindAttribLocation							= (glBindAttribLocationFunc)							loader->get("glBindAttribLocation"); 14 gl->bindBuffer									= (glBindBufferFunc)									loader->get("glBindBuffer"); 15 gl->bindBufferBase								= (glBindBufferBaseFunc)								loader->get("glBindBufferBase"); [all …] 
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| D | glwInitExtGL.inl | 9 	gl->blendBarrier	= (glBlendBarrierFunc)	loader->get("glBlendBarrierKHR"); 14 	gl->debugMessageCallback	= (glDebugMessageCallbackFunc)	loader->get("glDebugMessageCallback"); 15 	gl->debugMessageControl		= (glDebugMessageControlFunc)	loader->get("glDebugMessageControl"); 16 	gl->debugMessageInsert		= (glDebugMessageInsertFunc)	loader->get("glDebugMessageInsert"); 17 	gl->getDebugMessageLog		= (glGetDebugMessageLogFunc)	loader->get("glGetDebugMessageLog"); 18 	gl->getObjectLabel			= (glGetObjectLabelFunc)		loader->get("glGetObjectLabel"); 19 	gl->getObjectPtrLabel		= (glGetObjectPtrLabelFunc)		loader->get("glGetObjectPtrLabel"); 20 	gl->objectLabel				= (glObjectLabelFunc)			loader->get("glObjectLabel"); 21 	gl->objectPtrLabel			= (glObjectPtrLabelFunc)		loader->get("glObjectPtrLabel"); 22 	gl->popDebugGroup			= (glPopDebugGroupFunc)			loader->get("glPopDebugGroup"); [all …] 
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| D | glwInitGL41.inl | 6 gl->activeShaderProgram					= (glActiveShaderProgramFunc)					loader->get("glActiveShaderProgram"); 7 gl->activeTexture						= (glActiveTextureFunc)							loader->get("glActiveTexture"); 8 gl->attachShader						= (glAttachShaderFunc)							loader->get("glAttachShader"); 9 gl->beginConditionalRender				= (glBeginConditionalRenderFunc)				loader->get("glBeginConditionalRe… 10 gl->beginQuery							= (glBeginQueryFunc)							loader->get("glBeginQuery"); 11 gl->beginQueryIndexed					= (glBeginQueryIndexedFunc)						loader->get("glBeginQueryIndexed"); 12 gl->beginTransformFeedback				= (glBeginTransformFeedbackFunc)				loader->get("glBeginTransformFeed… 13 gl->bindAttribLocation					= (glBindAttribLocationFunc)					loader->get("glBindAttribLocation"); 14 gl->bindBuffer							= (glBindBufferFunc)							loader->get("glBindBuffer"); 15 gl->bindBufferBase						= (glBindBufferBaseFunc)						loader->get("glBindBufferBase"); [all …] 
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| D | glwInitGL45.inl | 6 gl->activeShaderProgram							= (glActiveShaderProgramFunc)							loader->get("glActiveShaderProgra… 7 gl->activeTexture								= (glActiveTextureFunc)									loader->get("glActiveTexture"); 8 gl->attachShader								= (glAttachShaderFunc)									loader->get("glAttachShader"); 9 gl->beginConditionalRender						= (glBeginConditionalRenderFunc)						loader->get("glBeginCondition… 10 gl->beginQuery									= (glBeginQueryFunc)									loader->get("glBeginQuery"); 11 gl->beginQueryIndexed							= (glBeginQueryIndexedFunc)								loader->get("glBeginQueryIndexed"); 12 gl->beginTransformFeedback						= (glBeginTransformFeedbackFunc)						loader->get("glBeginTransform… 13 gl->bindAttribLocation							= (glBindAttribLocationFunc)							loader->get("glBindAttribLocation"); 14 gl->bindBuffer									= (glBindBufferFunc)									loader->get("glBindBuffer"); 15 gl->bindBufferBase								= (glBindBufferBaseFunc)								loader->get("glBindBufferBase"); [all …] 
