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1 // GENERATED FILE - DO NOT EDIT.
2 // Generated by gen_proc_table.py using data from gl.xml, gl_angle_ext.xml, egl.xml,
3 // egl_angle_ext.xml.
4 //
5 // Copyright 2019 The ANGLE Project Authors. All rights reserved.
6 // Use of this source code is governed by a BSD-style license that can be
7 // found in the LICENSE file.
8 //
9 // getProcAddress loader table:
10 //   Mapping from a string entry point name to function address.
11 //
12 
13 #include "libGLESv2/proc_table_egl.h"
14 
15 #include "libGLESv2/entry_points_egl_autogen.h"
16 #include "libGLESv2/entry_points_egl_ext_autogen.h"
17 #include "libGLESv2/entry_points_gles_1_0_autogen.h"
18 #include "libGLESv2/entry_points_gles_2_0_autogen.h"
19 #include "libGLESv2/entry_points_gles_3_0_autogen.h"
20 #include "libGLESv2/entry_points_gles_3_1_autogen.h"
21 #include "libGLESv2/entry_points_gles_3_2_autogen.h"
22 #include "libGLESv2/entry_points_gles_ext_autogen.h"
23 #include "platform/PlatformMethods.h"
24 
25 #if defined(ANGLE_ENABLE_GL_DESKTOP_FRONTEND)
26 #    include "libGLESv2/entry_points_gl_1_autogen.h"
27 #    include "libGLESv2/entry_points_gl_2_autogen.h"
28 #    include "libGLESv2/entry_points_gl_3_autogen.h"
29 #    include "libGLESv2/entry_points_gl_4_autogen.h"
30 #endif
31 
32 #include <iterator>
33 
34 #define P(FUNC) reinterpret_cast<__eglMustCastToProperFunctionPointerType>(FUNC)
35 
36 #if defined(ANGLE_ENABLE_GL_DESKTOP_FRONTEND)
37 #    define DESKTOP_ONLY(func, angleFunc) {func, P(angleFunc)},
38 #else
39 #    define DESKTOP_ONLY(func, angleFunc)
40 #endif
41 
42 namespace egl
43 {
44 // clang-format off
45 const ProcEntry g_procTable[] = {
46     {"ANGLEGetDisplayPlatform", P(ANGLEGetDisplayPlatform)},
47     {"ANGLEResetDisplayPlatform", P(ANGLEResetDisplayPlatform)},
48     {"eglAcquireExternalContextANGLE", P(EGL_AcquireExternalContextANGLE)},
49     {"eglBindAPI", P(EGL_BindAPI)},
50     {"eglBindTexImage", P(EGL_BindTexImage)},
51     {"eglChooseConfig", P(EGL_ChooseConfig)},
52     {"eglClientWaitSync", P(EGL_ClientWaitSync)},
53     {"eglClientWaitSyncKHR", P(EGL_ClientWaitSyncKHR)},
54     {"eglCopyBuffers", P(EGL_CopyBuffers)},
55     {"eglCopyMetalSharedEventANGLE", P(EGL_CopyMetalSharedEventANGLE)},
56     {"eglCreateContext", P(EGL_CreateContext)},
57     {"eglCreateDeviceANGLE", P(EGL_CreateDeviceANGLE)},
58     {"eglCreateImage", P(EGL_CreateImage)},
59     {"eglCreateImageKHR", P(EGL_CreateImageKHR)},
60     {"eglCreateNativeClientBufferANDROID", P(EGL_CreateNativeClientBufferANDROID)},
61     {"eglCreatePbufferFromClientBuffer", P(EGL_CreatePbufferFromClientBuffer)},
62     {"eglCreatePbufferSurface", P(EGL_CreatePbufferSurface)},
63     {"eglCreatePixmapSurface", P(EGL_CreatePixmapSurface)},
64     {"eglCreatePlatformPixmapSurface", P(EGL_CreatePlatformPixmapSurface)},
65     {"eglCreatePlatformPixmapSurfaceEXT", P(EGL_CreatePlatformPixmapSurfaceEXT)},
66     {"eglCreatePlatformWindowSurface", P(EGL_CreatePlatformWindowSurface)},
67     {"eglCreatePlatformWindowSurfaceEXT", P(EGL_CreatePlatformWindowSurfaceEXT)},
68     {"eglCreateStreamKHR", P(EGL_CreateStreamKHR)},
69     {"eglCreateStreamProducerD3DTextureANGLE", P(EGL_CreateStreamProducerD3DTextureANGLE)},
70     {"eglCreateSync", P(EGL_CreateSync)},
71     {"eglCreateSyncKHR", P(EGL_CreateSyncKHR)},
72     {"eglCreateWindowSurface", P(EGL_CreateWindowSurface)},
73     {"eglDebugMessageControlKHR", P(EGL_DebugMessageControlKHR)},
74     {"eglDestroyContext", P(EGL_DestroyContext)},
75     {"eglDestroyImage", P(EGL_DestroyImage)},
76     {"eglDestroyImageKHR", P(EGL_DestroyImageKHR)},
77     {"eglDestroyStreamKHR", P(EGL_DestroyStreamKHR)},
78     {"eglDestroySurface", P(EGL_DestroySurface)},
79     {"eglDestroySync", P(EGL_DestroySync)},
80     {"eglDestroySyncKHR", P(EGL_DestroySyncKHR)},
81     {"eglDupNativeFenceFDANDROID", P(EGL_DupNativeFenceFDANDROID)},
82     {"eglExportVkImageANGLE", P(EGL_ExportVkImageANGLE)},
83     {"eglForceGPUSwitchANGLE", P(EGL_ForceGPUSwitchANGLE)},
84     {"eglGetCompositorTimingANDROID", P(EGL_GetCompositorTimingANDROID)},
85     {"eglGetCompositorTimingSupportedANDROID", P(EGL_GetCompositorTimingSupportedANDROID)},
86     {"eglGetConfigAttrib", P(EGL_GetConfigAttrib)},
87     {"eglGetConfigs", P(EGL_GetConfigs)},
88     {"eglGetCurrentContext", P(EGL_GetCurrentContext)},
89     {"eglGetCurrentDisplay", P(EGL_GetCurrentDisplay)},
90     {"eglGetCurrentSurface", P(EGL_GetCurrentSurface)},
91     {"eglGetDisplay", P(EGL_GetDisplay)},
92     {"eglGetError", P(EGL_GetError)},
93     {"eglGetFrameTimestampSupportedANDROID", P(EGL_GetFrameTimestampSupportedANDROID)},
94     {"eglGetFrameTimestampsANDROID", P(EGL_GetFrameTimestampsANDROID)},
95     {"eglGetMscRateANGLE", P(EGL_GetMscRateANGLE)},
96     {"eglGetNativeClientBufferANDROID", P(EGL_GetNativeClientBufferANDROID)},
97     {"eglGetNextFrameIdANDROID", P(EGL_GetNextFrameIdANDROID)},
98     {"eglGetPlatformDisplay", P(EGL_GetPlatformDisplay)},
99     {"eglGetPlatformDisplayEXT", P(EGL_GetPlatformDisplayEXT)},
100     {"eglGetProcAddress", P(EGL_GetProcAddress)},
101     {"eglGetSyncAttrib", P(EGL_GetSyncAttrib)},
102     {"eglGetSyncAttribKHR", P(EGL_GetSyncAttribKHR)},
103     {"eglGetSyncValuesCHROMIUM", P(EGL_GetSyncValuesCHROMIUM)},
104     {"eglHandleGPUSwitchANGLE", P(EGL_HandleGPUSwitchANGLE)},
105     {"eglInitialize", P(EGL_Initialize)},
106     {"eglLabelObjectKHR", P(EGL_LabelObjectKHR)},
107     {"eglLockSurfaceKHR", P(EGL_LockSurfaceKHR)},
108     {"eglMakeCurrent", P(EGL_MakeCurrent)},
109     {"eglPostSubBufferNV", P(EGL_PostSubBufferNV)},
110     {"eglPrepareSwapBuffersANGLE", P(EGL_PrepareSwapBuffersANGLE)},
111     {"eglPresentationTimeANDROID", P(EGL_PresentationTimeANDROID)},
112     {"eglProgramCacheGetAttribANGLE", P(EGL_ProgramCacheGetAttribANGLE)},
113     {"eglProgramCachePopulateANGLE", P(EGL_ProgramCachePopulateANGLE)},
114     {"eglProgramCacheQueryANGLE", P(EGL_ProgramCacheQueryANGLE)},
115     {"eglProgramCacheResizeANGLE", P(EGL_ProgramCacheResizeANGLE)},
116     {"eglQueryAPI", P(EGL_QueryAPI)},
117     {"eglQueryContext", P(EGL_QueryContext)},
118     {"eglQueryDebugKHR", P(EGL_QueryDebugKHR)},
119     {"eglQueryDeviceAttribEXT", P(EGL_QueryDeviceAttribEXT)},
120     {"eglQueryDeviceStringEXT", P(EGL_QueryDeviceStringEXT)},
121     {"eglQueryDisplayAttribANGLE", P(EGL_QueryDisplayAttribANGLE)},
122     {"eglQueryDisplayAttribEXT", P(EGL_QueryDisplayAttribEXT)},
123     {"eglQueryDmaBufFormatsEXT", P(EGL_QueryDmaBufFormatsEXT)},
124     {"eglQueryDmaBufModifiersEXT", P(EGL_QueryDmaBufModifiersEXT)},
125     {"eglQueryStreamKHR", P(EGL_QueryStreamKHR)},
126     {"eglQueryStreamu64KHR", P(EGL_QueryStreamu64KHR)},
127     {"eglQueryString", P(EGL_QueryString)},
128     {"eglQueryStringiANGLE", P(EGL_QueryStringiANGLE)},
129     {"eglQuerySurface", P(EGL_QuerySurface)},
130     {"eglQuerySurface64KHR", P(EGL_QuerySurface64KHR)},
131     {"eglQuerySurfacePointerANGLE", P(EGL_QuerySurfacePointerANGLE)},
132     {"eglReacquireHighPowerGPUANGLE", P(EGL_ReacquireHighPowerGPUANGLE)},
133     {"eglReleaseDeviceANGLE", P(EGL_ReleaseDeviceANGLE)},
134     {"eglReleaseExternalContextANGLE", P(EGL_ReleaseExternalContextANGLE)},
135     {"eglReleaseHighPowerGPUANGLE", P(EGL_ReleaseHighPowerGPUANGLE)},
136     {"eglReleaseTexImage", P(EGL_ReleaseTexImage)},
137     {"eglReleaseThread", P(EGL_ReleaseThread)},
138     {"eglSetBlobCacheFuncsANDROID", P(EGL_SetBlobCacheFuncsANDROID)},
139     {"eglSetDamageRegionKHR", P(EGL_SetDamageRegionKHR)},
140     {"eglSignalSyncKHR", P(EGL_SignalSyncKHR)},
141     {"eglStreamAttribKHR", P(EGL_StreamAttribKHR)},
142     {"eglStreamConsumerAcquireKHR", P(EGL_StreamConsumerAcquireKHR)},
143     {"eglStreamConsumerGLTextureExternalAttribsNV", P(EGL_StreamConsumerGLTextureExternalAttribsNV)},
144     {"eglStreamConsumerGLTextureExternalKHR", P(EGL_StreamConsumerGLTextureExternalKHR)},
145     {"eglStreamConsumerReleaseKHR", P(EGL_StreamConsumerReleaseKHR)},
146     {"eglStreamPostD3DTextureANGLE", P(EGL_StreamPostD3DTextureANGLE)},
147     {"eglSurfaceAttrib", P(EGL_SurfaceAttrib)},
148     {"eglSwapBuffers", P(EGL_SwapBuffers)},
149     {"eglSwapBuffersWithDamageKHR", P(EGL_SwapBuffersWithDamageKHR)},
150     {"eglSwapBuffersWithFrameTokenANGLE", P(EGL_SwapBuffersWithFrameTokenANGLE)},
151     {"eglSwapInterval", P(EGL_SwapInterval)},
152     {"eglTerminate", P(EGL_Terminate)},
153     {"eglUnlockSurfaceKHR", P(EGL_UnlockSurfaceKHR)},
154     {"eglWaitClient", P(EGL_WaitClient)},
155     {"eglWaitGL", P(EGL_WaitGL)},
156     {"eglWaitNative", P(EGL_WaitNative)},
157     {"eglWaitSync", P(EGL_WaitSync)},
158     {"eglWaitSyncKHR", P(EGL_WaitSyncKHR)},
159     {"eglWaitUntilWorkScheduledANGLE", P(EGL_WaitUntilWorkScheduledANGLE)},
160     DESKTOP_ONLY("glAccum", GL_Accum)
161     {"glAcquireTexturesANGLE", P(GL_AcquireTexturesANGLE)},
162     {"glActiveShaderProgram", P(GL_ActiveShaderProgram)},
163     {"glActiveShaderProgramEXT", P(GL_ActiveShaderProgramEXT)},
164     {"glActiveTexture", P(GL_ActiveTexture)},
165     {"glAlphaFunc", P(GL_AlphaFunc)},
166     {"glAlphaFuncx", P(GL_AlphaFuncx)},
167     DESKTOP_ONLY("glAreTexturesResident", GL_AreTexturesResident)
168     DESKTOP_ONLY("glArrayElement", GL_ArrayElement)
169     {"glAttachShader", P(GL_AttachShader)},
170     DESKTOP_ONLY("glBegin", GL_Begin)
171     DESKTOP_ONLY("glBeginConditionalRender", GL_BeginConditionalRender)
172     {"glBeginPerfMonitorAMD", P(GL_BeginPerfMonitorAMD)},
173     {"glBeginPixelLocalStorageANGLE", P(GL_BeginPixelLocalStorageANGLE)},
174     {"glBeginQuery", P(GL_BeginQuery)},
175     {"glBeginQueryEXT", P(GL_BeginQueryEXT)},
176     DESKTOP_ONLY("glBeginQueryIndexed", GL_BeginQueryIndexed)
177     {"glBeginTransformFeedback", P(GL_BeginTransformFeedback)},
178     {"glBindAttribLocation", P(GL_BindAttribLocation)},
179     {"glBindBuffer", P(GL_BindBuffer)},
180     {"glBindBufferBase", P(GL_BindBufferBase)},
181     {"glBindBufferRange", P(GL_BindBufferRange)},
182     DESKTOP_ONLY("glBindBuffersBase", GL_BindBuffersBase)
183     DESKTOP_ONLY("glBindBuffersRange", GL_BindBuffersRange)
184     DESKTOP_ONLY("glBindFragDataLocation", GL_BindFragDataLocation)
185     {"glBindFragDataLocationEXT", P(GL_BindFragDataLocationEXT)},
186     DESKTOP_ONLY("glBindFragDataLocationIndexed", GL_BindFragDataLocationIndexed)
187     {"glBindFragDataLocationIndexedEXT", P(GL_BindFragDataLocationIndexedEXT)},
188     {"glBindFramebuffer", P(GL_BindFramebuffer)},
189     {"glBindFramebufferOES", P(GL_BindFramebufferOES)},
190     {"glBindImageTexture", P(GL_BindImageTexture)},
191     DESKTOP_ONLY("glBindImageTextures", GL_BindImageTextures)
192     {"glBindProgramPipeline", P(GL_BindProgramPipeline)},
193     {"glBindProgramPipelineEXT", P(GL_BindProgramPipelineEXT)},
194     {"glBindRenderbuffer", P(GL_BindRenderbuffer)},
195     {"glBindRenderbufferOES", P(GL_BindRenderbufferOES)},
196     {"glBindSampler", P(GL_BindSampler)},
197     DESKTOP_ONLY("glBindSamplers", GL_BindSamplers)
198     {"glBindTexture", P(GL_BindTexture)},
199     DESKTOP_ONLY("glBindTextureUnit", GL_BindTextureUnit)
200     DESKTOP_ONLY("glBindTextures", GL_BindTextures)
201     {"glBindTransformFeedback", P(GL_BindTransformFeedback)},
202     {"glBindUniformLocationCHROMIUM", P(GL_BindUniformLocationCHROMIUM)},
203     {"glBindVertexArray", P(GL_BindVertexArray)},
204     {"glBindVertexArrayOES", P(GL_BindVertexArrayOES)},
205     {"glBindVertexBuffer", P(GL_BindVertexBuffer)},
206     DESKTOP_ONLY("glBindVertexBuffers", GL_BindVertexBuffers)
207     DESKTOP_ONLY("glBitmap", GL_Bitmap)
208     {"glBlendBarrier", P(GL_BlendBarrier)},
209     {"glBlendBarrierKHR", P(GL_BlendBarrierKHR)},
210     {"glBlendColor", P(GL_BlendColor)},
211     {"glBlendEquation", P(GL_BlendEquation)},
212     {"glBlendEquationSeparate", P(GL_BlendEquationSeparate)},
213     {"glBlendEquationSeparatei", P(GL_BlendEquationSeparatei)},
214     {"glBlendEquationSeparateiEXT", P(GL_BlendEquationSeparateiEXT)},
215     {"glBlendEquationSeparateiOES", P(GL_BlendEquationSeparateiOES)},
216     {"glBlendEquationi", P(GL_BlendEquationi)},
217     {"glBlendEquationiEXT", P(GL_BlendEquationiEXT)},
218     {"glBlendEquationiOES", P(GL_BlendEquationiOES)},
219     {"glBlendFunc", P(GL_BlendFunc)},
220     {"glBlendFuncSeparate", P(GL_BlendFuncSeparate)},
