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1load("//bazel:skia_rules.bzl", "exports_files_legacy", "skia_filegroup", "split_srcs_and_hdrs")
2
3licenses(["notice"])
4
5exports_files_legacy()
6
7GLSL_FILES = [
8    "GrGLSLBlend.cpp",
9    "GrGLSLBlend.h",
10    "GrGLSLColorSpaceXformHelper.h",
11    "GrGLSLFragmentShaderBuilder.cpp",
12    "GrGLSLFragmentShaderBuilder.h",
13    "GrGLSLProgramBuilder.cpp",
14    "GrGLSLProgramBuilder.h",
15    "GrGLSLProgramDataManager.cpp",
16    "GrGLSLProgramDataManager.h",
17    "GrGLSLShaderBuilder.cpp",
18    "GrGLSLShaderBuilder.h",
19    "GrGLSLUniformHandler.cpp",
20    "GrGLSLUniformHandler.h",
21    "GrGLSLVarying.cpp",
22    "GrGLSLVarying.h",
23    "GrGLSLVertexGeoBuilder.cpp",
24    "GrGLSLVertexGeoBuilder.h",
25]
26
27split_srcs_and_hdrs(
28    name = "glsl",
29    files = GLSL_FILES,
30)
31
32skia_filegroup(
33    name = "srcs",
34    srcs = [":glsl_srcs"],
35    visibility = ["//src/gpu/ganesh:__pkg__"],
36)
37
38skia_filegroup(
39    name = "private_hdrs",
40    srcs = [":glsl_hdrs"],
41    visibility = ["//src/gpu/ganesh:__pkg__"],
42)
43