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| D | glwInitGL43.inl | 6 gl->activeShaderProgram							= (glActiveShaderProgramFunc)							loader->get("glActiveShaderProgra… 7 gl->activeTexture								= (glActiveTextureFunc)									loader->get("glActiveTexture"); 8 gl->attachShader								= (glAttachShaderFunc)									loader->get("glAttachShader"); 9 gl->beginConditionalRender						= (glBeginConditionalRenderFunc)						loader->get("glBeginCondition… 10 gl->beginQuery									= (glBeginQueryFunc)									loader->get("glBeginQuery"); 11 gl->beginQueryIndexed							= (glBeginQueryIndexedFunc)								loader->get("glBeginQueryIndexed"); 12 gl->beginTransformFeedback						= (glBeginTransformFeedbackFunc)						loader->get("glBeginTransform… 13 gl->bindAttribLocation							= (glBindAttribLocationFunc)							loader->get("glBindAttribLocation"); 14 gl->bindBuffer									= (glBindBufferFunc)									loader->get("glBindBuffer"); 15 gl->bindBufferBase								= (glBindBufferBaseFunc)								loader->get("glBindBufferBase"); [all …] 
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| D | glwInitGL42.inl | 6 gl->activeShaderProgram							= (glActiveShaderProgramFunc)							loader->get("glActiveShaderProgra… 7 gl->activeTexture								= (glActiveTextureFunc)									loader->get("glActiveTexture"); 8 gl->attachShader								= (glAttachShaderFunc)									loader->get("glAttachShader"); 9 gl->beginConditionalRender						= (glBeginConditionalRenderFunc)						loader->get("glBeginCondition… 10 gl->beginQuery									= (glBeginQueryFunc)									loader->get("glBeginQuery"); 11 gl->beginQueryIndexed							= (glBeginQueryIndexedFunc)								loader->get("glBeginQueryIndexed"); 12 gl->beginTransformFeedback						= (glBeginTransformFeedbackFunc)						loader->get("glBeginTransform… 13 gl->bindAttribLocation							= (glBindAttribLocationFunc)							loader->get("glBindAttribLocation"); 14 gl->bindBuffer									= (glBindBufferFunc)									loader->get("glBindBuffer"); 15 gl->bindBufferBase								= (glBindBufferBaseFunc)								loader->get("glBindBufferBase"); [all …] 
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| D | glwInitGL33.inl | 6 gl->activeTexture						= (glActiveTextureFunc)							loader->get("glActiveTexture"); 7 gl->attachShader						= (glAttachShaderFunc)							loader->get("glAttachShader"); 8 gl->beginConditionalRender				= (glBeginConditionalRenderFunc)				loader->get("glBeginConditionalRe… 9 gl->beginQuery							= (glBeginQueryFunc)							loader->get("glBeginQuery"); 10 gl->beginTransformFeedback				= (glBeginTransformFeedbackFunc)				loader->get("glBeginTransformFeed… 11 gl->bindAttribLocation					= (glBindAttribLocationFunc)					loader->get("glBindAttribLocation"); 12 gl->bindBuffer							= (glBindBufferFunc)							loader->get("glBindBuffer"); 13 gl->bindBufferBase						= (glBindBufferBaseFunc)						loader->get("glBindBufferBase"); 14 gl->bindBufferRange						= (glBindBufferRangeFunc)						loader->get("glBindBufferRange"); 15 gl->bindFragDataLocation				= (glBindFragDataLocationFunc)					loader->get("glBindFragDataLocation"… [all …] 
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| D | glwInitGL32.inl | 6 gl->activeTexture						= (glActiveTextureFunc)							loader->get("glActiveTexture"); 7 gl->attachShader						= (glAttachShaderFunc)							loader->get("glAttachShader"); 8 gl->beginConditionalRender				= (glBeginConditionalRenderFunc)				loader->get("glBeginConditionalRe… 9 gl->beginQuery							= (glBeginQueryFunc)							loader->get("glBeginQuery"); 10 gl->beginTransformFeedback				= (glBeginTransformFeedbackFunc)				loader->get("glBeginTransformFeed… 11 gl->bindAttribLocation					= (glBindAttribLocationFunc)					loader->get("glBindAttribLocation"); 12 gl->bindBuffer							= (glBindBufferFunc)							loader->get("glBindBuffer"); 13 gl->bindBufferBase						= (glBindBufferBaseFunc)						loader->get("glBindBufferBase"); 14 gl->bindBufferRange						= (glBindBufferRangeFunc)						loader->get("glBindBufferRange"); 15 gl->bindFragDataLocation				= (glBindFragDataLocationFunc)					loader->get("glBindFragDataLocation"… [all …] 