221     {"glBlendFuncSeparatei", P(GL_BlendFuncSeparatei)},
222     {"glBlendFuncSeparateiEXT", P(GL_BlendFuncSeparateiEXT)},
223     {"glBlendFuncSeparateiOES", P(GL_BlendFuncSeparateiOES)},
224     {"glBlendFunci", P(GL_BlendFunci)},
225     {"glBlendFunciEXT", P(GL_BlendFunciEXT)},
226     {"glBlendFunciOES", P(GL_BlendFunciOES)},
227     {"glBlitFramebuffer", P(GL_BlitFramebuffer)},
228     {"glBlitFramebufferANGLE", P(GL_BlitFramebufferANGLE)},
229     {"glBlitFramebufferNV", P(GL_BlitFramebufferNV)},
230     DESKTOP_ONLY("glBlitNamedFramebuffer", GL_BlitNamedFramebuffer)
231     {"glBufferData", P(GL_BufferData)},
232     DESKTOP_ONLY("glBufferStorage", GL_BufferStorage)
233     {"glBufferStorageEXT", P(GL_BufferStorageEXT)},
234     {"glBufferStorageExternalEXT", P(GL_BufferStorageExternalEXT)},
235     {"glBufferStorageMemEXT", P(GL_BufferStorageMemEXT)},
236     {"glBufferSubData", P(GL_BufferSubData)},
237     DESKTOP_ONLY("glCallList", GL_CallList)
238     DESKTOP_ONLY("glCallLists", GL_CallLists)
239     {"glCheckFramebufferStatus", P(GL_CheckFramebufferStatus)},
240     {"glCheckFramebufferStatusOES", P(GL_CheckFramebufferStatusOES)},
241     DESKTOP_ONLY("glCheckNamedFramebufferStatus", GL_CheckNamedFramebufferStatus)
242     DESKTOP_ONLY("glClampColor", GL_ClampColor)
243     {"glClear", P(GL_Clear)},
244     DESKTOP_ONLY("glClearAccum", GL_ClearAccum)
245     DESKTOP_ONLY("glClearBufferData", GL_ClearBufferData)
246     DESKTOP_ONLY("glClearBufferSubData", GL_ClearBufferSubData)
247     {"glClearBufferfi", P(GL_ClearBufferfi)},
248     {"glClearBufferfv", P(GL_ClearBufferfv)},
249     {"glClearBufferiv", P(GL_ClearBufferiv)},
250     {"glClearBufferuiv", P(GL_ClearBufferuiv)},
251     {"glClearColor", P(GL_ClearColor)},
252     {"glClearColorx", P(GL_ClearColorx)},
253     DESKTOP_ONLY("glClearDepth", GL_ClearDepth)
254     {"glClearDepthf", P(GL_ClearDepthf)},
255     {"glClearDepthx", P(GL_ClearDepthx)},
256     DESKTOP_ONLY("glClearIndex", GL_ClearIndex)
257     DESKTOP_ONLY("glClearNamedBufferData", GL_ClearNamedBufferData)
258     DESKTOP_ONLY("glClearNamedBufferSubData", GL_ClearNamedBufferSubData)
259     DESKTOP_ONLY("glClearNamedFramebufferfi", GL_ClearNamedFramebufferfi)
260     DESKTOP_ONLY("glClearNamedFramebufferfv", GL_ClearNamedFramebufferfv)
261     DESKTOP_ONLY("glClearNamedFramebufferiv", GL_ClearNamedFramebufferiv)
262     DESKTOP_ONLY("glClearNamedFramebufferuiv", GL_ClearNamedFramebufferuiv)
263     {"glClearStencil", P(GL_ClearStencil)},
264     DESKTOP_ONLY("glClearTexImage", GL_ClearTexImage)
265     DESKTOP_ONLY("glClearTexSubImage", GL_ClearTexSubImage)
266     {"glClientActiveTexture", P(GL_ClientActiveTexture)},
267     {"glClientWaitSync", P(GL_ClientWaitSync)},
268     DESKTOP_ONLY("glClipControl", GL_ClipControl)
269     {"glClipControlEXT", P(GL_ClipControlEXT)},
270     DESKTOP_ONLY("glClipPlane", GL_ClipPlane)
271     {"glClipPlanef", P(GL_ClipPlanef)},
272     {"glClipPlanex", P(GL_ClipPlanex)},
273     DESKTOP_ONLY("glColor3b", GL_Color3b)
274     DESKTOP_ONLY("glColor3bv", GL_Color3bv)
275     DESKTOP_ONLY("glColor3d", GL_Color3d)
276     DESKTOP_ONLY("glColor3dv", GL_Color3dv)
277     DESKTOP_ONLY("glColor3f", GL_Color3f)
278     DESKTOP_ONLY("glColor3fv", GL_Color3fv)
279     DESKTOP_ONLY("glColor3i", GL_Color3i)
280     DESKTOP_ONLY("glColor3iv", GL_Color3iv)
281     DESKTOP_ONLY("glColor3s", GL_Color3s)
282     DESKTOP_ONLY("glColor3sv", GL_Color3sv)
283     DESKTOP_ONLY("glColor3ub", GL_Color3ub)
284     DESKTOP_ONLY("glColor3ubv", GL_Color3ubv)
285     DESKTOP_ONLY("glColor3ui", GL_Color3ui)
286     DESKTOP_ONLY("glColor3uiv", GL_Color3uiv)
287     DESKTOP_ONLY("glColor3us", GL_Color3us)
288     DESKTOP_ONLY("glColor3usv", GL_Color3usv)
289     DESKTOP_ONLY("glColor4b", GL_Color4b)
290     DESKTOP_ONLY("glColor4bv", GL_Color4bv)
291     DESKTOP_ONLY("glColor4d", GL_Color4d)
292     DESKTOP_ONLY("glColor4dv", GL_Color4dv)
293     {"glColor4f", P(GL_Color4f)},
294     DESKTOP_ONLY("glColor4fv", GL_Color4fv)
295     DESKTOP_ONLY("glColor4i", GL_Color4i)
296     DESKTOP_ONLY("glColor4iv", GL_Color4iv)
297     DESKTOP_ONLY("glColor4s", GL_Color4s)
298     DESKTOP_ONLY("glColor4sv", GL_Color4sv)
299     {"glColor4ub", P(GL_Color4ub)},
300     DESKTOP_ONLY("glColor4ubv", GL_Color4ubv)
301     DESKTOP_ONLY("glColor4ui", GL_Color4ui)
302     DESKTOP_ONLY("glColor4uiv", GL_Color4uiv)
303     DESKTOP_ONLY("glColor4us", GL_Color4us)
304     DESKTOP_ONLY("glColor4usv", GL_Color4usv)
305     {"glColor4x", P(GL_Color4x)},
306     {"glColorMask", P(GL_ColorMask)},
307     {"glColorMaski", P(GL_ColorMaski)},
308     {"glColorMaskiEXT", P(GL_ColorMaskiEXT)},
309     {"glColorMaskiOES", P(GL_ColorMaskiOES)},
310     DESKTOP_ONLY("glColorMaterial", GL_ColorMaterial)
311     DESKTOP_ONLY("glColorP3ui", GL_ColorP3ui)
312     DESKTOP_ONLY("glColorP3uiv", GL_ColorP3uiv)
313     DESKTOP_ONLY("glColorP4ui", GL_ColorP4ui)
314     DESKTOP_ONLY("glColorP4uiv", GL_ColorP4uiv)
315     {"glColorPointer", P(GL_ColorPointer)},
316     {"glCompileShader", P(GL_CompileShader)},
317     {"glCompressedCopyTextureCHROMIUM", P(GL_CompressedCopyTextureCHROMIUM)},
318     DESKTOP_ONLY("glCompressedTexImage1D", GL_CompressedTexImage1D)
319     {"glCompressedTexImage2D", P(GL_CompressedTexImage2D)},
320     {"glCompressedTexImage2DRobustANGLE", P(GL_CompressedTexImage2DRobustANGLE)},
321     {"glCompressedTexImage3D", P(GL_CompressedTexImage3D)},
322     {"glCompressedTexImage3DOES", P(GL_CompressedTexImage3DOES)},
323     {"glCompressedTexImage3DRobustANGLE", P(GL_CompressedTexImage3DRobustANGLE)},
324     DESKTOP_ONLY("glCompressedTexSubImage1D", GL_CompressedTexSubImage1D)
325     {"glCompressedTexSubImage2D", P(GL_CompressedTexSubImage2D)},
326     {"glCompressedTexSubImage2DRobustANGLE", P(GL_CompressedTexSubImage2DRobustANGLE)},
327     {"glCompressedTexSubImage3D", P(GL_CompressedTexSubImage3D)},
328     {"glCompressedTexSubImage3DOES", P(GL_CompressedTexSubImage3DOES)},
329     {"glCompressedTexSubImage3DRobustANGLE", P(GL_CompressedTexSubImage3DRobustANGLE)},
330     DESKTOP_ONLY("glCompressedTextureSubImage1D", GL_CompressedTextureSubImage1D)
331     DESKTOP_ONLY("glCompressedTextureSubImage2D", GL_CompressedTextureSubImage2D)
332     DESKTOP_ONLY("glCompressedTextureSubImage3D", GL_CompressedTextureSubImage3D)
333     {"glCopyBufferSubData", P(GL_CopyBufferSubData)},
334     {"glCopyImageSubData", P(GL_CopyImageSubData)},
335     {"glCopyImageSubDataEXT", P(GL_CopyImageSubDataEXT)},
336     {"glCopyImageSubDataOES", P(GL_CopyImageSubDataOES)},
337     DESKTOP_ONLY("glCopyNamedBufferSubData", GL_CopyNamedBufferSubData)
338     DESKTOP_ONLY("glCopyPixels", GL_CopyPixels)
339     {"glCopySubTexture3DANGLE", P(GL_CopySubTexture3DANGLE)},
340     {"glCopySubTextureCHROMIUM", P(GL_CopySubTextureCHROMIUM)},
341     DESKTOP_ONLY("glCopyTexImage1D", GL_CopyTexImage1D)
342     {"glCopyTexImage2D", P(GL_CopyTexImage2D)},
343     DESKTOP_ONLY("glCopyTexSubImage1D", GL_CopyTexSubImage1D)
344     {"glCopyTexSubImage2D", P(GL_CopyTexSubImage2D)},
345     {"glCopyTexSubImage3D", P(GL_CopyTexSubImage3D)},
346     {"glCopyTexSubImage3DOES", P(GL_CopyTexSubImage3DOES)},
347     {"glCopyTexture3DANGLE", P(GL_CopyTexture3DANGLE)},
348     {"glCopyTextureCHROMIUM", P(GL_CopyTextureCHROMIUM)},
349     DESKTOP_ONLY("glCopyTextureSubImage1D", GL_CopyTextureSubImage1D)
350     DESKTOP_ONLY("glCopyTextureSubImage2D", GL_CopyTextureSubImage2D)
351     DESKTOP_ONLY("glCopyTextureSubImage3D", GL_CopyTextureSubImage3D)
352     {"glCoverageModulationCHROMIUM", P(GL_CoverageModulationCHROMIUM)},
353     DESKTOP_ONLY("glCreateBuffers", GL_CreateBuffers)
354     DESKTOP_ONLY("glCreateFramebuffers", GL_CreateFramebuffers)
355     {"glCreateMemoryObjectsEXT", P(GL_CreateMemoryObjectsEXT)},
356     {"glCreateProgram", P(GL_CreateProgram)},
357     DESKTOP_ONLY("glCreateProgramPipelines", GL_CreateProgramPipelines)
358     DESKTOP_ONLY("glCreateQueries", GL_CreateQueries)
359     DESKTOP_ONLY("glCreateRenderbuffers", GL_CreateRenderbuffers)
360     DESKTOP_ONLY("glCreateSamplers", GL_CreateSamplers)
361     {"glCreateShader", P(GL_CreateShader)},
362     {"glCreateShaderProgramv", P(GL_CreateShaderProgramv)},
363     {"glCreateShaderProgramvEXT", P(GL_CreateShaderProgramvEXT)},
364     DESKTOP_ONLY("glCreateTextures", GL_CreateTextures)
365     DESKTOP_ONLY("glCreateTransformFeedbacks", GL_CreateTransformFeedbacks)
366     DESKTOP_ONLY("glCreateVertexArrays", GL_CreateVertexArrays)
367     {"glCullFace", P(GL_CullFace)},
368     {"glCurrentPaletteMatrixOES", P(GL_CurrentPaletteMatrixOES)},
369     {"glDebugMessageCallback", P(GL_DebugMessageCallback)},
370     {"glDebugMessageCallbackKHR", P(GL_DebugMessageCallbackKHR)},
371     {"glDebugMessageControl", P(GL_DebugMessageControl)},
372     {"glDebugMessageControlKHR", P(GL_DebugMessageControlKHR)},
373     {"glDebugMessageInsert", P(GL_DebugMessageInsert)},
374     {"glDebugMessageInsertKHR", P(GL_DebugMessageInsertKHR)},
375     {"glDeleteBuffers", P(GL_DeleteBuffers)},
376     {"glDeleteFencesNV", P(GL_DeleteFencesNV)},
377     {"glDeleteFramebuffers", P(GL_DeleteFramebuffers)},
378     {"glDeleteFramebuffersOES", P(GL_DeleteFramebuffersOES)},
379     DESKTOP_ONLY("glDeleteLists", GL_DeleteLists)
380     {"glDeleteMemoryObjectsEXT", P(GL_DeleteMemoryObjectsEXT)},
381     {"glDeletePerfMonitorsAMD", P(GL_DeletePerfMonitorsAMD)},
382     {"glDeleteProgram", P(GL_DeleteProgram)},
383     {"glDeleteProgramPipelines", P(GL_DeleteProgramPipelines)},
384     {"glDeleteProgramPipelinesEXT", P(GL_DeleteProgramPipelinesEXT)},
385     {"glDeleteQueries", P(GL_DeleteQueries)},
386     {"glDeleteQueriesEXT", P(GL_DeleteQueriesEXT)},
387     {"glDeleteRenderbuffers", P(GL_DeleteRenderbuffers)},
388     {"glDeleteRenderbuffersOES", P(GL_DeleteRenderbuffersOES)},
389     {"glDeleteSamplers", P(GL_DeleteSamplers)},
390     {"glDeleteSemaphoresEXT", P(GL_DeleteSemaphoresEXT)},
391     {"glDeleteShader", P(GL_DeleteShader)},
392     {"glDeleteSync", P(GL_DeleteSync)},
393     {"glDeleteTextures", P(GL_DeleteTextures)},
394     {"glDeleteTransformFeedbacks", P(GL_DeleteTransformFeedbacks)},
395     {"glDeleteVertexArrays", P(GL_DeleteVertexArrays)},
396     {"glDeleteVertexArraysOES", P(GL_DeleteVertexArraysOES)},
397     {"glDepthFunc", P(GL_DepthFunc)},
398     {"glDepthMask", P(GL_DepthMask)},
399     DESKTOP_ONLY("glDepthRange", GL_DepthRange)
400     DESKTOP_ONLY("glDepthRangeArrayv", GL_DepthRangeArrayv)
401     DESKTOP_ONLY("glDepthRangeIndexed", GL_DepthRangeIndexed)
402     {"glDepthRangef", P(GL_DepthRangef)},
403     {"glDepthRangex", P(GL_DepthRangex)},
404     {"glDetachShader", P(GL_DetachShader)},
405     {"glDisable", P(GL_Disable)},
406     {"glDisableClientState", P(GL_DisableClientState)},
407     {"glDisableExtensionANGLE", P(GL_DisableExtensionANGLE)},
408     DESKTOP_ONLY("glDisableVertexArrayAttrib", GL_DisableVertexArrayAttrib)
409     {"glDisableVertexAttribArray", P(GL_DisableVertexAttribArray)},
410     {"glDisablei", P(GL_Disablei)},
411     {"glDisableiEXT", P(GL_DisableiEXT)},
412     {"glDisableiOES", P(GL_DisableiOES)},
413     {"glDiscardFramebufferEXT", P(GL_DiscardFramebufferEXT)},
414     {"glDispatchCompute", P(GL_DispatchCompute)},
415     {"glDispatchComputeIndirect", P(GL_DispatchComputeIndirect)},
416     {"glDrawArrays", P(GL_DrawArrays)},
417     {"glDrawArraysIndirect", P(GL_DrawArraysIndirect)},
418     {"glDrawArraysInstanced", P(GL_DrawArraysInstanced)},
419     {"glDrawArraysInstancedANGLE", P(GL_DrawArraysInstancedANGLE)},
420     DESKTOP_ONLY("glDrawArraysInstancedBaseInstance", GL_DrawArraysInstancedBaseInstance)
421     {"glDrawArraysInstancedBaseInstanceANGLE", P(GL_DrawArraysInstancedBaseInstanceANGLE)},
422     {"glDrawArraysInstancedBaseInstanceEXT", P(GL_DrawArraysInstancedBaseInstanceEXT)},
423     {"glDrawArraysInstancedEXT", P(GL_DrawArraysInstancedEXT)},
424     DESKTOP_ONLY("glDrawBuffer", GL_DrawBuffer)
425     {"glDrawBuffers", P(GL_DrawBuffers)},
426     {"glDrawBuffersEXT", P(GL_DrawBuffersEXT)},
427     {"glDrawElements", P(GL_DrawElements)},
428     {"glDrawElementsBaseVertex", P(GL_DrawElementsBaseVertex)},
429     {"glDrawElementsBaseVertexEXT", P(GL_DrawElementsBaseVertexEXT)},
430     {"glDrawElementsBaseVertexOES", P(GL_DrawElementsBaseVertexOES)},
431     {"glDrawElementsIndirect", P(GL_DrawElementsIndirect)},
