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1 /*
2  * Copyright 2015 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "src/gpu/ganesh/gl/GrGLTextureRenderTarget.h"
9 
10 #include "include/core/SkTraceMemoryDump.h"
11 #include "include/gpu/GrDirectContext.h"
12 #include "src/gpu/ganesh/GrDirectContextPriv.h"
13 #include "src/gpu/ganesh/GrTexture.h"
14 #include "src/gpu/ganesh/gl/GrGLGpu.h"
15 
GrGLTextureRenderTarget(GrGLGpu * gpu,skgpu::Budgeted budgeted,int sampleCount,const GrGLTexture::Desc & texDesc,const GrGLRenderTarget::IDs & rtIDs,GrMipmapStatus mipmapStatus,std::string_view label)16 GrGLTextureRenderTarget::GrGLTextureRenderTarget(GrGLGpu* gpu,
17                                                  skgpu::Budgeted budgeted,
18                                                  int sampleCount,
19                                                  const GrGLTexture::Desc& texDesc,
20                                                  const GrGLRenderTarget::IDs& rtIDs,
21                                                  GrMipmapStatus mipmapStatus,
22                                                  std::string_view label)
23         : GrSurface(gpu, texDesc.fSize, GrProtected::kNo, label)
24         , GrGLTexture(gpu, texDesc, nullptr, mipmapStatus, label)
25         , GrGLRenderTarget(gpu, texDesc.fSize, texDesc.fFormat, sampleCount, rtIDs, label) {
26     this->registerWithCache(budgeted);
27 }
28 
GrGLTextureRenderTarget(GrGLGpu * gpu,int sampleCount,const GrGLTexture::Desc & texDesc,sk_sp<GrGLTextureParameters> parameters,const GrGLRenderTarget::IDs & rtIDs,GrWrapCacheable cacheable,GrMipmapStatus mipmapStatus,std::string_view label)29 GrGLTextureRenderTarget::GrGLTextureRenderTarget(GrGLGpu* gpu,
30                                                  int sampleCount,
31                                                  const GrGLTexture::Desc& texDesc,
32                                                  sk_sp<GrGLTextureParameters> parameters,
33                                                  const GrGLRenderTarget::IDs& rtIDs,
34                                                  GrWrapCacheable cacheable,
35                                                  GrMipmapStatus mipmapStatus,
36                                                  std::string_view label)
37         : GrSurface(gpu, texDesc.fSize, GrProtected::kNo, label)
38         , GrGLTexture(gpu, texDesc, std::move(parameters), mipmapStatus, label)
39         , GrGLRenderTarget(gpu, texDesc.fSize, texDesc.fFormat, sampleCount, rtIDs, label) {
40     this->registerWithCacheWrapped(cacheable);
41 }
42 
dumpMemoryStatistics(SkTraceMemoryDump * traceMemoryDump) const43 void GrGLTextureRenderTarget::dumpMemoryStatistics(
44     SkTraceMemoryDump* traceMemoryDump) const {
45 #ifndef SK_BUILD_FOR_ANDROID_FRAMEWORK
46     // Delegate to the base classes
47     GrGLRenderTarget::dumpMemoryStatistics(traceMemoryDump);
48     GrGLTexture::dumpMemoryStatistics(traceMemoryDump);
49 #else
50     SkString resourceName = this->getResourceName();
51     resourceName.append("/texture_renderbuffer");
52     this->dumpMemoryStatisticsPriv(traceMemoryDump, resourceName, "RenderTarget",
53                                    this->gpuMemorySize());
54 #endif
55 }
56 
canAttemptStencilAttachment(bool useMultisampleFBO) const57 bool GrGLTextureRenderTarget::canAttemptStencilAttachment(bool useMultisampleFBO) const {
58     // This cap should have been handled at a higher level.
59     SkASSERT(!this->getGpu()->getContext()->priv().caps()->avoidStencilBuffers());
60     // The RT FBO of GrGLTextureRenderTarget is never created from a wrapped FBO.
61     return true;
62 }
63 
MakeWrapped(GrGLGpu * gpu,int sampleCount,const GrGLTexture::Desc & texDesc,sk_sp<GrGLTextureParameters> parameters,const GrGLRenderTarget::IDs & rtIDs,GrWrapCacheable cacheable,GrMipmapStatus mipmapStatus,std::string_view label)64 sk_sp<GrGLTextureRenderTarget> GrGLTextureRenderTarget::MakeWrapped(
65         GrGLGpu* gpu,
66         int sampleCount,
67         const GrGLTexture::Desc& texDesc,
68         sk_sp<GrGLTextureParameters> parameters,
69         const GrGLRenderTarget::IDs& rtIDs,
70         GrWrapCacheable cacheable,
71         GrMipmapStatus mipmapStatus,
72         std::string_view label) {
73     return sk_sp<GrGLTextureRenderTarget>(
74             new GrGLTextureRenderTarget(gpu,
75                                         sampleCount,
76                                         texDesc,
77                                         std::move(parameters),
78                                         rtIDs,
79                                         cacheable,
80                                         mipmapStatus,
81                                         label));
82 }
83 
onGpuMemorySize() const84 size_t GrGLTextureRenderTarget::onGpuMemorySize() const {
85     return GrSurface::ComputeSize(this->backendFormat(), this->dimensions(),
86                                   this->totalMemorySamplesPerPixel(), this->mipmapped());
87 }
88 
onSetLabel()89 void GrGLTextureRenderTarget::onSetLabel() {
90     GrGLTexture::onSetLabel();
91 }
92