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| D | glwInitES31.inl | 6 gl->activeShaderProgram					= (glActiveShaderProgramFunc)					loader->get("glActiveShaderProgram"); 7 gl->activeTexture						= (glActiveTextureFunc)							loader->get("glActiveTexture"); 8 gl->attachShader						= (glAttachShaderFunc)							loader->get("glAttachShader"); 9 gl->beginQuery							= (glBeginQueryFunc)							loader->get("glBeginQuery"); 10 gl->beginTransformFeedback				= (glBeginTransformFeedbackFunc)				loader->get("glBeginTransformFeed… 11 gl->bindAttribLocation					= (glBindAttribLocationFunc)					loader->get("glBindAttribLocation"); 12 gl->bindBuffer							= (glBindBufferFunc)							loader->get("glBindBuffer"); 13 gl->bindBufferBase						= (glBindBufferBaseFunc)						loader->get("glBindBufferBase"); 14 gl->bindBufferRange						= (glBindBufferRangeFunc)						loader->get("glBindBufferRange"); 15 gl->bindFramebuffer						= (glBindFramebufferFunc)						loader->get("glBindFramebuffer"); [all …] 
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| D | glwInitGL30.inl | 6 gl->activeTexture						= (glActiveTextureFunc)							loader->get("glActiveTexture"); 7 gl->attachShader						= (glAttachShaderFunc)							loader->get("glAttachShader"); 8 gl->beginConditionalRender				= (glBeginConditionalRenderFunc)				loader->get("glBeginConditionalRe… 9 gl->beginQuery							= (glBeginQueryFunc)							loader->get("glBeginQuery"); 10 gl->beginTransformFeedback				= (glBeginTransformFeedbackFunc)				loader->get("glBeginTransformFeed… 11 gl->bindAttribLocation					= (glBindAttribLocationFunc)					loader->get("glBindAttribLocation"); 12 gl->bindBuffer							= (glBindBufferFunc)							loader->get("glBindBuffer"); 13 gl->bindBufferBase						= (glBindBufferBaseFunc)						loader->get("glBindBufferBase"); 14 gl->bindBufferRange						= (glBindBufferRangeFunc)						loader->get("glBindBufferRange"); 15 gl->bindFragDataLocation				= (glBindFragDataLocationFunc)					loader->get("glBindFragDataLocation"… [all …] 
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| D | glwInitGL40.inl | 6 gl->activeTexture						= (glActiveTextureFunc)							loader->get("glActiveTexture"); 7 gl->attachShader						= (glAttachShaderFunc)							loader->get("glAttachShader"); 8 gl->beginConditionalRender				= (glBeginConditionalRenderFunc)				loader->get("glBeginConditionalRe… 9 gl->beginQuery							= (glBeginQueryFunc)							loader->get("glBeginQuery"); 10 gl->beginQueryIndexed					= (glBeginQueryIndexedFunc)						loader->get("glBeginQueryIndexed"); 11 gl->beginTransformFeedback				= (glBeginTransformFeedbackFunc)				loader->get("glBeginTransformFeed… 12 gl->bindAttribLocation					= (glBindAttribLocationFunc)					loader->get("glBindAttribLocation"); 13 gl->bindBuffer							= (glBindBufferFunc)							loader->get("glBindBuffer"); 14 gl->bindBufferBase						= (glBindBufferBaseFunc)						loader->get("glBindBufferBase"); 15 gl->bindBufferRange						= (glBindBufferRangeFunc)						loader->get("glBindBufferRange"); [all …] 