432     {"glDrawElementsInstanced", P(GL_DrawElementsInstanced)},
433     {"glDrawElementsInstancedANGLE", P(GL_DrawElementsInstancedANGLE)},
434     DESKTOP_ONLY("glDrawElementsInstancedBaseInstance", GL_DrawElementsInstancedBaseInstance)
435     {"glDrawElementsInstancedBaseInstanceEXT", P(GL_DrawElementsInstancedBaseInstanceEXT)},
436     {"glDrawElementsInstancedBaseVertex", P(GL_DrawElementsInstancedBaseVertex)},
437     DESKTOP_ONLY("glDrawElementsInstancedBaseVertexBaseInstance", GL_DrawElementsInstancedBaseVertexBaseInstance)
438     {"glDrawElementsInstancedBaseVertexBaseInstanceANGLE", P(GL_DrawElementsInstancedBaseVertexBaseInstanceANGLE)},
439     {"glDrawElementsInstancedBaseVertexBaseInstanceEXT", P(GL_DrawElementsInstancedBaseVertexBaseInstanceEXT)},
440     {"glDrawElementsInstancedBaseVertexEXT", P(GL_DrawElementsInstancedBaseVertexEXT)},
441     {"glDrawElementsInstancedBaseVertexOES", P(GL_DrawElementsInstancedBaseVertexOES)},
442     {"glDrawElementsInstancedEXT", P(GL_DrawElementsInstancedEXT)},
443     DESKTOP_ONLY("glDrawPixels", GL_DrawPixels)
444     {"glDrawRangeElements", P(GL_DrawRangeElements)},
445     {"glDrawRangeElementsBaseVertex", P(GL_DrawRangeElementsBaseVertex)},
446     {"glDrawRangeElementsBaseVertexEXT", P(GL_DrawRangeElementsBaseVertexEXT)},
447     {"glDrawRangeElementsBaseVertexOES", P(GL_DrawRangeElementsBaseVertexOES)},
448     {"glDrawTexfOES", P(GL_DrawTexfOES)},
449     {"glDrawTexfvOES", P(GL_DrawTexfvOES)},
450     {"glDrawTexiOES", P(GL_DrawTexiOES)},
451     {"glDrawTexivOES", P(GL_DrawTexivOES)},
452     {"glDrawTexsOES", P(GL_DrawTexsOES)},
453     {"glDrawTexsvOES", P(GL_DrawTexsvOES)},
454     {"glDrawTexxOES", P(GL_DrawTexxOES)},
455     {"glDrawTexxvOES", P(GL_DrawTexxvOES)},
456     DESKTOP_ONLY("glDrawTransformFeedback", GL_DrawTransformFeedback)
457     DESKTOP_ONLY("glDrawTransformFeedbackInstanced", GL_DrawTransformFeedbackInstanced)
458     DESKTOP_ONLY("glDrawTransformFeedbackStream", GL_DrawTransformFeedbackStream)
459     DESKTOP_ONLY("glDrawTransformFeedbackStreamInstanced", GL_DrawTransformFeedbackStreamInstanced)
460     {"glEGLImageTargetRenderbufferStorageOES", P(GL_EGLImageTargetRenderbufferStorageOES)},
461     {"glEGLImageTargetTexStorageEXT", P(GL_EGLImageTargetTexStorageEXT)},
462     {"glEGLImageTargetTexture2DOES", P(GL_EGLImageTargetTexture2DOES)},
463     {"glEGLImageTargetTextureStorageEXT", P(GL_EGLImageTargetTextureStorageEXT)},
464     DESKTOP_ONLY("glEdgeFlag", GL_EdgeFlag)
465     DESKTOP_ONLY("glEdgeFlagPointer", GL_EdgeFlagPointer)
466     DESKTOP_ONLY("glEdgeFlagv", GL_EdgeFlagv)
467     {"glEnable", P(GL_Enable)},
468     {"glEnableClientState", P(GL_EnableClientState)},
469     DESKTOP_ONLY("glEnableVertexArrayAttrib", GL_EnableVertexArrayAttrib)
470     {"glEnableVertexAttribArray", P(GL_EnableVertexAttribArray)},
471     {"glEnablei", P(GL_Enablei)},
472     {"glEnableiEXT", P(GL_EnableiEXT)},
473     {"glEnableiOES", P(GL_EnableiOES)},
474     DESKTOP_ONLY("glEnd", GL_End)
475     DESKTOP_ONLY("glEndConditionalRender", GL_EndConditionalRender)
476     DESKTOP_ONLY("glEndList", GL_EndList)
477     {"glEndPerfMonitorAMD", P(GL_EndPerfMonitorAMD)},
478     {"glEndPixelLocalStorageANGLE", P(GL_EndPixelLocalStorageANGLE)},
479     {"glEndQuery", P(GL_EndQuery)},
480     {"glEndQueryEXT", P(GL_EndQueryEXT)},
481     DESKTOP_ONLY("glEndQueryIndexed", GL_EndQueryIndexed)
482     {"glEndTransformFeedback", P(GL_EndTransformFeedback)},
483     DESKTOP_ONLY("glEvalCoord1d", GL_EvalCoord1d)
484     DESKTOP_ONLY("glEvalCoord1dv", GL_EvalCoord1dv)
485     DESKTOP_ONLY("glEvalCoord1f", GL_EvalCoord1f)
486     DESKTOP_ONLY("glEvalCoord1fv", GL_EvalCoord1fv)
487     DESKTOP_ONLY("glEvalCoord2d", GL_EvalCoord2d)
488     DESKTOP_ONLY("glEvalCoord2dv", GL_EvalCoord2dv)
489     DESKTOP_ONLY("glEvalCoord2f", GL_EvalCoord2f)
490     DESKTOP_ONLY("glEvalCoord2fv", GL_EvalCoord2fv)
491     DESKTOP_ONLY("glEvalMesh1", GL_EvalMesh1)
492     DESKTOP_ONLY("glEvalMesh2", GL_EvalMesh2)
493     DESKTOP_ONLY("glEvalPoint1", GL_EvalPoint1)
494     DESKTOP_ONLY("glEvalPoint2", GL_EvalPoint2)
495     DESKTOP_ONLY("glFeedbackBuffer", GL_FeedbackBuffer)
496     {"glFenceSync", P(GL_FenceSync)},
497     {"glFinish", P(GL_Finish)},
498     {"glFinishFenceNV", P(GL_FinishFenceNV)},
499     {"glFlush", P(GL_Flush)},
500     {"glFlushMappedBufferRange", P(GL_FlushMappedBufferRange)},
501     {"glFlushMappedBufferRangeEXT", P(GL_FlushMappedBufferRangeEXT)},
502     DESKTOP_ONLY("glFlushMappedNamedBufferRange", GL_FlushMappedNamedBufferRange)
503     DESKTOP_ONLY("glFogCoordPointer", GL_FogCoordPointer)
504     DESKTOP_ONLY("glFogCoordd", GL_FogCoordd)
505     DESKTOP_ONLY("glFogCoorddv", GL_FogCoorddv)
506     DESKTOP_ONLY("glFogCoordf", GL_FogCoordf)
507     DESKTOP_ONLY("glFogCoordfv", GL_FogCoordfv)
508     {"glFogf", P(GL_Fogf)},
509     {"glFogfv", P(GL_Fogfv)},
510     DESKTOP_ONLY("glFogi", GL_Fogi)
511     DESKTOP_ONLY("glFogiv", GL_Fogiv)
512     {"glFogx", P(GL_Fogx)},
513     {"glFogxv", P(GL_Fogxv)},
514     {"glFramebufferFetchBarrierEXT", P(GL_FramebufferFetchBarrierEXT)},
515     {"glFramebufferMemorylessPixelLocalStorageANGLE", P(GL_FramebufferMemorylessPixelLocalStorageANGLE)},
516     {"glFramebufferParameteri", P(GL_FramebufferParameteri)},
517     {"glFramebufferParameteriMESA", P(GL_FramebufferParameteriMESA)},
518     {"glFramebufferPixelLocalClearValuefvANGLE", P(GL_FramebufferPixelLocalClearValuefvANGLE)},
519     {"glFramebufferPixelLocalClearValueivANGLE", P(GL_FramebufferPixelLocalClearValueivANGLE)},
520     {"glFramebufferPixelLocalClearValueuivANGLE", P(GL_FramebufferPixelLocalClearValueuivANGLE)},
521     {"glFramebufferPixelLocalStorageInterruptANGLE", P(GL_FramebufferPixelLocalStorageInterruptANGLE)},
522     {"glFramebufferPixelLocalStorageRestoreANGLE", P(GL_FramebufferPixelLocalStorageRestoreANGLE)},
523     {"glFramebufferRenderbuffer", P(GL_FramebufferRenderbuffer)},
524     {"glFramebufferRenderbufferOES", P(GL_FramebufferRenderbufferOES)},
525     {"glFramebufferTexture", P(GL_FramebufferTexture)},
526     DESKTOP_ONLY("glFramebufferTexture1D", GL_FramebufferTexture1D)
527     {"glFramebufferTexture2D", P(GL_FramebufferTexture2D)},
528     {"glFramebufferTexture2DMultisampleEXT", P(GL_FramebufferTexture2DMultisampleEXT)},
529     {"glFramebufferTexture2DOES", P(GL_FramebufferTexture2DOES)},
530     DESKTOP_ONLY("glFramebufferTexture3D", GL_FramebufferTexture3D)
531     {"glFramebufferTexture3DOES", P(GL_FramebufferTexture3DOES)},
532     {"glFramebufferTextureEXT", P(GL_FramebufferTextureEXT)},
533     {"glFramebufferTextureLayer", P(GL_FramebufferTextureLayer)},
534     {"glFramebufferTextureMultiviewOVR", P(GL_FramebufferTextureMultiviewOVR)},
535     {"glFramebufferTextureOES", P(GL_FramebufferTextureOES)},
536     {"glFramebufferTexturePixelLocalStorageANGLE", P(GL_FramebufferTexturePixelLocalStorageANGLE)},
537     {"glFrontFace", P(GL_FrontFace)},
538     DESKTOP_ONLY("glFrustum", GL_Frustum)
539     {"glFrustumf", P(GL_Frustumf)},
540     {"glFrustumx", P(GL_Frustumx)},
541     {"glGenBuffers", P(GL_GenBuffers)},
542     {"glGenFencesNV", P(GL_GenFencesNV)},
543     {"glGenFramebuffers", P(GL_GenFramebuffers)},
544     {"glGenFramebuffersOES", P(GL_GenFramebuffersOES)},
545     DESKTOP_ONLY("glGenLists", GL_GenLists)
546     {"glGenPerfMonitorsAMD", P(GL_GenPerfMonitorsAMD)},
547     {"glGenProgramPipelines", P(GL_GenProgramPipelines)},
548     {"glGenProgramPipelinesEXT", P(GL_GenProgramPipelinesEXT)},
549     {"glGenQueries", P(GL_GenQueries)},
550     {"glGenQueriesEXT", P(GL_GenQueriesEXT)},
551     {"glGenRenderbuffers", P(GL_GenRenderbuffers)},
552     {"glGenRenderbuffersOES", P(GL_GenRenderbuffersOES)},
553     {"glGenSamplers", P(GL_GenSamplers)},
554     {"glGenSemaphoresEXT", P(GL_GenSemaphoresEXT)},
555     {"glGenTextures", P(GL_GenTextures)},
556     {"glGenTransformFeedbacks", P(GL_GenTransformFeedbacks)},
557     {"glGenVertexArrays", P(GL_GenVertexArrays)},
558     {"glGenVertexArraysOES", P(GL_GenVertexArraysOES)},
559     {"glGenerateMipmap", P(GL_GenerateMipmap)},
560     {"glGenerateMipmapOES", P(GL_GenerateMipmapOES)},
561     DESKTOP_ONLY("glGenerateTextureMipmap", GL_GenerateTextureMipmap)
562     DESKTOP_ONLY("glGetActiveAtomicCounterBufferiv", GL_GetActiveAtomicCounterBufferiv)
563     {"glGetActiveAttrib", P(GL_GetActiveAttrib)},
564     DESKTOP_ONLY("glGetActiveSubroutineName", GL_GetActiveSubroutineName)
565     DESKTOP_ONLY("glGetActiveSubroutineUniformName", GL_GetActiveSubroutineUniformName)
566     DESKTOP_ONLY("glGetActiveSubroutineUniformiv", GL_GetActiveSubroutineUniformiv)
567     {"glGetActiveUniform", P(GL_GetActiveUniform)},
568     {"glGetActiveUniformBlockName", P(GL_GetActiveUniformBlockName)},
569     {"glGetActiveUniformBlockiv", P(GL_GetActiveUniformBlockiv)},
570     {"glGetActiveUniformBlockivRobustANGLE", P(GL_GetActiveUniformBlockivRobustANGLE)},
571     DESKTOP_ONLY("glGetActiveUniformName", GL_GetActiveUniformName)
572     {"glGetActiveUniformsiv", P(GL_GetActiveUniformsiv)},
573     {"glGetAttachedShaders", P(GL_GetAttachedShaders)},
574     {"glGetAttribLocation", P(GL_GetAttribLocation)},
575     {"glGetBooleani_v", P(GL_GetBooleani_v)},
576     {"glGetBooleani_vRobustANGLE", P(GL_GetBooleani_vRobustANGLE)},
577     {"glGetBooleanv", P(GL_GetBooleanv)},
578     {"glGetBooleanvRobustANGLE", P(GL_GetBooleanvRobustANGLE)},
579     {"glGetBufferParameteri64v", P(GL_GetBufferParameteri64v)},
580     {"glGetBufferParameteri64vRobustANGLE", P(GL_GetBufferParameteri64vRobustANGLE)},
581     {"glGetBufferParameteriv", P(GL_GetBufferParameteriv)},
582     {"glGetBufferParameterivRobustANGLE", P(GL_GetBufferParameterivRobustANGLE)},
583     {"glGetBufferPointerv", P(GL_GetBufferPointerv)},
584     {"glGetBufferPointervOES", P(GL_GetBufferPointervOES)},
585     {"glGetBufferPointervRobustANGLE", P(GL_GetBufferPointervRobustANGLE)},
586     DESKTOP_ONLY("glGetBufferSubData", GL_GetBufferSubData)
587     DESKTOP_ONLY("glGetClipPlane", GL_GetClipPlane)
588     {"glGetClipPlanef", P(GL_GetClipPlanef)},
589     {"glGetClipPlanex", P(GL_GetClipPlanex)},
590     DESKTOP_ONLY("glGetCompressedTexImage", GL_GetCompressedTexImage)
591     {"glGetCompressedTexImageANGLE", P(GL_GetCompressedTexImageANGLE)},
592     DESKTOP_ONLY("glGetCompressedTextureImage", GL_GetCompressedTextureImage)
593     DESKTOP_ONLY("glGetCompressedTextureSubImage", GL_GetCompressedTextureSubImage)
594     {"glGetDebugMessageLog", P(GL_GetDebugMessageLog)},
595     {"glGetDebugMessageLogKHR", P(GL_GetDebugMessageLogKHR)},
596     DESKTOP_ONLY("glGetDoublei_v", GL_GetDoublei_v)
597     DESKTOP_ONLY("glGetDoublev", GL_GetDoublev)
598     {"glGetError", P(GL_GetError)},
599     {"glGetFenceivNV", P(GL_GetFenceivNV)},
600     {"glGetFixedv", P(GL_GetFixedv)},
601     DESKTOP_ONLY("glGetFloati_v", GL_GetFloati_v)
602     {"glGetFloatv", P(GL_GetFloatv)},
603     {"glGetFloatvRobustANGLE", P(GL_GetFloatvRobustANGLE)},
604     DESKTOP_ONLY("glGetFragDataIndex", GL_GetFragDataIndex)
605     {"glGetFragDataIndexEXT", P(GL_GetFragDataIndexEXT)},
606     {"glGetFragDataLocation", P(GL_GetFragDataLocation)},
607     {"glGetFramebufferAttachmentParameteriv", P(GL_GetFramebufferAttachmentParameteriv)},
608     {"glGetFramebufferAttachmentParameterivOES", P(GL_GetFramebufferAttachmentParameterivOES)},
609     {"glGetFramebufferAttachmentParameterivRobustANGLE", P(GL_GetFramebufferAttachmentParameterivRobustANGLE)},
610     {"glGetFramebufferParameteriv", P(GL_GetFramebufferParameteriv)},
611     {"glGetFramebufferParameterivMESA", P(GL_GetFramebufferParameterivMESA)},
612     {"glGetFramebufferParameterivRobustANGLE", P(GL_GetFramebufferParameterivRobustANGLE)},
613     {"glGetFramebufferPixelLocalStorageParameterfvANGLE", P(GL_GetFramebufferPixelLocalStorageParameterfvANGLE)},
614     {"glGetFramebufferPixelLocalStorageParameterfvRobustANGLE", P(GL_GetFramebufferPixelLocalStorageParameterfvRobustANGLE)},
615     {"glGetFramebufferPixelLocalStorageParameterivANGLE", P(GL_GetFramebufferPixelLocalStorageParameterivANGLE)},
616     {"glGetFramebufferPixelLocalStorageParameterivRobustANGLE", P(GL_GetFramebufferPixelLocalStorageParameterivRobustANGLE)},
617     {"glGetGraphicsResetStatus", P(GL_GetGraphicsResetStatus)},
618     {"glGetGraphicsResetStatusEXT", P(GL_GetGraphicsResetStatusEXT)},
