• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright 2012 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 
9 #include "src/gpu/ganesh/GrShaderCaps.h"
10 
11 #include "include/gpu/GrContextOptions.h"
12 
13 ////////////////////////////////////////////////////////////////////////////////////////////
14 
15 #ifdef SK_ENABLE_DUMP_GPU
16 #include "src/utils/SkJSONWriter.h"
17 
dumpJSON(SkJSONWriter * writer) const18 void GrShaderCaps::dumpJSON(SkJSONWriter* writer) const {
19     writer->beginObject();
20 
21     writer->appendBool("Shader Derivative Support", fShaderDerivativeSupport);
22     writer->appendBool("Dst Read In Shader Support", fDstReadInShaderSupport);
23     writer->appendBool("Dual Source Blending Support", fDualSourceBlendingSupport);
24     writer->appendBool("Integer Support", fIntegerSupport);
25     writer->appendBool("Nonsquare Matrix Support", fNonsquareMatrixSupport);
26     writer->appendBool("Inverse Hyperbolic Support", fInverseHyperbolicSupport);
27 
28     static const char* kAdvBlendEqInteractionStr[] = {
29         "Not Supported",
30         "Automatic",
31         "General Enable",
32     };
33     static_assert(0 == kNotSupported_AdvBlendEqInteraction);
34     static_assert(1 == kAutomatic_AdvBlendEqInteraction);
35     static_assert(2 == kGeneralEnable_AdvBlendEqInteraction);
36     static_assert(std::size(kAdvBlendEqInteractionStr) == kLast_AdvBlendEqInteraction + 1);
37 
38     writer->appendBool("FB Fetch Support", fFBFetchSupport);
39     writer->appendBool("Uses precision modifiers", fUsesPrecisionModifiers);
40     writer->appendBool("Can use min() and abs() together", fCanUseMinAndAbsTogether);
41     writer->appendBool("Can use fract() for negative values", fCanUseFractForNegativeValues);
42     writer->appendBool("Must force negated atan param to float", fMustForceNegatedAtanParamToFloat);
43     writer->appendBool("Must force negated ldexp param to multiply",
44                        fMustForceNegatedLdexpParamToMultiply);
45     writer->appendBool("Must do op between floor and abs", fMustDoOpBetweenFloorAndAbs);
46     writer->appendBool("Must use local out color for FBFetch", fRequiresLocalOutputColorForFBFetch);
47     writer->appendBool("Must obfuscate uniform color", fMustObfuscateUniformColor);
48     writer->appendBool("Must guard division even after explicit zero check",
49                        fMustGuardDivisionEvenAfterExplicitZeroCheck);
50     writer->appendBool("Can use gl_FragCoord", fCanUseFragCoord);
51     writer->appendBool("Incomplete short int precision", fIncompleteShortIntPrecision);
52     writer->appendBool("Add and true to loops workaround", fAddAndTrueToLoopCondition);
53     writer->appendBool("Unfold short circuit as ternary", fUnfoldShortCircuitAsTernary);
54     writer->appendBool("Emulate abs(int) function", fEmulateAbsIntFunction);
55     writer->appendBool("Rewrite do while loops", fRewriteDoWhileLoops);
56     writer->appendBool("Rewrite switch statements", fRewriteSwitchStatements);
57     writer->appendBool("Rewrite pow with constant exponent", fRemovePowWithConstantExponent);
58     writer->appendBool("Must write to sk_FragColor [workaround]", fMustWriteToFragColor);
59     writer->appendBool("Don't add default precision statement for samplerExternalOES",
60                        fNoDefaultPrecisionForExternalSamplers);
61     writer->appendBool("Rewrite matrix-vector multiply", fRewriteMatrixVectorMultiply);
62     writer->appendBool("Rewrite matrix equality comparisons", fRewriteMatrixComparisons);
63     writer->appendBool("Flat interpolation support", fFlatInterpolationSupport);
64     writer->appendBool("Prefer flat interpolation", fPreferFlatInterpolation);
65     writer->appendBool("No perspective interpolation support", fNoPerspectiveInterpolationSupport);
66     writer->appendBool("Sample mask support", fSampleMaskSupport);
67     writer->appendBool("External texture support", fExternalTextureSupport);
68     writer->appendBool("sk_VertexID support", fVertexIDSupport);
69     writer->appendBool("Infinity support", fInfinitySupport);
70     writer->appendBool("Non-constant array index support", fNonconstantArrayIndexSupport);
71     writer->appendBool("Bit manipulation support", fBitManipulationSupport);
72     writer->appendBool("float == fp32", fFloatIs32Bits);
73     writer->appendBool("half == fp32", fHalfIs32Bits);
74     writer->appendBool("Has poor fragment precision", fHasLowFragmentPrecision);
75     writer->appendBool("Color space math needs float", fColorSpaceMathNeedsFloat);
76     writer->appendBool("Builtin fma() support", fBuiltinFMASupport);
77     writer->appendBool("Builtin determinant() support", fBuiltinDeterminantSupport);
78 
79     writer->appendS32("Max FS Samplers", fMaxFragmentSamplers);
80     writer->appendCString("Advanced blend equation interaction",
81                           kAdvBlendEqInteractionStr[fAdvBlendEqInteraction]);
82 
83     writer->endObject();
84 }
85 #else
dumpJSON(SkJSONWriter * writer) const86 void GrShaderCaps::dumpJSON(SkJSONWriter* writer) const { }
87 #endif
88 
applyOptionsOverrides(const GrContextOptions & options)89 void GrShaderCaps::applyOptionsOverrides(const GrContextOptions& options) {
90     if (options.fDisableDriverCorrectnessWorkarounds) {
91         SkASSERT(fCanUseMinAndAbsTogether);
92         SkASSERT(fCanUseFractForNegativeValues);
93         SkASSERT(!fMustForceNegatedAtanParamToFloat);
94         SkASSERT(!fMustForceNegatedLdexpParamToMultiply);
95         SkASSERT(!fAtan2ImplementedAsAtanYOverX);
96         SkASSERT(!fMustDoOpBetweenFloorAndAbs);
97         SkASSERT(!fRequiresLocalOutputColorForFBFetch);
98         SkASSERT(!fMustObfuscateUniformColor);
99         SkASSERT(!fMustGuardDivisionEvenAfterExplicitZeroCheck);
100         SkASSERT(fCanUseFragCoord);
101         SkASSERT(!fIncompleteShortIntPrecision);
102         SkASSERT(!fAddAndTrueToLoopCondition);
103         SkASSERT(!fUnfoldShortCircuitAsTernary);
104         SkASSERT(!fEmulateAbsIntFunction);
105         SkASSERT(!fRewriteDoWhileLoops);
106         SkASSERT(!fRewriteSwitchStatements);
107         SkASSERT(!fRemovePowWithConstantExponent);
108         SkASSERT(!fMustWriteToFragColor);
109         SkASSERT(!fNoDefaultPrecisionForExternalSamplers);
110         SkASSERT(!fRewriteMatrixVectorMultiply);
111         SkASSERT(!fRewriteMatrixComparisons);
112     }
113     if (options.fReducedShaderVariations) {
114         fReducedShaderMode = true;
115     }
116 #if GR_TEST_UTILS
117     if (options.fSuppressDualSourceBlending) {
118         fDualSourceBlendingSupport = false;
119     }
120     if (options.fSuppressFramebufferFetch) {
121         fFBFetchSupport = false;
122     }
123 #endif
124 }
125