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| D | glwInitES32.inl | 6 gl->activeShaderProgram					= (glActiveShaderProgramFunc)					loader->get("glActiveShaderProgram"); 7 gl->activeTexture						= (glActiveTextureFunc)							loader->get("glActiveTexture"); 8 gl->attachShader						= (glAttachShaderFunc)							loader->get("glAttachShader"); 9 gl->beginQuery							= (glBeginQueryFunc)							loader->get("glBeginQuery"); 10 gl->beginTransformFeedback				= (glBeginTransformFeedbackFunc)				loader->get("glBeginTransformFeed… 11 gl->bindAttribLocation					= (glBindAttribLocationFunc)					loader->get("glBindAttribLocation"); 12 gl->bindBuffer							= (glBindBufferFunc)							loader->get("glBindBuffer"); 13 gl->bindBufferBase						= (glBindBufferBaseFunc)						loader->get("glBindBufferBase"); 14 gl->bindBufferRange						= (glBindBufferRangeFunc)						loader->get("glBindBufferRange"); 15 gl->bindFramebuffer						= (glBindFramebufferFunc)						loader->get("glBindFramebuffer"); [all …] 
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| D | glwInitGL31.inl | 6 gl->activeTexture						= (glActiveTextureFunc)							loader->get("glActiveTexture"); 7 gl->attachShader						= (glAttachShaderFunc)							loader->get("glAttachShader"); 8 gl->beginConditionalRender				= (glBeginConditionalRenderFunc)				loader->get("glBeginConditionalRe… 9 gl->beginQuery							= (glBeginQueryFunc)							loader->get("glBeginQuery"); 10 gl->beginTransformFeedback				= (glBeginTransformFeedbackFunc)				loader->get("glBeginTransformFeed… 11 gl->bindAttribLocation					= (glBindAttribLocationFunc)					loader->get("glBindAttribLocation"); 12 gl->bindBuffer							= (glBindBufferFunc)							loader->get("glBindBuffer"); 13 gl->bindBufferBase						= (glBindBufferBaseFunc)						loader->get("glBindBufferBase"); 14 gl->bindBufferRange						= (glBindBufferRangeFunc)						loader->get("glBindBufferRange"); 15 gl->bindFragDataLocation				= (glBindFragDataLocationFunc)					loader->get("glBindFragDataLocation"… [all …] 
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| D | glwInitES30.inl | 6 gl->activeTexture						= (glActiveTextureFunc)							loader->get("glActiveTexture"); 7 gl->attachShader						= (glAttachShaderFunc)							loader->get("glAttachShader"); 8 gl->beginQuery							= (glBeginQueryFunc)							loader->get("glBeginQuery"); 9 gl->beginTransformFeedback				= (glBeginTransformFeedbackFunc)				loader->get("glBeginTransformFeed… 10 gl->bindAttribLocation					= (glBindAttribLocationFunc)					loader->get("glBindAttribLocation"); 11 gl->bindBuffer							= (glBindBufferFunc)							loader->get("glBindBuffer"); 12 gl->bindBufferBase						= (glBindBufferBaseFunc)						loader->get("glBindBufferBase"); 13 gl->bindBufferRange						= (glBindBufferRangeFunc)						loader->get("glBindBufferRange"); 14 gl->bindFramebuffer						= (glBindFramebufferFunc)						loader->get("glBindFramebuffer"); 15 gl->bindRenderbuffer					= (glBindRenderbufferFunc)						loader->get("glBindRenderbuffer"); [all …] 
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| D | glwInitES20.inl | 6 gl->activeTexture						= (glActiveTextureFunc)							loader->get("glActiveTexture"); 7 gl->attachShader						= (glAttachShaderFunc)							loader->get("glAttachShader"); 8 gl->bindAttribLocation					= (glBindAttribLocationFunc)					loader->get("glBindAttribLocation"); 9 gl->bindBuffer							= (glBindBufferFunc)							loader->get("glBindBuffer"); 10 gl->bindFramebuffer						= (glBindFramebufferFunc)						loader->get("glBindFramebuffer"); 11 gl->bindRenderbuffer					= (glBindRenderbufferFunc)						loader->get("glBindRenderbuffer"); 12 gl->bindTexture							= (glBindTextureFunc)							loader->get("glBindTexture"); 13 gl->blendColor							= (glBlendColorFunc)							loader->get("glBlendColor"); 14 gl->blendEquation						= (glBlendEquationFunc)							loader->get("glBlendEquation"); 15 gl->blendEquationSeparate				= (glBlendEquationSeparateFunc)					loader->get("glBlendEquationSepara… [all …] 
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| /external/tensorflow/tensorflow/c/eager/ | 