619     {"glGetInteger64i_v", P(GL_GetInteger64i_v)},
620     {"glGetInteger64i_vRobustANGLE", P(GL_GetInteger64i_vRobustANGLE)},
621     {"glGetInteger64v", P(GL_GetInteger64v)},
622     {"glGetInteger64vEXT", P(GL_GetInteger64vEXT)},
623     {"glGetInteger64vRobustANGLE", P(GL_GetInteger64vRobustANGLE)},
624     {"glGetIntegeri_v", P(GL_GetIntegeri_v)},
625     {"glGetIntegeri_vRobustANGLE", P(GL_GetIntegeri_vRobustANGLE)},
626     {"glGetIntegerv", P(GL_GetIntegerv)},
627     {"glGetIntegervRobustANGLE", P(GL_GetIntegervRobustANGLE)},
628     DESKTOP_ONLY("glGetInternalformati64v", GL_GetInternalformati64v)
629     {"glGetInternalformativ", P(GL_GetInternalformativ)},
630     {"glGetInternalformativRobustANGLE", P(GL_GetInternalformativRobustANGLE)},
631     {"glGetLightfv", P(GL_GetLightfv)},
632     DESKTOP_ONLY("glGetLightiv", GL_GetLightiv)
633     {"glGetLightxv", P(GL_GetLightxv)},
634     DESKTOP_ONLY("glGetMapdv", GL_GetMapdv)
635     DESKTOP_ONLY("glGetMapfv", GL_GetMapfv)
636     DESKTOP_ONLY("glGetMapiv", GL_GetMapiv)
637     {"glGetMaterialfv", P(GL_GetMaterialfv)},
638     DESKTOP_ONLY("glGetMaterialiv", GL_GetMaterialiv)
639     {"glGetMaterialxv", P(GL_GetMaterialxv)},
640     {"glGetMemoryObjectParameterivEXT", P(GL_GetMemoryObjectParameterivEXT)},
641     {"glGetMultisamplefv", P(GL_GetMultisamplefv)},
642     {"glGetMultisamplefvANGLE", P(GL_GetMultisamplefvANGLE)},
643     {"glGetMultisamplefvRobustANGLE", P(GL_GetMultisamplefvRobustANGLE)},
644     DESKTOP_ONLY("glGetNamedBufferParameteri64v", GL_GetNamedBufferParameteri64v)
645     DESKTOP_ONLY("glGetNamedBufferParameteriv", GL_GetNamedBufferParameteriv)
646     DESKTOP_ONLY("glGetNamedBufferPointerv", GL_GetNamedBufferPointerv)
647     DESKTOP_ONLY("glGetNamedBufferSubData", GL_GetNamedBufferSubData)
648     DESKTOP_ONLY("glGetNamedFramebufferAttachmentParameteriv", GL_GetNamedFramebufferAttachmentParameteriv)
649     DESKTOP_ONLY("glGetNamedFramebufferParameteriv", GL_GetNamedFramebufferParameteriv)
650     DESKTOP_ONLY("glGetNamedRenderbufferParameteriv", GL_GetNamedRenderbufferParameteriv)
651     {"glGetObjectLabel", P(GL_GetObjectLabel)},
652     {"glGetObjectLabelEXT", P(GL_GetObjectLabelEXT)},
653     {"glGetObjectLabelKHR", P(GL_GetObjectLabelKHR)},
654     {"glGetObjectPtrLabel", P(GL_GetObjectPtrLabel)},
655     {"glGetObjectPtrLabelKHR", P(GL_GetObjectPtrLabelKHR)},
656     {"glGetPerfMonitorCounterDataAMD", P(GL_GetPerfMonitorCounterDataAMD)},
657     {"glGetPerfMonitorCounterInfoAMD", P(GL_GetPerfMonitorCounterInfoAMD)},
658     {"glGetPerfMonitorCounterStringAMD", P(GL_GetPerfMonitorCounterStringAMD)},
659     {"glGetPerfMonitorCountersAMD", P(GL_GetPerfMonitorCountersAMD)},
660     {"glGetPerfMonitorGroupStringAMD", P(GL_GetPerfMonitorGroupStringAMD)},
661     {"glGetPerfMonitorGroupsAMD", P(GL_GetPerfMonitorGroupsAMD)},
662     DESKTOP_ONLY("glGetPixelMapfv", GL_GetPixelMapfv)
663     DESKTOP_ONLY("glGetPixelMapuiv", GL_GetPixelMapuiv)
664     DESKTOP_ONLY("glGetPixelMapusv", GL_GetPixelMapusv)
665     {"glGetPointerv", P(GL_GetPointerv)},
666     {"glGetPointervKHR", P(GL_GetPointervKHR)},
667     {"glGetPointervRobustANGLERobustANGLE", P(GL_GetPointervRobustANGLERobustANGLE)},
668     DESKTOP_ONLY("glGetPolygonStipple", GL_GetPolygonStipple)
669     {"glGetProgramBinary", P(GL_GetProgramBinary)},
670     {"glGetProgramBinaryOES", P(GL_GetProgramBinaryOES)},
671     {"glGetProgramInfoLog", P(GL_GetProgramInfoLog)},
672     {"glGetProgramInterfaceiv", P(GL_GetProgramInterfaceiv)},
673     {"glGetProgramInterfaceivRobustANGLE", P(GL_GetProgramInterfaceivRobustANGLE)},
674     {"glGetProgramPipelineInfoLog", P(GL_GetProgramPipelineInfoLog)},
675     {"glGetProgramPipelineInfoLogEXT", P(GL_GetProgramPipelineInfoLogEXT)},
676     {"glGetProgramPipelineiv", P(GL_GetProgramPipelineiv)},
677     {"glGetProgramPipelineivEXT", P(GL_GetProgramPipelineivEXT)},
678     {"glGetProgramResourceIndex", P(GL_GetProgramResourceIndex)},
679     {"glGetProgramResourceLocation", P(GL_GetProgramResourceLocation)},
680     DESKTOP_ONLY("glGetProgramResourceLocationIndex", GL_GetProgramResourceLocationIndex)
681     {"glGetProgramResourceLocationIndexEXT", P(GL_GetProgramResourceLocationIndexEXT)},
682     {"glGetProgramResourceName", P(GL_GetProgramResourceName)},
683     {"glGetProgramResourceiv", P(GL_GetProgramResourceiv)},
684     DESKTOP_ONLY("glGetProgramStageiv", GL_GetProgramStageiv)
685     {"glGetProgramiv", P(GL_GetProgramiv)},
686     {"glGetProgramivRobustANGLE", P(GL_GetProgramivRobustANGLE)},
687     DESKTOP_ONLY("glGetQueryBufferObjecti64v", GL_GetQueryBufferObjecti64v)
688     DESKTOP_ONLY("glGetQueryBufferObjectiv", GL_GetQueryBufferObjectiv)
689     DESKTOP_ONLY("glGetQueryBufferObjectui64v", GL_GetQueryBufferObjectui64v)
690     DESKTOP_ONLY("glGetQueryBufferObjectuiv", GL_GetQueryBufferObjectuiv)
691     DESKTOP_ONLY("glGetQueryIndexediv", GL_GetQueryIndexediv)
692     DESKTOP_ONLY("glGetQueryObjecti64v", GL_GetQueryObjecti64v)
693     {"glGetQueryObjecti64vEXT", P(GL_GetQueryObjecti64vEXT)},
694     {"glGetQueryObjecti64vRobustANGLE", P(GL_GetQueryObjecti64vRobustANGLE)},
695     DESKTOP_ONLY("glGetQueryObjectiv", GL_GetQueryObjectiv)
696     {"glGetQueryObjectivEXT", P(GL_GetQueryObjectivEXT)},
697     {"glGetQueryObjectivRobustANGLE", P(GL_GetQueryObjectivRobustANGLE)},
698     DESKTOP_ONLY("glGetQueryObjectui64v", GL_GetQueryObjectui64v)
699     {"glGetQueryObjectui64vEXT", P(GL_GetQueryObjectui64vEXT)},
700     {"glGetQueryObjectui64vRobustANGLE", P(GL_GetQueryObjectui64vRobustANGLE)},
701     {"glGetQueryObjectuiv", P(GL_GetQueryObjectuiv)},
702     {"glGetQueryObjectuivEXT", P(GL_GetQueryObjectuivEXT)},
703     {"glGetQueryObjectuivRobustANGLE", P(GL_GetQueryObjectuivRobustANGLE)},
704     {"glGetQueryiv", P(GL_GetQueryiv)},
705     {"glGetQueryivEXT", P(GL_GetQueryivEXT)},
706     {"glGetQueryivRobustANGLE", P(GL_GetQueryivRobustANGLE)},
707     {"glGetRenderbufferImageANGLE", P(GL_GetRenderbufferImageANGLE)},
708     {"glGetRenderbufferParameteriv", P(GL_GetRenderbufferParameteriv)},
709     {"glGetRenderbufferParameterivOES", P(GL_GetRenderbufferParameterivOES)},
710     {"glGetRenderbufferParameterivRobustANGLE", P(GL_GetRenderbufferParameterivRobustANGLE)},
711     {"glGetSamplerParameterIiv", P(GL_GetSamplerParameterIiv)},
712     {"glGetSamplerParameterIivEXT", P(GL_GetSamplerParameterIivEXT)},
713     {"glGetSamplerParameterIivOES", P(GL_GetSamplerParameterIivOES)},
714     {"glGetSamplerParameterIivRobustANGLE", P(GL_GetSamplerParameterIivRobustANGLE)},
715     {"glGetSamplerParameterIuiv", P(GL_GetSamplerParameterIuiv)},
716     {"glGetSamplerParameterIuivEXT", P(GL_GetSamplerParameterIuivEXT)},
717     {"glGetSamplerParameterIuivOES", P(GL_GetSamplerParameterIuivOES)},
718     {"glGetSamplerParameterIuivRobustANGLE", P(GL_GetSamplerParameterIuivRobustANGLE)},
719     {"glGetSamplerParameterfv", P(GL_GetSamplerParameterfv)},
720     {"glGetSamplerParameterfvRobustANGLE", P(GL_GetSamplerParameterfvRobustANGLE)},
721     {"glGetSamplerParameteriv", P(GL_GetSamplerParameteriv)},
722     {"glGetSamplerParameterivRobustANGLE", P(GL_GetSamplerParameterivRobustANGLE)},
723     {"glGetSemaphoreParameterui64vEXT", P(GL_GetSemaphoreParameterui64vEXT)},
724     {"glGetShaderInfoLog", P(GL_GetShaderInfoLog)},
725     {"glGetShaderPrecisionFormat", P(GL_GetShaderPrecisionFormat)},
726     {"glGetShaderSource", P(GL_GetShaderSource)},
727     {"glGetShaderiv", P(GL_GetShaderiv)},
728     {"glGetShaderivRobustANGLE", P(GL_GetShaderivRobustANGLE)},
729     {"glGetString", P(GL_GetString)},
730     {"glGetStringi", P(GL_GetStringi)},
731     DESKTOP_ONLY("glGetSubroutineIndex", GL_GetSubroutineIndex)
732     DESKTOP_ONLY("glGetSubroutineUniformLocation", GL_GetSubroutineUniformLocation)
733     {"glGetSynciv", P(GL_GetSynciv)},
734     {"glGetTexEnvfv", P(GL_GetTexEnvfv)},
735     {"glGetTexEnviv", P(GL_GetTexEnviv)},
736     {"glGetTexEnvxv", P(GL_GetTexEnvxv)},
737     DESKTOP_ONLY("glGetTexGendv", GL_GetTexGendv)
738     DESKTOP_ONLY("glGetTexGenfv", GL_GetTexGenfv)
739     {"glGetTexGenfvOES", P(GL_GetTexGenfvOES)},
740     DESKTOP_ONLY("glGetTexGeniv", GL_GetTexGeniv)
741     {"glGetTexGenivOES", P(GL_GetTexGenivOES)},
742     {"glGetTexGenxvOES", P(GL_GetTexGenxvOES)},
743     DESKTOP_ONLY("glGetTexImage", GL_GetTexImage)
744     {"glGetTexImageANGLE", P(GL_GetTexImageANGLE)},
745     {"glGetTexLevelParameterfv", P(GL_GetTexLevelParameterfv)},
746     {"glGetTexLevelParameterfvANGLE", P(GL_GetTexLevelParameterfvANGLE)},
747     {"glGetTexLevelParameterfvRobustANGLE", P(GL_GetTexLevelParameterfvRobustANGLE)},
748     {"glGetTexLevelParameteriv", P(GL_GetTexLevelParameteriv)},
749     {"glGetTexLevelParameterivANGLE", P(GL_GetTexLevelParameterivANGLE)},
750     {"glGetTexLevelParameterivRobustANGLE", P(GL_GetTexLevelParameterivRobustANGLE)},
751     {"glGetTexParameterIiv", P(GL_GetTexParameterIiv)},
752     {"glGetTexParameterIivEXT", P(GL_GetTexParameterIivEXT)},
753     {"glGetTexParameterIivOES", P(GL_GetTexParameterIivOES)},
754     {"glGetTexParameterIivRobustANGLE", P(GL_GetTexParameterIivRobustANGLE)},
755     {"glGetTexParameterIuiv", P(GL_GetTexParameterIuiv)},
756     {"glGetTexParameterIuivEXT", P(GL_GetTexParameterIuivEXT)},
757     {"glGetTexParameterIuivOES", P(GL_GetTexParameterIuivOES)},
758     {"glGetTexParameterIuivRobustANGLE", P(GL_GetTexParameterIuivRobustANGLE)},
759     {"glGetTexParameterfv", P(GL_GetTexParameterfv)},
760     {"glGetTexParameterfvRobustANGLE", P(GL_GetTexParameterfvRobustANGLE)},
761     {"glGetTexParameteriv", P(GL_GetTexParameteriv)},
762     {"glGetTexParameterivRobustANGLE", P(GL_GetTexParameterivRobustANGLE)},
763     {"glGetTexParameterxv", P(GL_GetTexParameterxv)},
764     DESKTOP_ONLY("glGetTextureImage", GL_GetTextureImage)
765     DESKTOP_ONLY("glGetTextureLevelParameterfv", GL_GetTextureLevelParameterfv)
766     DESKTOP_ONLY("glGetTextureLevelParameteriv", GL_GetTextureLevelParameteriv)
767     DESKTOP_ONLY("glGetTextureParameterIiv", GL_GetTextureParameterIiv)
768     DESKTOP_ONLY("glGetTextureParameterIuiv", GL_GetTextureParameterIuiv)
769     DESKTOP_ONLY("glGetTextureParameterfv", GL_GetTextureParameterfv)
770     DESKTOP_ONLY("glGetTextureParameteriv", GL_GetTextureParameteriv)
771     DESKTOP_ONLY("glGetTextureSubImage", GL_GetTextureSubImage)
772     {"glGetTransformFeedbackVarying", P(GL_GetTransformFeedbackVarying)},
773     DESKTOP_ONLY("glGetTransformFeedbacki64_v", GL_GetTransformFeedbacki64_v)
774     DESKTOP_ONLY("glGetTransformFeedbacki_v", GL_GetTransformFeedbacki_v)
775     DESKTOP_ONLY("glGetTransformFeedbackiv", GL_GetTransformFeedbackiv)
776     {"glGetTranslatedShaderSourceANGLE", P(GL_GetTranslatedShaderSourceANGLE)},
777     {"glGetUniformBlockIndex", P(GL_GetUniformBlockIndex)},
778     {"glGetUniformIndices", P(GL_GetUniformIndices)},
779     {"glGetUniformLocation", P(GL_GetUniformLocation)},
780     DESKTOP_ONLY("glGetUniformSubroutineuiv", GL_GetUniformSubroutineuiv)
781     DESKTOP_ONLY("glGetUniformdv", GL_GetUniformdv)
782     {"glGetUniformfv", P(GL_GetUniformfv)},
783     {"glGetUniformfvRobustANGLE", P(GL_GetUniformfvRobustANGLE)},
784     {"glGetUniformiv", P(GL_GetUniformiv)},
785     {"glGetUniformivRobustANGLE", P(GL_GetUniformivRobustANGLE)},
786     {"glGetUniformuiv", P(GL_GetUniformuiv)},
787     {"glGetUniformuivRobustANGLE", P(GL_GetUniformuivRobustANGLE)},
788     {"glGetUnsignedBytei_vEXT", P(GL_GetUnsignedBytei_vEXT)},
789     {"glGetUnsignedBytevEXT", P(GL_GetUnsignedBytevEXT)},
790     DESKTOP_ONLY("glGetVertexArrayIndexed64iv", GL_GetVertexArrayIndexed64iv)
791     DESKTOP_ONLY("glGetVertexArrayIndexediv", GL_GetVertexArrayIndexediv)
792     DESKTOP_ONLY("glGetVertexArrayiv", GL_GetVertexArrayiv)
793     {"glGetVertexAttribIiv", P(GL_GetVertexAttribIiv)},
794     {"glGetVertexAttribIivRobustANGLE", P(GL_GetVertexAttribIivRobustANGLE)},
795     {"glGetVertexAttribIuiv", P(GL_GetVertexAttribIuiv)},
796     {"glGetVertexAttribIuivRobustANGLE", P(GL_GetVertexAttribIuivRobustANGLE)},
797     DESKTOP_ONLY("glGetVertexAttribLdv", GL_GetVertexAttribLdv)
798     {"glGetVertexAttribPointerv", P(GL_GetVertexAttribPointerv)},
799     {"glGetVertexAttribPointervRobustANGLE", P(GL_GetVertexAttribPointervRobustANGLE)},
800     DESKTOP_ONLY("glGetVertexAttribdv", GL_GetVertexAttribdv)
801     {"glGetVertexAttribfv", P(GL_GetVertexAttribfv)},