| D | custom_device_test.cc | 33   TFE_Context* context = TFE_NewContext(opts, status.get());  in TEST() 35   ASSERT_TRUE(TF_GetCode(status.get()) == TF_OK) << TF_Message(status.get());  in TEST() 40                         &arrived, &executed, status.get());  in TEST() 41   ASSERT_TRUE(TF_GetCode(status.get()) == TF_OK) << TF_Message(status.get());  in TEST() 45       TFE_TensorHandleCopyToDevice(hcpu, context, name, status.get());  in TEST() 48   ASSERT_TRUE(TF_GetCode(status.get()) == TF_OK) << TF_Message(status.get());  in TEST() 51   TFE_OpSetDevice(matmul.get(), name, status.get());  in TEST() 52   ASSERT_TRUE(TF_GetCode(status.get()) == TF_OK) << TF_Message(status.get());  in TEST() 55   TFE_Execute(matmul.get(), &retval, &num_retvals, status.get());  in TEST() 56   ASSERT_TRUE(TF_GetCode(status.get()) == TF_OK) << TF_Message(status.get());  in TEST() [all …] 
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| /external/libcxxabi/test/ | 
| D | unwind_06.pass.cpp | 17 // Compile with -Os to get compiler uses float registers to hold float variables 21 double (* volatile get)(int) = get_;  variable 26   double a = get(0);  in try1() 27   double b = get(1);  in try1() 29     a += get(1) + b;  in try1() 31   return get(0)+a+b;  in try1() 35   double a = get(0);  in try2() 36   double b = get(1);  in try2() 37   double c = get(2);  in try2() 39     a += get(1) + b + c;  in try2() [all …] 
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| /external/cronet/buildtools/third_party/libc++abi/trunk/test/ | 
| D | unwind_06.pass.cpp | 21 // Compile with -Os to get compiler uses float registers to hold float variables 25 double (* volatile get)(int) = get_;  variable 30   double a = get(0);  in try1() 31   double b = get(1);  in try1() 33     a += get(1) + b;  in try1() 35   return get(0)+a+b;  in try1() 39   double a = get(0);  in try2() 40   double b = get(1);  in try2() 41   double c = get(2);  in try2() 43     a += get(1) + b + c;  in try2() [all …] 
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| /external/tensorflow/tensorflow/c/eager/parallel_device/ | 
| D | parallel_device_test.cc | 51   TFE_ContextOptionsSetConfig(opts.get(), config->data, config->length,  in TEST() 52                               status.get());  in TEST() 54       TFE_NewContext(opts.get(), status.get()), TFE_DeleteContext);  in TEST() 55   ASSERT_EQ(TF_GetCode(status.get()), TF_OK) << TF_Message(status.get());  in TEST() 56   BasicTestsForTwoDevices(context.get(),  in TEST() 67       TFE_NewContext(opts.get(), status.get()), TFE_DeleteContext);  in TEST() 68   ASSERT_EQ(TF_GetCode(status.get()), TF_OK) << TF_Message(status.get());  in TEST() 69   BasicTestsForTwoDevices(context.get(),  in TEST() 80       TFE_NewContext(opts.get(), status.get()), TFE_DeleteContext);  in TEST() 81   ASSERT_EQ(TF_GetCode(status.get()), TF_OK) << TF_Message(status.get());  in TEST() [all …] 
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| /external/cronet/third_party/boringssl/src/crypto/fipsmodule/bn/ | 
| D | bn_test.cc | 125     BN_ULONG word = BN_get_word(ret.get());  in GetInt() 149           !bn_resize_words(ret.get(), ret->width * 2 + 1)) {  in GetBIGNUMImpl() 178          << "\nActual:   " << actual_str.get() << " (" << actual_expr  in AssertBIGNUMSEqual() 179          << ")\nExpected: " << expected_str.get() << " (" << expected_expr  in AssertBIGNUMSEqual() 196   ASSERT_TRUE(BN_add(ret.get(), a.get(), b.get()));  in TestSum() 197   EXPECT_BIGNUMS_EQUAL("A + B", sum.get(), ret.get());  in TestSum() 199   ASSERT_TRUE(BN_sub(ret.get(), sum.get(), a.get()));  in TestSum() 200   EXPECT_BIGNUMS_EQUAL("Sum - A", b.get(), ret.get());  in TestSum() 202   ASSERT_TRUE(BN_sub(ret.get(), sum.get(), b.get()));  in TestSum() 203   EXPECT_BIGNUMS_EQUAL("Sum - B", a.get(), ret.get());  in TestSum() [all …] 