802     {"glGetVertexAttribfvRobustANGLE", P(GL_GetVertexAttribfvRobustANGLE)},
803     {"glGetVertexAttribiv", P(GL_GetVertexAttribiv)},
804     {"glGetVertexAttribivRobustANGLE", P(GL_GetVertexAttribivRobustANGLE)},
805     DESKTOP_ONLY("glGetnColorTable", GL_GetnColorTable)
806     DESKTOP_ONLY("glGetnCompressedTexImage", GL_GetnCompressedTexImage)
807     DESKTOP_ONLY("glGetnConvolutionFilter", GL_GetnConvolutionFilter)
808     DESKTOP_ONLY("glGetnHistogram", GL_GetnHistogram)
809     DESKTOP_ONLY("glGetnMapdv", GL_GetnMapdv)
810     DESKTOP_ONLY("glGetnMapfv", GL_GetnMapfv)
811     DESKTOP_ONLY("glGetnMapiv", GL_GetnMapiv)
812     DESKTOP_ONLY("glGetnMinmax", GL_GetnMinmax)
813     DESKTOP_ONLY("glGetnPixelMapfv", GL_GetnPixelMapfv)
814     DESKTOP_ONLY("glGetnPixelMapuiv", GL_GetnPixelMapuiv)
815     DESKTOP_ONLY("glGetnPixelMapusv", GL_GetnPixelMapusv)
816     DESKTOP_ONLY("glGetnPolygonStipple", GL_GetnPolygonStipple)
817     DESKTOP_ONLY("glGetnSeparableFilter", GL_GetnSeparableFilter)
818     DESKTOP_ONLY("glGetnTexImage", GL_GetnTexImage)
819     DESKTOP_ONLY("glGetnUniformdv", GL_GetnUniformdv)
820     {"glGetnUniformfv", P(GL_GetnUniformfv)},
821     {"glGetnUniformfvEXT", P(GL_GetnUniformfvEXT)},
822     {"glGetnUniformfvRobustANGLE", P(GL_GetnUniformfvRobustANGLE)},
823     {"glGetnUniformiv", P(GL_GetnUniformiv)},
824     {"glGetnUniformivEXT", P(GL_GetnUniformivEXT)},
825     {"glGetnUniformivRobustANGLE", P(GL_GetnUniformivRobustANGLE)},
826     {"glGetnUniformuiv", P(GL_GetnUniformuiv)},
827     {"glGetnUniformuivRobustANGLE", P(GL_GetnUniformuivRobustANGLE)},
828     {"glHint", P(GL_Hint)},
829     {"glImportMemoryFdEXT", P(GL_ImportMemoryFdEXT)},
830     {"glImportMemoryZirconHandleANGLE", P(GL_ImportMemoryZirconHandleANGLE)},
831     {"glImportSemaphoreFdEXT", P(GL_ImportSemaphoreFdEXT)},
832     {"glImportSemaphoreZirconHandleANGLE", P(GL_ImportSemaphoreZirconHandleANGLE)},
833     DESKTOP_ONLY("glIndexMask", GL_IndexMask)
834     DESKTOP_ONLY("glIndexPointer", GL_IndexPointer)
835     DESKTOP_ONLY("glIndexd", GL_Indexd)
836     DESKTOP_ONLY("glIndexdv", GL_Indexdv)
837     DESKTOP_ONLY("glIndexf", GL_Indexf)
838     DESKTOP_ONLY("glIndexfv", GL_Indexfv)
839     DESKTOP_ONLY("glIndexi", GL_Indexi)
840     DESKTOP_ONLY("glIndexiv", GL_Indexiv)
841     DESKTOP_ONLY("glIndexs", GL_Indexs)
842     DESKTOP_ONLY("glIndexsv", GL_Indexsv)
843     DESKTOP_ONLY("glIndexub", GL_Indexub)
844     DESKTOP_ONLY("glIndexubv", GL_Indexubv)
845     DESKTOP_ONLY("glInitNames", GL_InitNames)
846     {"glInsertEventMarkerEXT", P(GL_InsertEventMarkerEXT)},
847     DESKTOP_ONLY("glInterleavedArrays", GL_InterleavedArrays)
848     DESKTOP_ONLY("glInvalidateBufferData", GL_InvalidateBufferData)
849     DESKTOP_ONLY("glInvalidateBufferSubData", GL_InvalidateBufferSubData)
850     {"glInvalidateFramebuffer", P(GL_InvalidateFramebuffer)},
851     DESKTOP_ONLY("glInvalidateNamedFramebufferData", GL_InvalidateNamedFramebufferData)
852     DESKTOP_ONLY("glInvalidateNamedFramebufferSubData", GL_InvalidateNamedFramebufferSubData)
853     {"glInvalidateSubFramebuffer", P(GL_InvalidateSubFramebuffer)},
854     DESKTOP_ONLY("glInvalidateTexImage", GL_InvalidateTexImage)
855     DESKTOP_ONLY("glInvalidateTexSubImage", GL_InvalidateTexSubImage)
856     {"glInvalidateTextureANGLE", P(GL_InvalidateTextureANGLE)},
857     {"glIsBuffer", P(GL_IsBuffer)},
858     {"glIsEnabled", P(GL_IsEnabled)},
859     {"glIsEnabledi", P(GL_IsEnabledi)},
860     {"glIsEnablediEXT", P(GL_IsEnablediEXT)},
861     {"glIsEnablediOES", P(GL_IsEnablediOES)},
862     {"glIsFenceNV", P(GL_IsFenceNV)},
863     {"glIsFramebuffer", P(GL_IsFramebuffer)},
864     {"glIsFramebufferOES", P(GL_IsFramebufferOES)},
865     DESKTOP_ONLY("glIsList", GL_IsList)
866     {"glIsMemoryObjectEXT", P(GL_IsMemoryObjectEXT)},
867     {"glIsProgram", P(GL_IsProgram)},
868     {"glIsProgramPipeline", P(GL_IsProgramPipeline)},
869     {"glIsProgramPipelineEXT", P(GL_IsProgramPipelineEXT)},
870     {"glIsQuery", P(GL_IsQuery)},
871     {"glIsQueryEXT", P(GL_IsQueryEXT)},
872     {"glIsRenderbuffer", P(GL_IsRenderbuffer)},
873     {"glIsRenderbufferOES", P(GL_IsRenderbufferOES)},
874     {"glIsSampler", P(GL_IsSampler)},
875     {"glIsSemaphoreEXT", P(GL_IsSemaphoreEXT)},
876     {"glIsShader", P(GL_IsShader)},
877     {"glIsSync", P(GL_IsSync)},
878     {"glIsTexture", P(GL_IsTexture)},
879     {"glIsTransformFeedback", P(GL_IsTransformFeedback)},
880     {"glIsVertexArray", P(GL_IsVertexArray)},
881     {"glIsVertexArrayOES", P(GL_IsVertexArrayOES)},
882     {"glLabelObjectEXT", P(GL_LabelObjectEXT)},
883     {"glLightModelf", P(GL_LightModelf)},
884     {"glLightModelfv", P(GL_LightModelfv)},
885     DESKTOP_ONLY("glLightModeli", GL_LightModeli)
886     DESKTOP_ONLY("glLightModeliv", GL_LightModeliv)
887     {"glLightModelx", P(GL_LightModelx)},
888     {"glLightModelxv", P(GL_LightModelxv)},
889     {"glLightf", P(GL_Lightf)},
890     {"glLightfv", P(GL_Lightfv)},
891     DESKTOP_ONLY("glLighti", GL_Lighti)
892     DESKTOP_ONLY("glLightiv", GL_Lightiv)
893     {"glLightx", P(GL_Lightx)},
894     {"glLightxv", P(GL_Lightxv)},
895     DESKTOP_ONLY("glLineStipple", GL_LineStipple)
896     {"glLineWidth", P(GL_LineWidth)},
897     {"glLineWidthx", P(GL_LineWidthx)},
898     {"glLinkProgram", P(GL_LinkProgram)},
899     DESKTOP_ONLY("glListBase", GL_ListBase)
900     {"glLoadIdentity", P(GL_LoadIdentity)},
901     DESKTOP_ONLY("glLoadMatrixd", GL_LoadMatrixd)
902     {"glLoadMatrixf", P(GL_LoadMatrixf)},
903     {"glLoadMatrixx", P(GL_LoadMatrixx)},
904     DESKTOP_ONLY("glLoadName", GL_LoadName)
905     {"glLoadPaletteFromModelViewMatrixOES", P(GL_LoadPaletteFromModelViewMatrixOES)},
906     DESKTOP_ONLY("glLoadTransposeMatrixd", GL_LoadTransposeMatrixd)
907     DESKTOP_ONLY("glLoadTransposeMatrixf", GL_LoadTransposeMatrixf)
908     {"glLogicOp", P(GL_LogicOp)},
909     {"glLogicOpANGLE", P(GL_LogicOpANGLE)},
910     {"glLoseContextCHROMIUM", P(GL_LoseContextCHROMIUM)},
911     DESKTOP_ONLY("glMap1d", GL_Map1d)
912     DESKTOP_ONLY("glMap1f", GL_Map1f)
913     DESKTOP_ONLY("glMap2d", GL_Map2d)
914     DESKTOP_ONLY("glMap2f", GL_Map2f)
915     DESKTOP_ONLY("glMapBuffer", GL_MapBuffer)
916     {"glMapBufferOES", P(GL_MapBufferOES)},
917     {"glMapBufferRange", P(GL_MapBufferRange)},
918     {"glMapBufferRangeEXT", P(GL_MapBufferRangeEXT)},
919     DESKTOP_ONLY("glMapGrid1d", GL_MapGrid1d)
920     DESKTOP_ONLY("glMapGrid1f", GL_MapGrid1f)
921     DESKTOP_ONLY("glMapGrid2d", GL_MapGrid2d)
922     DESKTOP_ONLY("glMapGrid2f", GL_MapGrid2f)
923     DESKTOP_ONLY("glMapNamedBuffer", GL_MapNamedBuffer)
924     DESKTOP_ONLY("glMapNamedBufferRange", GL_MapNamedBufferRange)
925     {"glMaterialf", P(GL_Materialf)},
926     {"glMaterialfv", P(GL_Materialfv)},
927     DESKTOP_ONLY("glMateriali", GL_Materiali)
928     DESKTOP_ONLY("glMaterialiv", GL_Materialiv)
929     {"glMaterialx", P(GL_Materialx)},
930     {"glMaterialxv", P(GL_Materialxv)},
931     {"glMatrixIndexPointerOES", P(GL_MatrixIndexPointerOES)},
932     {"glMatrixMode", P(GL_MatrixMode)},
933     {"glMaxShaderCompilerThreadsKHR", P(GL_MaxShaderCompilerThreadsKHR)},
934     {"glMemoryBarrier", P(GL_MemoryBarrier)},
935     {"glMemoryBarrierByRegion", P(GL_MemoryBarrierByRegion)},
936     {"glMemoryObjectParameterivEXT", P(GL_MemoryObjectParameterivEXT)},
937     {"glMinSampleShading", P(GL_MinSampleShading)},
938     {"glMinSampleShadingOES", P(GL_MinSampleShadingOES)},
939     DESKTOP_ONLY("glMultMatrixd", GL_MultMatrixd)
940     {"glMultMatrixf", P(GL_MultMatrixf)},
941     {"glMultMatrixx", P(GL_MultMatrixx)},
942     DESKTOP_ONLY("glMultTransposeMatrixd", GL_MultTransposeMatrixd)
943     DESKTOP_ONLY("glMultTransposeMatrixf", GL_MultTransposeMatrixf)
944     DESKTOP_ONLY("glMultiDrawArrays", GL_MultiDrawArrays)
945     {"glMultiDrawArraysANGLE", P(GL_MultiDrawArraysANGLE)},
946     DESKTOP_ONLY("glMultiDrawArraysIndirect", GL_MultiDrawArraysIndirect)
947     DESKTOP_ONLY("glMultiDrawArraysIndirectCount", GL_MultiDrawArraysIndirectCount)
948     {"glMultiDrawArraysIndirectEXT", P(GL_MultiDrawArraysIndirectEXT)},
949     {"glMultiDrawArraysInstancedANGLE", P(GL_MultiDrawArraysInstancedANGLE)},
950     {"glMultiDrawArraysInstancedBaseInstanceANGLE", P(GL_MultiDrawArraysInstancedBaseInstanceANGLE)},
951     DESKTOP_ONLY("glMultiDrawElements", GL_MultiDrawElements)
952     {"glMultiDrawElementsANGLE", P(GL_MultiDrawElementsANGLE)},
953     DESKTOP_ONLY("glMultiDrawElementsBaseVertex", GL_MultiDrawElementsBaseVertex)
954     {"glMultiDrawElementsBaseVertexEXT", P(GL_MultiDrawElementsBaseVertexEXT)},
955     DESKTOP_ONLY("glMultiDrawElementsIndirect", GL_MultiDrawElementsIndirect)
956     DESKTOP_ONLY("glMultiDrawElementsIndirectCount", GL_MultiDrawElementsIndirectCount)
957     {"glMultiDrawElementsIndirectEXT", P(GL_MultiDrawElementsIndirectEXT)},
958     {"glMultiDrawElementsInstancedANGLE", P(GL_MultiDrawElementsInstancedANGLE)},
959     {"glMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE", P(GL_MultiDrawElementsInstancedBaseVertexBaseInstanceANGLE)},
960     DESKTOP_ONLY("glMultiTexCoord1d", GL_MultiTexCoord1d)
961     DESKTOP_ONLY("glMultiTexCoord1dv", GL_MultiTexCoord1dv)
962     DESKTOP_ONLY("glMultiTexCoord1f", GL_MultiTexCoord1f)
963     DESKTOP_ONLY("glMultiTexCoord1fv", GL_MultiTexCoord1fv)
964     DESKTOP_ONLY("glMultiTexCoord1i", GL_MultiTexCoord1i)
965     DESKTOP_ONLY("glMultiTexCoord1iv", GL_MultiTexCoord1iv)
966     DESKTOP_ONLY("glMultiTexCoord1s", GL_MultiTexCoord1s)
967     DESKTOP_ONLY("glMultiTexCoord1sv", GL_MultiTexCoord1sv)
968     DESKTOP_ONLY("glMultiTexCoord2d", GL_MultiTexCoord2d)
969     DESKTOP_ONLY("glMultiTexCoord2dv", GL_MultiTexCoord2dv)
970     DESKTOP_ONLY("glMultiTexCoord2f", GL_MultiTexCoord2f)
971     DESKTOP_ONLY("glMultiTexCoord2fv", GL_MultiTexCoord2fv)
972     DESKTOP_ONLY("glMultiTexCoord2i", GL_MultiTexCoord2i)
973     DESKTOP_ONLY("glMultiTexCoord2iv", GL_MultiTexCoord2iv)
974     DESKTOP_ONLY("glMultiTexCoord2s", GL_MultiTexCoord2s)
975     DESKTOP_ONLY("glMultiTexCoord2sv", GL_MultiTexCoord2sv)
976     DESKTOP_ONLY("glMultiTexCoord3d", GL_MultiTexCoord3d)
977     DESKTOP_ONLY("glMultiTexCoord3dv", GL_MultiTexCoord3dv)
978     DESKTOP_ONLY("glMultiTexCoord3f", GL_MultiTexCoord3f)
979     DESKTOP_ONLY("glMultiTexCoord3fv", GL_MultiTexCoord3fv)
980     DESKTOP_ONLY("glMultiTexCoord3i", GL_MultiTexCoord3i)
981     DESKTOP_ONLY("glMultiTexCoord3iv", GL_MultiTexCoord3iv)
982     DESKTOP_ONLY("glMultiTexCoord3s", GL_MultiTexCoord3s)
983     DESKTOP_ONLY("glMultiTexCoord3sv", GL_MultiTexCoord3sv)
984     DESKTOP_ONLY("glMultiTexCoord4d", GL_MultiTexCoord4d)
985     DESKTOP_ONLY("glMultiTexCoord4dv", GL_MultiTexCoord4dv)
986     {"glMultiTexCoord4f", P(GL_MultiTexCoord4f)},
987     DESKTOP_ONLY("glMultiTexCoord4fv", GL_MultiTexCoord4fv)
988     DESKTOP_ONLY("glMultiTexCoord4i", GL_MultiTexCoord4i)
989     DESKTOP_ONLY("glMultiTexCoord4iv", GL_MultiTexCoord4iv)
990     DESKTOP_ONLY("glMultiTexCoord4s", GL_MultiTexCoord4s)
991     DESKTOP_ONLY("glMultiTexCoord4sv", GL_MultiTexCoord4sv)
992     {"glMultiTexCoord4x", P(GL_MultiTexCoord4x)},
993     DESKTOP_ONLY("glMultiTexCoordP1ui", GL_MultiTexCoordP1ui)
994     DESKTOP_ONLY("glMultiTexCoordP1uiv", GL_MultiTexCoordP1uiv)
995     DESKTOP_ONLY("glMultiTexCoordP2ui", GL_MultiTexCoordP2ui)
996     DESKTOP_ONLY("glMultiTexCoordP2uiv", GL_MultiTexCoordP2uiv)
997     DESKTOP_ONLY("glMultiTexCoordP3ui", GL_MultiTexCoordP3ui)
998     DESKTOP_ONLY("glMultiTexCoordP3uiv", GL_MultiTexCoordP3uiv)
999     DESKTOP_ONLY("glMultiTexCoordP4ui", GL_MultiTexCoordP4ui)
1000     DESKTOP_ONLY("glMultiTexCoordP4uiv", GL_MultiTexCoordP4uiv)
1001     DESKTOP_ONLY("glNamedBufferData", GL_NamedBufferData)
1002     DESKTOP_ONLY("glNamedBufferStorage", GL_NamedBufferStorage)
1003     {"glNamedBufferStorageExternalEXT", P(GL_NamedBufferStorageExternalEXT)},
1004     DESKTOP_ONLY("glNamedBufferSubData", GL_NamedBufferSubData)
1005     DESKTOP_ONLY("glNamedFramebufferDrawBuffer", GL_NamedFramebufferDrawBuffer)
1006     DESKTOP_ONLY("glNamedFramebufferDrawBuffers", GL_NamedFramebufferDrawBuffers)
1007     DESKTOP_ONLY("glNamedFramebufferParameteri", GL_NamedFramebufferParameteri)
1008     DESKTOP_ONLY("glNamedFramebufferReadBuffer", GL_NamedFramebufferReadBuffer)
1009     DESKTOP_ONLY("glNamedFramebufferRenderbuffer", GL_NamedFramebufferRenderbuffer)
1010     DESKTOP_ONLY("glNamedFramebufferTexture", GL_NamedFramebufferTexture)
1011     DESKTOP_ONLY("glNamedFramebufferTextureLayer", GL_NamedFramebufferTextureLayer)
1012     DESKTOP_ONLY("glNamedRenderbufferStorage", GL_NamedRenderbufferStorage)
1013     DESKTOP_ONLY("glNamedRenderbufferStorageMultisample", GL_NamedRenderbufferStorageMultisample)
1014     DESKTOP_ONLY("glNewList", GL_NewList)
1015     DESKTOP_ONLY("glNormal3b", GL_Normal3b)
1016     DESKTOP_ONLY("glNormal3bv", GL_Normal3bv)
1017     DESKTOP_ONLY("glNormal3d", GL_Normal3d)
1018     DESKTOP_ONLY("glNormal3dv", GL_Normal3dv)
1019     {"glNormal3f", P(GL_Normal3f)},
1020     DESKTOP_ONLY("glNormal3fv", GL_Normal3fv)
1021     DESKTOP_ONLY("glNormal3i", GL_Normal3i)
1022     DESKTOP_ONLY("glNormal3iv", GL_Normal3iv)
1023     DESKTOP_ONLY("glNormal3s", GL_Normal3s)
1024     DESKTOP_ONLY("glNormal3sv", GL_Normal3sv)
1025     {"glNormal3x", P(GL_Normal3x)},
1026     DESKTOP_ONLY("glNormalP3ui", GL_NormalP3ui)
1027     DESKTOP_ONLY("glNormalP3uiv", GL_NormalP3uiv)
1028     {"glNormalPointer", P(GL_NormalPointer)},
1029     {"glObjectLabel", P(GL_ObjectLabel)},
1030     {"glObjectLabelKHR", P(GL_ObjectLabelKHR)},
1031     {"glObjectPtrLabel", P(GL_ObjectPtrLabel)},
1032     {"glObjectPtrLabelKHR", P(GL_ObjectPtrLabelKHR)},
1033     DESKTOP_ONLY("glOrtho", GL_Ortho)
1034     {"glOrthof", P(GL_Orthof)},
1035     {"glOrthox", P(GL_Orthox)},
1036     DESKTOP_ONLY("glPassThrough", GL_PassThrough)
1037     DESKTOP_ONLY("glPatchParameterfv", GL_PatchParameterfv)
1038     {"glPatchParameteri", P(GL_PatchParameteri)},
1039     {"glPatchParameteriEXT", P(GL_PatchParameteriEXT)},
1040     {"glPauseTransformFeedback", P(GL_PauseTransformFeedback)},
1041     {"glPixelLocalStorageBarrierANGLE", P(GL_PixelLocalStorageBarrierANGLE)},
1042     DESKTOP_ONLY("glPixelMapfv", GL_PixelMapfv)
1043     DESKTOP_ONLY("glPixelMapuiv", GL_PixelMapuiv)
1044     DESKTOP_ONLY("glPixelMapusv", GL_PixelMapusv)
1045     DESKTOP_ONLY("glPixelStoref", GL_PixelStoref)
1046     {"glPixelStorei", P(GL_PixelStorei)},
1047     DESKTOP_ONLY("glPixelTransferf", GL_PixelTransferf)
1048     DESKTOP_ONLY("glPixelTransferi", GL_PixelTransferi)
1049     DESKTOP_ONLY("glPixelZoom", GL_PixelZoom)
1050     {"glPointParameterf", P(GL_PointParameterf)},
1051     {"glPointParameterfv", P(GL_PointParameterfv)},
1052     DESKTOP_ONLY("glPointParameteri", GL_PointParameteri)
1053     DESKTOP_ONLY("glPointParameteriv", GL_PointParameteriv)
1054     {"glPointParameterx", P(GL_PointParameterx)},
1055     {"glPointParameterxv", P(GL_PointParameterxv)},
1056     {"glPointSize", P(GL_PointSize)},
1057     {"glPointSizePointerOES", P(GL_PointSizePointerOES)},
1058     {"glPointSizex", P(GL_PointSizex)},
1059     DESKTOP_ONLY("glPolygonMode", GL_PolygonMode)
1060     {"glPolygonModeANGLE", P(GL_PolygonModeANGLE)},
1061     {"glPolygonModeNV", P(GL_PolygonModeNV)},
1062     {"glPolygonOffset", P(GL_PolygonOffset)},
1063     DESKTOP_ONLY("glPolygonOffsetClamp", GL_PolygonOffsetClamp)
1064     {"glPolygonOffsetClampEXT", P(GL_PolygonOffsetClampEXT)},
1065     {"glPolygonOffsetx", P(GL_PolygonOffsetx)},
1066     DESKTOP_ONLY("glPolygonStipple", GL_PolygonStipple)
1067     DESKTOP_ONLY("glPopAttrib", GL_PopAttrib)
1068     DESKTOP_ONLY("glPopClientAttrib", GL_PopClientAttrib)
1069     {"glPopDebugGroup", P(GL_PopDebugGroup)},
1070     {"glPopDebugGroupKHR", P(GL_PopDebugGroupKHR)},
1071     {"glPopGroupMarkerEXT", P(GL_PopGroupMarkerEXT)},
1072     {"glPopMatrix", P(GL_PopMatrix)},
1073     DESKTOP_ONLY("glPopName", GL_PopName)
1074     {"glPrimitiveBoundingBox", P(GL_PrimitiveBoundingBox)},
1075     {"glPrimitiveBoundingBoxEXT", P(GL_PrimitiveBoundingBoxEXT)},
1076     {"glPrimitiveBoundingBoxOES", P(GL_PrimitiveBoundingBoxOES)},
1077     DESKTOP_ONLY("glPrimitiveRestartIndex", GL_PrimitiveRestartIndex)
1078     DESKTOP_ONLY("glPrioritizeTextures", GL_PrioritizeTextures)
1079     {"glProgramBinary", P(GL_ProgramBinary)},
1080     {"glProgramBinaryOES", P(GL_ProgramBinaryOES)},
1081     {"glProgramParameteri", P(GL_ProgramParameteri)},
1082     {"glProgramParameteriEXT", P(GL_ProgramParameteriEXT)},
1083     DESKTOP_ONLY("glProgramUniform1d", GL_ProgramUniform1d)
1084     DESKTOP_ONLY("glProgramUniform1dv", GL_ProgramUniform1dv)
1085     {"glProgramUniform1f", P(GL_ProgramUniform1f)},
1086     {"glProgramUniform1fEXT", P(GL_ProgramUniform1fEXT)},
1087     {"glProgramUniform1fv", P(GL_ProgramUniform1fv)},
1088     {"glProgramUniform1fvEXT", P(GL_ProgramUniform1fvEXT)},
1089     {"glProgramUniform1i", P(GL_ProgramUniform1i)},
1090     {"glProgramUniform1iEXT", P(GL_ProgramUniform1iEXT)},
1091     {"glProgramUniform1iv", P(GL_ProgramUniform1iv)},
1092     {"glProgramUniform1ivEXT", P(GL_ProgramUniform1ivEXT)},
1093     {"glProgramUniform1ui", P(GL_ProgramUniform1ui)},
1094     {"glProgramUniform1uiEXT", P(GL_ProgramUniform1uiEXT)},
1095     {"glProgramUniform1uiv", P(GL_ProgramUniform1uiv)},
1096     {"glProgramUniform1uivEXT", P(GL_ProgramUniform1uivEXT)},
1097     DESKTOP_ONLY("glProgramUniform2d", GL_ProgramUniform2d)
1098     DESKTOP_ONLY("glProgramUniform2dv", GL_ProgramUniform2dv)
1099     {"glProgramUniform2f", P(GL_ProgramUniform2f)},
1100     {"glProgramUniform2fEXT", P(GL_ProgramUniform2fEXT)},
1101     {"glProgramUniform2fv", P(GL_ProgramUniform2fv)},
1102     {"glProgramUniform2fvEXT", P(GL_ProgramUniform2fvEXT)},
1103     {"glProgramUniform2i", P(GL_ProgramUniform2i)},
1104     {"glProgramUniform2iEXT", P(GL_ProgramUniform2iEXT)},
1105     {"glProgramUniform2iv", P(GL_ProgramUniform2iv)},
1106     {"glProgramUniform2ivEXT", P(GL_ProgramUniform2ivEXT)},
1107     {"glProgramUniform2ui", P(GL_ProgramUniform2ui)},
1108     {"glProgramUniform2uiEXT", P(GL_ProgramUniform2uiEXT)},
1109     {"glProgramUniform2uiv", P(GL_ProgramUniform2uiv)},
1110     {"glProgramUniform2uivEXT", P(GL_ProgramUniform2uivEXT)},
1111     DESKTOP_ONLY("glProgramUniform3d", GL_ProgramUniform3d)
1112     DESKTOP_ONLY("glProgramUniform3dv", GL_ProgramUniform3dv)
1113     {"glProgramUniform3f", P(GL_ProgramUniform3f)},
1114     {"glProgramUniform3fEXT", P(GL_ProgramUniform3fEXT)},
1115     {"glProgramUniform3fv", P(GL_ProgramUniform3fv)},
1116     {"glProgramUniform3fvEXT", P(GL_ProgramUniform3fvEXT)},
1117     {"glProgramUniform3i", P(GL_ProgramUniform3i)},
1118     {"glProgramUniform3iEXT", P(GL_ProgramUniform3iEXT)},
1119     {"glProgramUniform3iv", P(GL_ProgramUniform3iv)},
1120     {"glProgramUniform3ivEXT", P(GL_ProgramUniform3ivEXT)},
1121     {"glProgramUniform3ui", P(GL_ProgramUniform3ui)},
1122     {"glProgramUniform3uiEXT", P(GL_ProgramUniform3uiEXT)},
1123     {"glProgramUniform3uiv", P(GL_ProgramUniform3uiv)},
1124     {"glProgramUniform3uivEXT", P(GL_ProgramUniform3uivEXT)},
1125     DESKTOP_ONLY("glProgramUniform4d", GL_ProgramUniform4d)
1126     DESKTOP_ONLY("glProgramUniform4dv", GL_ProgramUniform4dv)
1127     {"glProgramUniform4f", P(GL_ProgramUniform4f)},
1128     {"glProgramUniform4fEXT", P(GL_ProgramUniform4fEXT)},
1129     {"glProgramUniform4fv", P(GL_ProgramUniform4fv)},
1130     {"glProgramUniform4fvEXT", P(GL_ProgramUniform4fvEXT)},
1131     {"glProgramUniform4i", P(GL_ProgramUniform4i)},
1132     {"glProgramUniform4iEXT", P(GL_ProgramUniform4iEXT)},
1133     {"glProgramUniform4iv", P(GL_ProgramUniform4iv)},
1134     {"glProgramUniform4ivEXT", P(GL_ProgramUniform4ivEXT)},
1135     {"glProgramUniform4ui", P(GL_ProgramUniform4ui)},
1136     {"glProgramUniform4uiEXT", P(GL_ProgramUniform4uiEXT)},
1137     {"glProgramUniform4uiv", P(GL_ProgramUniform4uiv)},
1138     {"glProgramUniform4uivEXT", P(GL_ProgramUniform4uivEXT)},
1139     DESKTOP_ONLY("glProgramUniformMatrix2dv", GL_ProgramUniformMatrix2dv)
1140     {"glProgramUniformMatrix2fv", P(GL_ProgramUniformMatrix2fv)},
1141     {"glProgramUniformMatrix2fvEXT", P(GL_ProgramUniformMatrix2fvEXT)},
1142     DESKTOP_ONLY("glProgramUniformMatrix2x3dv", GL_ProgramUniformMatrix2x3dv)
1143     {"glProgramUniformMatrix2x3fv", P(GL_ProgramUniformMatrix2x3fv)},
1144     {"glProgramUniformMatrix2x3fvEXT", P(GL_ProgramUniformMatrix2x3fvEXT)},
1145     DESKTOP_ONLY("glProgramUniformMatrix2x4dv", GL_ProgramUniformMatrix2x4dv)
1146     {"glProgramUniformMatrix2x4fv", P(GL_ProgramUniformMatrix2x4fv)},
1147     {"glProgramUniformMatrix2x4fvEXT", P(GL_ProgramUniformMatrix2x4fvEXT)},
1148     DESKTOP_ONLY("glProgramUniformMatrix3dv", GL_ProgramUniformMatrix3dv)
1149     {"glProgramUniformMatrix3fv", P(GL_ProgramUniformMatrix3fv)},
1150     {"glProgramUniformMatrix3fvEXT", P(GL_ProgramUniformMatrix3fvEXT)},
1151     DESKTOP_ONLY("glProgramUniformMatrix3x2dv", GL_ProgramUniformMatrix3x2dv)
1152     {"glProgramUniformMatrix3x2fv", P(GL_ProgramUniformMatrix3x2fv)},
1153     {"glProgramUniformMatrix3x2fvEXT", P(GL_ProgramUniformMatrix3x2fvEXT)},
1154     DESKTOP_ONLY("glProgramUniformMatrix3x4dv", GL_ProgramUniformMatrix3x4dv)
1155     {"glProgramUniformMatrix3x4fv", P(GL_ProgramUniformMatrix3x4fv)},
1156     {"glProgramUniformMatrix3x4fvEXT", P(GL_ProgramUniformMatrix3x4fvEXT)},
1157     DESKTOP_ONLY("glProgramUniformMatrix4dv", GL_ProgramUniformMatrix4dv)
1158     {"glProgramUniformMatrix4fv", P(GL_ProgramUniformMatrix4fv)},
1159     {"glProgramUniformMatrix4fvEXT", P(GL_ProgramUniformMatrix4fvEXT)},
1160     DESKTOP_ONLY("glProgramUniformMatrix4x2dv", GL_ProgramUniformMatrix4x2dv)
1161     {"glProgramUniformMatrix4x2fv", P(GL_ProgramUniformMatrix4x2fv)},
1162     {"glProgramUniformMatrix4x2fvEXT", P(GL_ProgramUniformMatrix4x2fvEXT)},
1163     DESKTOP_ONLY("glProgramUniformMatrix4x3dv", GL_ProgramUniformMatrix4x3dv)
1164     {"glProgramUniformMatrix4x3fv", P(GL_ProgramUniformMatrix4x3fv)},
1165     {"glProgramUniformMatrix4x3fvEXT", P(GL_ProgramUniformMatrix4x3fvEXT)},
1166     DESKTOP_ONLY("glProvokingVertex", GL_ProvokingVertex)
1167     {"glProvokingVertexANGLE", P(GL_ProvokingVertexANGLE)},
1168     DESKTOP_ONLY("glPushAttrib", GL_PushAttrib)
1169     DESKTOP_ONLY("glPushClientAttrib", GL_PushClientAttrib)
1170     {"glPushDebugGroup", P(GL_PushDebugGroup)},
1171     {"glPushDebugGroupKHR", P(GL_PushDebugGroupKHR)},
1172     {"glPushGroupMarkerEXT", P(GL_PushGroupMarkerEXT)},
1173     {"glPushMatrix", P(GL_PushMatrix)},
1174     DESKTOP_ONLY("glPushName", GL_PushName)
1175     DESKTOP_ONLY("glQueryCounter", GL_QueryCounter)
1176     {"glQueryCounterEXT", P(GL_QueryCounterEXT)},
1177     {"glQueryMatrixxOES", P(GL_QueryMatrixxOES)},
1178     DESKTOP_ONLY("glRasterPos2d", GL_RasterPos2d)
1179     DESKTOP_ONLY("glRasterPos2dv", GL_RasterPos2dv)
1180     DESKTOP_ONLY("glRasterPos2f", GL_RasterPos2f)
1181     DESKTOP_ONLY("glRasterPos2fv", GL_RasterPos2fv)
1182     DESKTOP_ONLY("glRasterPos2i", GL_RasterPos2i)
1183     DESKTOP_ONLY("glRasterPos2iv", GL_RasterPos2iv)
1184     DESKTOP_ONLY("glRasterPos2s", GL_RasterPos2s)
1185     DESKTOP_ONLY("glRasterPos2sv", GL_RasterPos2sv)
1186     DESKTOP_ONLY("glRasterPos3d", GL_RasterPos3d)
1187     DESKTOP_ONLY("glRasterPos3dv", GL_RasterPos3dv)
1188     DESKTOP_ONLY("glRasterPos3f", GL_RasterPos3f)
1189     DESKTOP_ONLY("glRasterPos3fv", GL_RasterPos3fv)
1190     DESKTOP_ONLY("glRasterPos3i", GL_RasterPos3i)
1191     DESKTOP_ONLY("glRasterPos3iv", GL_RasterPos3iv)
1192     DESKTOP_ONLY("glRasterPos3s", GL_RasterPos3s)
1193     DESKTOP_ONLY("glRasterPos3sv", GL_RasterPos3sv)
1194     DESKTOP_ONLY("glRasterPos4d", GL_RasterPos4d)
1195     DESKTOP_ONLY("glRasterPos4dv", GL_RasterPos4dv)
1196     DESKTOP_ONLY("glRasterPos4f", GL_RasterPos4f)
1197     DESKTOP_ONLY("glRasterPos4fv", GL_RasterPos4fv)
1198     DESKTOP_ONLY("glRasterPos4i", GL_RasterPos4i)
1199     DESKTOP_ONLY("glRasterPos4iv", GL_RasterPos4iv)
1200     DESKTOP_ONLY("glRasterPos4s", GL_RasterPos4s)
1201     DESKTOP_ONLY("glRasterPos4sv", GL_RasterPos4sv)
1202     {"glReadBuffer", P(GL_ReadBuffer)},
1203     {"glReadPixels", P(GL_ReadPixels)},
1204     {"glReadPixelsRobustANGLE", P(GL_ReadPixelsRobustANGLE)},
1205     {"glReadnPixels", P(GL_ReadnPixels)},
1206     {"glReadnPixelsEXT", P(GL_ReadnPixelsEXT)},
1207     {"glReadnPixelsRobustANGLE", P(GL_ReadnPixelsRobustANGLE)},
1208     DESKTOP_ONLY("glRectd", GL_Rectd)
1209     DESKTOP_ONLY("glRectdv", GL_Rectdv)
1210     DESKTOP_ONLY("glRectf", GL_Rectf)
1211     DESKTOP_ONLY("glRectfv", GL_Rectfv)
1212     DESKTOP_ONLY("glRecti", GL_Recti)
1213     DESKTOP_ONLY("glRectiv", GL_Rectiv)
1214     DESKTOP_ONLY("glRects", GL_Rects)