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| /external/boringssl/src/crypto/fipsmodule/bn/ | 
| D | bn_test.cc | 125     BN_ULONG word = BN_get_word(ret.get());  in GetInt() 149           !bn_resize_words(ret.get(), ret->width * 2 + 1)) {  in GetBIGNUMImpl() 178          << "\nActual:   " << actual_str.get() << " (" << actual_expr  in AssertBIGNUMSEqual() 179          << ")\nExpected: " << expected_str.get() << " (" << expected_expr  in AssertBIGNUMSEqual() 196   ASSERT_TRUE(BN_add(ret.get(), a.get(), b.get()));  in TestSum() 197   EXPECT_BIGNUMS_EQUAL("A + B", sum.get(), ret.get());  in TestSum() 199   ASSERT_TRUE(BN_sub(ret.get(), sum.get(), a.get()));  in TestSum() 200   EXPECT_BIGNUMS_EQUAL("Sum - A", b.get(), ret.get());  in TestSum() 202   ASSERT_TRUE(BN_sub(ret.get(), sum.get(), b.get()));  in TestSum() 203   EXPECT_BIGNUMS_EQUAL("Sum - B", a.get(), ret.get());  in TestSum() [all …] 
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| /external/rust/crates/quiche/deps/boringssl/src/crypto/fipsmodule/bn/ | 
| D | bn_test.cc | 125     BN_ULONG word = BN_get_word(ret.get());  in GetInt() 149           !bn_resize_words(ret.get(), ret->width * 2 + 1)) {  in GetBIGNUMImpl() 178          << "\nActual:   " << actual_str.get() << " (" << actual_expr  in AssertBIGNUMSEqual() 179          << ")\nExpected: " << expected_str.get() << " (" << expected_expr  in AssertBIGNUMSEqual() 196   ASSERT_TRUE(BN_add(ret.get(), a.get(), b.get()));  in TestSum() 197   EXPECT_BIGNUMS_EQUAL("A + B", sum.get(), ret.get());  in TestSum() 199   ASSERT_TRUE(BN_sub(ret.get(), sum.get(), a.get()));  in TestSum() 200   EXPECT_BIGNUMS_EQUAL("Sum - A", b.get(), ret.get());  in TestSum() 202   ASSERT_TRUE(BN_sub(ret.get(), sum.get(), b.get()));  in TestSum() 203   EXPECT_BIGNUMS_EQUAL("Sum - B", a.get(), ret.get());  in TestSum() [all …] 
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| /external/tensorflow/tensorflow/core/ir/ | 
| D | tf_op_names.inc | 454 add_ = StringAttr::get(getContext(), "tfg.Add"); 455 add_n_ = StringAttr::get(getContext(), "tfg.AddN"); 456 add_v2_ = StringAttr::get(getContext(), "tfg.AddV2"); 457 all_ = StringAttr::get(getContext(), "tfg.All"); 458 angle_ = StringAttr::get(getContext(), "tfg.Angle"); 459 any_ = StringAttr::get(getContext(), "tfg.Any"); 460 approximate_equal_ = StringAttr::get(getContext(), "tfg.ApproximateEqual"); 461 arg_ = StringAttr::get(getContext(), "tfg._Arg"); 462 arg_max_ = StringAttr::get(getContext(), "tfg.ArgMax"); 463 arg_min_ = StringAttr::get(getContext(), "tfg.ArgMin"); [all …] 
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| /external/tensorflow/tensorflow/compiler/mlir/xla/transforms/ | 
| D | legalize_tf_with_tf2xla.cc | 93     TypeID::get<TF::AcoshOp>(),  in IsOpAllowedTf2XlaFallback() 94     TypeID::get<TF::AcosOp>(),  in IsOpAllowedTf2XlaFallback() 95     TypeID::get<TF::AddNOp>(),  in IsOpAllowedTf2XlaFallback() 96     TypeID::get<TF::AddV2Op>(),  in IsOpAllowedTf2XlaFallback() 97     TypeID::get<TF::AngleOp>(),  in IsOpAllowedTf2XlaFallback() 98     TypeID::get<TF::AdjustContrastv2Op>(),  in IsOpAllowedTf2XlaFallback() 99     TypeID::get<TF::AdjustHueOp>(),  in IsOpAllowedTf2XlaFallback() 100     TypeID::get<TF::AdjustSaturationOp>(),  in IsOpAllowedTf2XlaFallback() 101     TypeID::get<TF::ApproximateEqualOp>(),  in IsOpAllowedTf2XlaFallback() 102     TypeID::get<TF::ArgMaxOp>(),  in IsOpAllowedTf2XlaFallback() [all …] 
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