1215     DESKTOP_ONLY("glRectsv", GL_Rectsv)
1216     {"glReleaseShaderCompiler", P(GL_ReleaseShaderCompiler)},
1217     {"glReleaseTexturesANGLE", P(GL_ReleaseTexturesANGLE)},
1218     DESKTOP_ONLY("glRenderMode", GL_RenderMode)
1219     {"glRenderbufferStorage", P(GL_RenderbufferStorage)},
1220     {"glRenderbufferStorageMultisample", P(GL_RenderbufferStorageMultisample)},
1221     {"glRenderbufferStorageMultisampleANGLE", P(GL_RenderbufferStorageMultisampleANGLE)},
1222     {"glRenderbufferStorageMultisampleEXT", P(GL_RenderbufferStorageMultisampleEXT)},
1223     {"glRenderbufferStorageOES", P(GL_RenderbufferStorageOES)},
1224     {"glRequestExtensionANGLE", P(GL_RequestExtensionANGLE)},
1225     {"glResumeTransformFeedback", P(GL_ResumeTransformFeedback)},
1226     DESKTOP_ONLY("glRotated", GL_Rotated)
1227     {"glRotatef", P(GL_Rotatef)},
1228     {"glRotatex", P(GL_Rotatex)},
1229     {"glSampleCoverage", P(GL_SampleCoverage)},
1230     {"glSampleCoveragex", P(GL_SampleCoveragex)},
1231     {"glSampleMaski", P(GL_SampleMaski)},
1232     {"glSampleMaskiANGLE", P(GL_SampleMaskiANGLE)},
1233     {"glSamplerParameterIiv", P(GL_SamplerParameterIiv)},
1234     {"glSamplerParameterIivEXT", P(GL_SamplerParameterIivEXT)},
1235     {"glSamplerParameterIivOES", P(GL_SamplerParameterIivOES)},
1236     {"glSamplerParameterIivRobustANGLE", P(GL_SamplerParameterIivRobustANGLE)},
1237     {"glSamplerParameterIuiv", P(GL_SamplerParameterIuiv)},
1238     {"glSamplerParameterIuivEXT", P(GL_SamplerParameterIuivEXT)},
1239     {"glSamplerParameterIuivOES", P(GL_SamplerParameterIuivOES)},
1240     {"glSamplerParameterIuivRobustANGLE", P(GL_SamplerParameterIuivRobustANGLE)},
1241     {"glSamplerParameterf", P(GL_SamplerParameterf)},
1242     {"glSamplerParameterfv", P(GL_SamplerParameterfv)},
1243     {"glSamplerParameterfvRobustANGLE", P(GL_SamplerParameterfvRobustANGLE)},
1244     {"glSamplerParameteri", P(GL_SamplerParameteri)},
1245     {"glSamplerParameteriv", P(GL_SamplerParameteriv)},
1246     {"glSamplerParameterivRobustANGLE", P(GL_SamplerParameterivRobustANGLE)},
1247     DESKTOP_ONLY("glScaled", GL_Scaled)
1248     {"glScalef", P(GL_Scalef)},
1249     {"glScalex", P(GL_Scalex)},
1250     {"glScissor", P(GL_Scissor)},
1251     DESKTOP_ONLY("glScissorArrayv", GL_ScissorArrayv)
1252     DESKTOP_ONLY("glScissorIndexed", GL_ScissorIndexed)
1253     DESKTOP_ONLY("glScissorIndexedv", GL_ScissorIndexedv)
1254     DESKTOP_ONLY("glSecondaryColor3b", GL_SecondaryColor3b)
1255     DESKTOP_ONLY("glSecondaryColor3bv", GL_SecondaryColor3bv)
1256     DESKTOP_ONLY("glSecondaryColor3d", GL_SecondaryColor3d)
1257     DESKTOP_ONLY("glSecondaryColor3dv", GL_SecondaryColor3dv)
1258     DESKTOP_ONLY("glSecondaryColor3f", GL_SecondaryColor3f)
1259     DESKTOP_ONLY("glSecondaryColor3fv", GL_SecondaryColor3fv)
1260     DESKTOP_ONLY("glSecondaryColor3i", GL_SecondaryColor3i)
1261     DESKTOP_ONLY("glSecondaryColor3iv", GL_SecondaryColor3iv)
1262     DESKTOP_ONLY("glSecondaryColor3s", GL_SecondaryColor3s)
1263     DESKTOP_ONLY("glSecondaryColor3sv", GL_SecondaryColor3sv)
1264     DESKTOP_ONLY("glSecondaryColor3ub", GL_SecondaryColor3ub)
1265     DESKTOP_ONLY("glSecondaryColor3ubv", GL_SecondaryColor3ubv)
1266     DESKTOP_ONLY("glSecondaryColor3ui", GL_SecondaryColor3ui)
1267     DESKTOP_ONLY("glSecondaryColor3uiv", GL_SecondaryColor3uiv)
1268     DESKTOP_ONLY("glSecondaryColor3us", GL_SecondaryColor3us)
1269     DESKTOP_ONLY("glSecondaryColor3usv", GL_SecondaryColor3usv)
1270     DESKTOP_ONLY("glSecondaryColorP3ui", GL_SecondaryColorP3ui)
1271     DESKTOP_ONLY("glSecondaryColorP3uiv", GL_SecondaryColorP3uiv)
1272     DESKTOP_ONLY("glSecondaryColorPointer", GL_SecondaryColorPointer)
1273     DESKTOP_ONLY("glSelectBuffer", GL_SelectBuffer)
1274     {"glSelectPerfMonitorCountersAMD", P(GL_SelectPerfMonitorCountersAMD)},
1275     {"glSemaphoreParameterui64vEXT", P(GL_SemaphoreParameterui64vEXT)},
1276     {"glSetFenceNV", P(GL_SetFenceNV)},
1277     {"glShadeModel", P(GL_ShadeModel)},
1278     {"glShaderBinary", P(GL_ShaderBinary)},
1279     {"glShaderSource", P(GL_ShaderSource)},
1280     DESKTOP_ONLY("glShaderStorageBlockBinding", GL_ShaderStorageBlockBinding)
1281     {"glShadingRateQCOM", P(GL_ShadingRateQCOM)},
1282     {"glSignalSemaphoreEXT", P(GL_SignalSemaphoreEXT)},
1283     DESKTOP_ONLY("glSpecializeShader", GL_SpecializeShader)
1284     {"glStencilFunc", P(GL_StencilFunc)},
1285     {"glStencilFuncSeparate", P(GL_StencilFuncSeparate)},
1286     {"glStencilMask", P(GL_StencilMask)},
1287     {"glStencilMaskSeparate", P(GL_StencilMaskSeparate)},
1288     {"glStencilOp", P(GL_StencilOp)},
1289     {"glStencilOpSeparate", P(GL_StencilOpSeparate)},
1290     {"glTestFenceNV", P(GL_TestFenceNV)},
1291     {"glTexBuffer", P(GL_TexBuffer)},
1292     {"glTexBufferEXT", P(GL_TexBufferEXT)},
1293     {"glTexBufferOES", P(GL_TexBufferOES)},
1294     {"glTexBufferRange", P(GL_TexBufferRange)},
1295     {"glTexBufferRangeEXT", P(GL_TexBufferRangeEXT)},
1296     {"glTexBufferRangeOES", P(GL_TexBufferRangeOES)},
1297     DESKTOP_ONLY("glTexCoord1d", GL_TexCoord1d)
1298     DESKTOP_ONLY("glTexCoord1dv", GL_TexCoord1dv)
1299     DESKTOP_ONLY("glTexCoord1f", GL_TexCoord1f)
1300     DESKTOP_ONLY("glTexCoord1fv", GL_TexCoord1fv)
1301     DESKTOP_ONLY("glTexCoord1i", GL_TexCoord1i)
1302     DESKTOP_ONLY("glTexCoord1iv", GL_TexCoord1iv)
1303     DESKTOP_ONLY("glTexCoord1s", GL_TexCoord1s)
1304     DESKTOP_ONLY("glTexCoord1sv", GL_TexCoord1sv)
1305     DESKTOP_ONLY("glTexCoord2d", GL_TexCoord2d)
1306     DESKTOP_ONLY("glTexCoord2dv", GL_TexCoord2dv)
1307     DESKTOP_ONLY("glTexCoord2f", GL_TexCoord2f)
1308     DESKTOP_ONLY("glTexCoord2fv", GL_TexCoord2fv)
1309     DESKTOP_ONLY("glTexCoord2i", GL_TexCoord2i)
1310     DESKTOP_ONLY("glTexCoord2iv", GL_TexCoord2iv)
1311     DESKTOP_ONLY("glTexCoord2s", GL_TexCoord2s)
1312     DESKTOP_ONLY("glTexCoord2sv", GL_TexCoord2sv)
1313     DESKTOP_ONLY("glTexCoord3d", GL_TexCoord3d)
1314     DESKTOP_ONLY("glTexCoord3dv", GL_TexCoord3dv)
1315     DESKTOP_ONLY("glTexCoord3f", GL_TexCoord3f)
1316     DESKTOP_ONLY("glTexCoord3fv", GL_TexCoord3fv)
1317     DESKTOP_ONLY("glTexCoord3i", GL_TexCoord3i)
1318     DESKTOP_ONLY("glTexCoord3iv", GL_TexCoord3iv)
1319     DESKTOP_ONLY("glTexCoord3s", GL_TexCoord3s)
1320     DESKTOP_ONLY("glTexCoord3sv", GL_TexCoord3sv)
1321     DESKTOP_ONLY("glTexCoord4d", GL_TexCoord4d)
1322     DESKTOP_ONLY("glTexCoord4dv", GL_TexCoord4dv)
1323     DESKTOP_ONLY("glTexCoord4f", GL_TexCoord4f)
1324     DESKTOP_ONLY("glTexCoord4fv", GL_TexCoord4fv)
1325     DESKTOP_ONLY("glTexCoord4i", GL_TexCoord4i)
1326     DESKTOP_ONLY("glTexCoord4iv", GL_TexCoord4iv)
1327     DESKTOP_ONLY("glTexCoord4s", GL_TexCoord4s)
1328     DESKTOP_ONLY("glTexCoord4sv", GL_TexCoord4sv)
1329     DESKTOP_ONLY("glTexCoordP1ui", GL_TexCoordP1ui)
1330     DESKTOP_ONLY("glTexCoordP1uiv", GL_TexCoordP1uiv)
1331     DESKTOP_ONLY("glTexCoordP2ui", GL_TexCoordP2ui)
1332     DESKTOP_ONLY("glTexCoordP2uiv", GL_TexCoordP2uiv)
1333     DESKTOP_ONLY("glTexCoordP3ui", GL_TexCoordP3ui)
1334     DESKTOP_ONLY("glTexCoordP3uiv", GL_TexCoordP3uiv)
1335     DESKTOP_ONLY("glTexCoordP4ui", GL_TexCoordP4ui)
1336     DESKTOP_ONLY("glTexCoordP4uiv", GL_TexCoordP4uiv)
1337     {"glTexCoordPointer", P(GL_TexCoordPointer)},
1338     {"glTexEnvf", P(GL_TexEnvf)},
1339     {"glTexEnvfv", P(GL_TexEnvfv)},
1340     {"glTexEnvi", P(GL_TexEnvi)},
1341     {"glTexEnviv", P(GL_TexEnviv)},
1342     {"glTexEnvx", P(GL_TexEnvx)},
1343     {"glTexEnvxv", P(GL_TexEnvxv)},
1344     DESKTOP_ONLY("glTexGend", GL_TexGend)
1345     DESKTOP_ONLY("glTexGendv", GL_TexGendv)
1346     DESKTOP_ONLY("glTexGenf", GL_TexGenf)
1347     {"glTexGenfOES", P(GL_TexGenfOES)},
1348     DESKTOP_ONLY("glTexGenfv", GL_TexGenfv)
1349     {"glTexGenfvOES", P(GL_TexGenfvOES)},
1350     DESKTOP_ONLY("glTexGeni", GL_TexGeni)
1351     {"glTexGeniOES", P(GL_TexGeniOES)},
1352     DESKTOP_ONLY("glTexGeniv", GL_TexGeniv)
1353     {"glTexGenivOES", P(GL_TexGenivOES)},
1354     {"glTexGenxOES", P(GL_TexGenxOES)},
1355     {"glTexGenxvOES", P(GL_TexGenxvOES)},
1356     DESKTOP_ONLY("glTexImage1D", GL_TexImage1D)
1357     {"glTexImage2D", P(GL_TexImage2D)},
1358     {"glTexImage2DExternalANGLE", P(GL_TexImage2DExternalANGLE)},
1359     DESKTOP_ONLY("glTexImage2DMultisample", GL_TexImage2DMultisample)
1360     {"glTexImage2DRobustANGLE", P(GL_TexImage2DRobustANGLE)},
1361     {"glTexImage3D", P(GL_TexImage3D)},
1362     DESKTOP_ONLY("glTexImage3DMultisample", GL_TexImage3DMultisample)
1363     {"glTexImage3DOES", P(GL_TexImage3DOES)},
1364     {"glTexImage3DRobustANGLE", P(GL_TexImage3DRobustANGLE)},
1365     {"glTexParameterIiv", P(GL_TexParameterIiv)},
1366     {"glTexParameterIivEXT", P(GL_TexParameterIivEXT)},
1367     {"glTexParameterIivOES", P(GL_TexParameterIivOES)},
1368     {"glTexParameterIivRobustANGLE", P(GL_TexParameterIivRobustANGLE)},
1369     {"glTexParameterIuiv", P(GL_TexParameterIuiv)},
1370     {"glTexParameterIuivEXT", P(GL_TexParameterIuivEXT)},
1371     {"glTexParameterIuivOES", P(GL_TexParameterIuivOES)},
1372     {"glTexParameterIuivRobustANGLE", P(GL_TexParameterIuivRobustANGLE)},
1373     {"glTexParameterf", P(GL_TexParameterf)},
1374     {"glTexParameterfv", P(GL_TexParameterfv)},
1375     {"glTexParameterfvRobustANGLE", P(GL_TexParameterfvRobustANGLE)},
1376     {"glTexParameteri", P(GL_TexParameteri)},
1377     {"glTexParameteriv", P(GL_TexParameteriv)},
1378     {"glTexParameterivRobustANGLE", P(GL_TexParameterivRobustANGLE)},
1379     {"glTexParameterx", P(GL_TexParameterx)},
1380     {"glTexParameterxv", P(GL_TexParameterxv)},
1381     DESKTOP_ONLY("glTexStorage1D", GL_TexStorage1D)
1382     {"glTexStorage1DEXT", P(GL_TexStorage1DEXT)},
1383     {"glTexStorage2D", P(GL_TexStorage2D)},
1384     {"glTexStorage2DEXT", P(GL_TexStorage2DEXT)},
1385     {"glTexStorage2DMultisample", P(GL_TexStorage2DMultisample)},
1386     {"glTexStorage2DMultisampleANGLE", P(GL_TexStorage2DMultisampleANGLE)},
1387     {"glTexStorage3D", P(GL_TexStorage3D)},
1388     {"glTexStorage3DEXT", P(GL_TexStorage3DEXT)},
1389     {"glTexStorage3DMultisample", P(GL_TexStorage3DMultisample)},
1390     {"glTexStorage3DMultisampleOES", P(GL_TexStorage3DMultisampleOES)},
1391     {"glTexStorageMem2DEXT", P(GL_TexStorageMem2DEXT)},
1392     {"glTexStorageMem2DMultisampleEXT", P(GL_TexStorageMem2DMultisampleEXT)},
1393     {"glTexStorageMem3DEXT", P(GL_TexStorageMem3DEXT)},
1394     {"glTexStorageMem3DMultisampleEXT", P(GL_TexStorageMem3DMultisampleEXT)},
1395     {"glTexStorageMemFlags2DANGLE", P(GL_TexStorageMemFlags2DANGLE)},
1396     {"glTexStorageMemFlags2DMultisampleANGLE", P(GL_TexStorageMemFlags2DMultisampleANGLE)},
1397     {"glTexStorageMemFlags3DANGLE", P(GL_TexStorageMemFlags3DANGLE)},
1398     {"glTexStorageMemFlags3DMultisampleANGLE", P(GL_TexStorageMemFlags3DMultisampleANGLE)},
1399     DESKTOP_ONLY("glTexSubImage1D", GL_TexSubImage1D)
1400     {"glTexSubImage2D", P(GL_TexSubImage2D)},
1401     {"glTexSubImage2DRobustANGLE", P(GL_TexSubImage2DRobustANGLE)},
1402     {"glTexSubImage3D", P(GL_TexSubImage3D)},
1403     {"glTexSubImage3DOES", P(GL_TexSubImage3DOES)},
1404     {"glTexSubImage3DRobustANGLE", P(GL_TexSubImage3DRobustANGLE)},
1405     DESKTOP_ONLY("glTextureBarrier", GL_TextureBarrier)
1406     DESKTOP_ONLY("glTextureBuffer", GL_TextureBuffer)
1407     DESKTOP_ONLY("glTextureBufferRange", GL_TextureBufferRange)
1408     DESKTOP_ONLY("glTextureParameterIiv", GL_TextureParameterIiv)
1409     DESKTOP_ONLY("glTextureParameterIuiv", GL_TextureParameterIuiv)
1410     DESKTOP_ONLY("glTextureParameterf", GL_TextureParameterf)
1411     DESKTOP_ONLY("glTextureParameterfv", GL_TextureParameterfv)
1412     DESKTOP_ONLY("glTextureParameteri", GL_TextureParameteri)
1413     DESKTOP_ONLY("glTextureParameteriv", GL_TextureParameteriv)
1414     DESKTOP_ONLY("glTextureStorage1D", GL_TextureStorage1D)
1415     DESKTOP_ONLY("glTextureStorage2D", GL_TextureStorage2D)
1416     DESKTOP_ONLY("glTextureStorage2DMultisample", GL_TextureStorage2DMultisample)
1417     DESKTOP_ONLY("glTextureStorage3D", GL_TextureStorage3D)
1418     DESKTOP_ONLY("glTextureStorage3DMultisample", GL_TextureStorage3DMultisample)
1419     DESKTOP_ONLY("glTextureSubImage1D", GL_TextureSubImage1D)
1420     DESKTOP_ONLY("glTextureSubImage2D", GL_TextureSubImage2D)
1421     DESKTOP_ONLY("glTextureSubImage3D", GL_TextureSubImage3D)
1422     DESKTOP_ONLY("glTextureView", GL_TextureView)
1423     DESKTOP_ONLY("glTransformFeedbackBufferBase", GL_TransformFeedbackBufferBase)
1424     DESKTOP_ONLY("glTransformFeedbackBufferRange", GL_TransformFeedbackBufferRange)
1425     {"glTransformFeedbackVaryings", P(GL_TransformFeedbackVaryings)},
1426     DESKTOP_ONLY("glTranslated", GL_Translated)
1427     {"glTranslatef", P(GL_Translatef)},
1428     {"glTranslatex", P(GL_Translatex)},
1429     DESKTOP_ONLY("glUniform1d", GL_Uniform1d)
1430     DESKTOP_ONLY("glUniform1dv", GL_Uniform1dv)
1431     {"glUniform1f", P(GL_Uniform1f)},
1432     {"glUniform1fv", P(GL_Uniform1fv)},
1433     {"glUniform1i", P(GL_Uniform1i)},
1434     {"glUniform1iv", P(GL_Uniform1iv)},
1435     {"glUniform1ui", P(GL_Uniform1ui)},
1436     {"glUniform1uiv", P(GL_Uniform1uiv)},
1437     DESKTOP_ONLY("glUniform2d", GL_Uniform2d)
1438     DESKTOP_ONLY("glUniform2dv", GL_Uniform2dv)
1439     {"glUniform2f", P(GL_Uniform2f)},
1440     {"glUniform2fv", P(GL_Uniform2fv)},
1441     {"glUniform2i", P(GL_Uniform2i)},
1442     {"glUniform2iv", P(GL_Uniform2iv)},
1443     {"glUniform2ui", P(GL_Uniform2ui)},
1444     {"glUniform2uiv", P(GL_Uniform2uiv)},
1445     DESKTOP_ONLY("glUniform3d", GL_Uniform3d)
1446     DESKTOP_ONLY("glUniform3dv", GL_Uniform3dv)
1447     {"glUniform3f", P(GL_Uniform3f)},
1448     {"glUniform3fv", P(GL_Uniform3fv)},
1449     {"glUniform3i", P(GL_Uniform3i)},
1450     {"glUniform3iv", P(GL_Uniform3iv)},
1451     {"glUniform3ui", P(GL_Uniform3ui)},
1452     {"glUniform3uiv", P(GL_Uniform3uiv)},
1453     DESKTOP_ONLY("glUniform4d", GL_Uniform4d)
1454     DESKTOP_ONLY("glUniform4dv", GL_Uniform4dv)
1455     {"glUniform4f", P(GL_Uniform4f)},
1456     {"glUniform4fv", P(GL_Uniform4fv)},
1457     {"glUniform4i", P(GL_Uniform4i)},
1458     {"glUniform4iv", P(GL_Uniform4iv)},
1459     {"glUniform4ui", P(GL_Uniform4ui)},
1460     {"glUniform4uiv", P(GL_Uniform4uiv)},
1461     {"glUniformBlockBinding", P(GL_UniformBlockBinding)},
1462     DESKTOP_ONLY("glUniformMatrix2dv", GL_UniformMatrix2dv)
1463     {"glUniformMatrix2fv", P(GL_UniformMatrix2fv)},
1464     DESKTOP_ONLY("glUniformMatrix2x3dv", GL_UniformMatrix2x3dv)
1465     {"glUniformMatrix2x3fv", P(GL_UniformMatrix2x3fv)},
1466     DESKTOP_ONLY("glUniformMatrix2x4dv", GL_UniformMatrix2x4dv)
1467     {"glUniformMatrix2x4fv", P(GL_UniformMatrix2x4fv)},
1468     DESKTOP_ONLY("glUniformMatrix3dv", GL_UniformMatrix3dv)
1469     {"glUniformMatrix3fv", P(GL_UniformMatrix3fv)},
1470     DESKTOP_ONLY("glUniformMatrix3x2dv", GL_UniformMatrix3x2dv)
1471     {"glUniformMatrix3x2fv", P(GL_UniformMatrix3x2fv)},
1472     DESKTOP_ONLY("glUniformMatrix3x4dv", GL_UniformMatrix3x4dv)
1473     {"glUniformMatrix3x4fv", P(GL_UniformMatrix3x4fv)},
1474     DESKTOP_ONLY("glUniformMatrix4dv", GL_UniformMatrix4dv)
1475     {"glUniformMatrix4fv", P(GL_UniformMatrix4fv)},
1476     DESKTOP_ONLY("glUniformMatrix4x2dv", GL_UniformMatrix4x2dv)
1477     {"glUniformMatrix4x2fv", P(GL_UniformMatrix4x2fv)},
1478     DESKTOP_ONLY("glUniformMatrix4x3dv", GL_UniformMatrix4x3dv)
1479     {"glUniformMatrix4x3fv", P(GL_UniformMatrix4x3fv)},
1480     DESKTOP_ONLY("glUniformSubroutinesuiv", GL_UniformSubroutinesuiv)
1481     {"glUnmapBuffer", P(GL_UnmapBuffer)},
1482     {"glUnmapBufferOES", P(GL_UnmapBufferOES)},
1483     DESKTOP_ONLY("glUnmapNamedBuffer", GL_UnmapNamedBuffer)
1484     {"glUseProgram", P(GL_UseProgram)},
1485     {"glUseProgramStages", P(GL_UseProgramStages)},
1486     {"glUseProgramStagesEXT", P(GL_UseProgramStagesEXT)},
1487     {"glValidateProgram", P(GL_ValidateProgram)},
1488     {"glValidateProgramPipeline", P(GL_ValidateProgramPipeline)},
1489     {"glValidateProgramPipelineEXT", P(GL_ValidateProgramPipelineEXT)},
1490     DESKTOP_ONLY("glVertex2d", GL_Vertex2d)
1491     DESKTOP_ONLY("glVertex2dv", GL_Vertex2dv)
1492     DESKTOP_ONLY("glVertex2f", GL_Vertex2f)
1493     DESKTOP_ONLY("glVertex2fv", GL_Vertex2fv)
1494     DESKTOP_ONLY("glVertex2i", GL_Vertex2i)
1495     DESKTOP_ONLY("glVertex2iv", GL_Vertex2iv)
1496     DESKTOP_ONLY("glVertex2s", GL_Vertex2s)
1497     DESKTOP_ONLY("glVertex2sv", GL_Vertex2sv)
1498     DESKTOP_ONLY("glVertex3d", GL_Vertex3d)
1499     DESKTOP_ONLY("glVertex3dv", GL_Vertex3dv)
1500     DESKTOP_ONLY("glVertex3f", GL_Vertex3f)
1501     DESKTOP_ONLY("glVertex3fv", GL_Vertex3fv)
1502     DESKTOP_ONLY("glVertex3i", GL_Vertex3i)
1503     DESKTOP_ONLY("glVertex3iv", GL_Vertex3iv)
1504     DESKTOP_ONLY("glVertex3s", GL_Vertex3s)
1505     DESKTOP_ONLY("glVertex3sv", GL_Vertex3sv)
1506     DESKTOP_ONLY("glVertex4d", GL_Vertex4d)
1507     DESKTOP_ONLY("glVertex4dv", GL_Vertex4dv)
1508     DESKTOP_ONLY("glVertex4f", GL_Vertex4f)
1509     DESKTOP_ONLY("glVertex4fv", GL_Vertex4fv)
1510     DESKTOP_ONLY("glVertex4i", GL_Vertex4i)
1511     DESKTOP_ONLY("glVertex4iv", GL_Vertex4iv)
1512     DESKTOP_ONLY("glVertex4s", GL_Vertex4s)
1513     DESKTOP_ONLY("glVertex4sv", GL_Vertex4sv)
1514     DESKTOP_ONLY("glVertexArrayAttribBinding", GL_VertexArrayAttribBinding)
1515     DESKTOP_ONLY("glVertexArrayAttribFormat", GL_VertexArrayAttribFormat)
1516     DESKTOP_ONLY("glVertexArrayAttribIFormat", GL_VertexArrayAttribIFormat)
1517     DESKTOP_ONLY("glVertexArrayAttribLFormat", GL_VertexArrayAttribLFormat)
1518     DESKTOP_ONLY("glVertexArrayBindingDivisor", GL_VertexArrayBindingDivisor)
1519     DESKTOP_ONLY("glVertexArrayElementBuffer", GL_VertexArrayElementBuffer)
1520     DESKTOP_ONLY("glVertexArrayVertexBuffer", GL_VertexArrayVertexBuffer)
1521     DESKTOP_ONLY("glVertexArrayVertexBuffers", GL_VertexArrayVertexBuffers)
1522     DESKTOP_ONLY("glVertexAttrib1d", GL_VertexAttrib1d)
1523     DESKTOP_ONLY("glVertexAttrib1dv", GL_VertexAttrib1dv)
1524     {"glVertexAttrib1f", P(GL_VertexAttrib1f)},
1525     {"glVertexAttrib1fv", P(GL_VertexAttrib1fv)},
1526     DESKTOP_ONLY("glVertexAttrib1s", GL_VertexAttrib1s)
1527     DESKTOP_ONLY("glVertexAttrib1sv", GL_VertexAttrib1sv)
1528     DESKTOP_ONLY("glVertexAttrib2d", GL_VertexAttrib2d)
1529     DESKTOP_ONLY("glVertexAttrib2dv", GL_VertexAttrib2dv)
1530     {"glVertexAttrib2f", P(GL_VertexAttrib2f)},
1531     {"glVertexAttrib2fv", P(GL_VertexAttrib2fv)},
1532     DESKTOP_ONLY("glVertexAttrib2s", GL_VertexAttrib2s)
1533     DESKTOP_ONLY("glVertexAttrib2sv", GL_VertexAttrib2sv)
1534     DESKTOP_ONLY("glVertexAttrib3d", GL_VertexAttrib3d)
1535     DESKTOP_ONLY("glVertexAttrib3dv", GL_VertexAttrib3dv)
1536     {"glVertexAttrib3f", P(GL_VertexAttrib3f)},
1537     {"glVertexAttrib3fv", P(GL_VertexAttrib3fv)},
1538     DESKTOP_ONLY("glVertexAttrib3s", GL_VertexAttrib3s)
1539     DESKTOP_ONLY("glVertexAttrib3sv", GL_VertexAttrib3sv)
1540     DESKTOP_ONLY("glVertexAttrib4Nbv", GL_VertexAttrib4Nbv)
1541     DESKTOP_ONLY("glVertexAttrib4Niv", GL_VertexAttrib4Niv)
1542     DESKTOP_ONLY("glVertexAttrib4Nsv", GL_VertexAttrib4Nsv)
1543     DESKTOP_ONLY("glVertexAttrib4Nub", GL_VertexAttrib4Nub)
1544     DESKTOP_ONLY("glVertexAttrib4Nubv", GL_VertexAttrib4Nubv)
1545     DESKTOP_ONLY("glVertexAttrib4Nuiv", GL_VertexAttrib4Nuiv)
1546     DESKTOP_ONLY("glVertexAttrib4Nusv", GL_VertexAttrib4Nusv)
1547     DESKTOP_ONLY("glVertexAttrib4bv", GL_VertexAttrib4bv)
1548     DESKTOP_ONLY("glVertexAttrib4d", GL_VertexAttrib4d)
1549     DESKTOP_ONLY("glVertexAttrib4dv", GL_VertexAttrib4dv)
1550     {"glVertexAttrib4f", P(GL_VertexAttrib4f)},
1551     {"glVertexAttrib4fv", P(GL_VertexAttrib4fv)},
1552     DESKTOP_ONLY("glVertexAttrib4iv", GL_VertexAttrib4iv)
1553     DESKTOP_ONLY("glVertexAttrib4s", GL_VertexAttrib4s)
1554     DESKTOP_ONLY("glVertexAttrib4sv", GL_VertexAttrib4sv)
1555     DESKTOP_ONLY("glVertexAttrib4ubv", GL_VertexAttrib4ubv)
1556     DESKTOP_ONLY("glVertexAttrib4uiv", GL_VertexAttrib4uiv)
1557     DESKTOP_ONLY("glVertexAttrib4usv", GL_VertexAttrib4usv)
1558     {"glVertexAttribBinding", P(GL_VertexAttribBinding)},
1559     {"glVertexAttribDivisor", P(GL_VertexAttribDivisor)},
1560     {"glVertexAttribDivisorANGLE", P(GL_VertexAttribDivisorANGLE)},
1561     {"glVertexAttribDivisorEXT", P(GL_VertexAttribDivisorEXT)},
1562     {"glVertexAttribFormat", P(GL_VertexAttribFormat)},
1563     DESKTOP_ONLY("glVertexAttribI1i", GL_VertexAttribI1i)
1564     DESKTOP_ONLY("glVertexAttribI1iv", GL_VertexAttribI1iv)
1565     DESKTOP_ONLY("glVertexAttribI1ui", GL_VertexAttribI1ui)
1566     DESKTOP_ONLY("glVertexAttribI1uiv", GL_VertexAttribI1uiv)
1567     DESKTOP_ONLY("glVertexAttribI2i", GL_VertexAttribI2i)
1568     DESKTOP_ONLY("glVertexAttribI2iv", GL_VertexAttribI2iv)
1569     DESKTOP_ONLY("glVertexAttribI2ui", GL_VertexAttribI2ui)
1570     DESKTOP_ONLY("glVertexAttribI2uiv", GL_VertexAttribI2uiv)
1571     DESKTOP_ONLY("glVertexAttribI3i", GL_VertexAttribI3i)
1572     DESKTOP_ONLY("glVertexAttribI3iv", GL_VertexAttribI3iv)
1573     DESKTOP_ONLY("glVertexAttribI3ui", GL_VertexAttribI3ui)
1574     DESKTOP_ONLY("glVertexAttribI3uiv", GL_VertexAttribI3uiv)
1575     DESKTOP_ONLY("glVertexAttribI4bv", GL_VertexAttribI4bv)
1576     {"glVertexAttribI4i", P(GL_VertexAttribI4i)},
1577     {"glVertexAttribI4iv", P(GL_VertexAttribI4iv)},
1578     DESKTOP_ONLY("glVertexAttribI4sv", GL_VertexAttribI4sv)
1579     DESKTOP_ONLY("glVertexAttribI4ubv", GL_VertexAttribI4ubv)
1580     {"glVertexAttribI4ui", P(GL_VertexAttribI4ui)},
1581     {"glVertexAttribI4uiv", P(GL_VertexAttribI4uiv)},
1582     DESKTOP_ONLY("glVertexAttribI4usv", GL_VertexAttribI4usv)
1583     {"glVertexAttribIFormat", P(GL_VertexAttribIFormat)},
1584     {"glVertexAttribIPointer", P(GL_VertexAttribIPointer)},
1585     DESKTOP_ONLY("glVertexAttribL1d", GL_VertexAttribL1d)
1586     DESKTOP_ONLY("glVertexAttribL1dv", GL_VertexAttribL1dv)
1587     DESKTOP_ONLY("glVertexAttribL2d", GL_VertexAttribL2d)
1588     DESKTOP_ONLY("glVertexAttribL2dv", GL_VertexAttribL2dv)
1589     DESKTOP_ONLY("glVertexAttribL3d", GL_VertexAttribL3d)
1590     DESKTOP_ONLY("glVertexAttribL3dv", GL_VertexAttribL3dv)
1591     DESKTOP_ONLY("glVertexAttribL4d", GL_VertexAttribL4d)
1592     DESKTOP_ONLY("glVertexAttribL4dv", GL_VertexAttribL4dv)
1593     DESKTOP_ONLY("glVertexAttribLFormat", GL_VertexAttribLFormat)
1594     DESKTOP_ONLY("glVertexAttribLPointer", GL_VertexAttribLPointer)
1595     DESKTOP_ONLY("glVertexAttribP1ui", GL_VertexAttribP1ui)
1596     DESKTOP_ONLY("glVertexAttribP1uiv", GL_VertexAttribP1uiv)
1597     DESKTOP_ONLY("glVertexAttribP2ui", GL_VertexAttribP2ui)
1598     DESKTOP_ONLY("glVertexAttribP2uiv", GL_VertexAttribP2uiv)
1599     DESKTOP_ONLY("glVertexAttribP3ui", GL_VertexAttribP3ui)
1600     DESKTOP_ONLY("glVertexAttribP3uiv", GL_VertexAttribP3uiv)
1601     DESKTOP_ONLY("glVertexAttribP4ui", GL_VertexAttribP4ui)
1602     DESKTOP_ONLY("glVertexAttribP4uiv", GL_VertexAttribP4uiv)
1603     {"glVertexAttribPointer", P(GL_VertexAttribPointer)},
1604     {"glVertexBindingDivisor", P(GL_VertexBindingDivisor)},
1605     DESKTOP_ONLY("glVertexP2ui", GL_VertexP2ui)
1606     DESKTOP_ONLY("glVertexP2uiv", GL_VertexP2uiv)
1607     DESKTOP_ONLY("glVertexP3ui", GL_VertexP3ui)
1608     DESKTOP_ONLY("glVertexP3uiv", GL_VertexP3uiv)
1609     DESKTOP_ONLY("glVertexP4ui", GL_VertexP4ui)
1610     DESKTOP_ONLY("glVertexP4uiv", GL_VertexP4uiv)
1611     {"glVertexPointer", P(GL_VertexPointer)},
1612     {"glViewport", P(GL_Viewport)},
1613     DESKTOP_ONLY("glViewportArrayv", GL_ViewportArrayv)
1614     DESKTOP_ONLY("glViewportIndexedf", GL_ViewportIndexedf)
1615     DESKTOP_ONLY("glViewportIndexedfv", GL_ViewportIndexedfv)
1616     {"glWaitSemaphoreEXT", P(GL_WaitSemaphoreEXT)},
1617     {"glWaitSync", P(GL_WaitSync)},
1618     {"glWeightPointerOES", P(GL_WeightPointerOES)},
1619     DESKTOP_ONLY("glWindowPos2d", GL_WindowPos2d)
1620     DESKTOP_ONLY("glWindowPos2dv", GL_WindowPos2dv)
1621     DESKTOP_ONLY("glWindowPos2f", GL_WindowPos2f)
1622     DESKTOP_ONLY("glWindowPos2fv", GL_WindowPos2fv)
1623     DESKTOP_ONLY("glWindowPos2i", GL_WindowPos2i)
1624     DESKTOP_ONLY("glWindowPos2iv", GL_WindowPos2iv)
1625     DESKTOP_ONLY("glWindowPos2s", GL_WindowPos2s)
1626     DESKTOP_ONLY("glWindowPos2sv", GL_WindowPos2sv)
1627     DESKTOP_ONLY("glWindowPos3d", GL_WindowPos3d)
1628     DESKTOP_ONLY("glWindowPos3dv", GL_WindowPos3dv)
1629     DESKTOP_ONLY("glWindowPos3f", GL_WindowPos3f)
1630     DESKTOP_ONLY("glWindowPos3fv", GL_WindowPos3fv)
1631     DESKTOP_ONLY("glWindowPos3i", GL_WindowPos3i)
1632     DESKTOP_ONLY("glWindowPos3iv", GL_WindowPos3iv)
1633     DESKTOP_ONLY("glWindowPos3s", GL_WindowPos3s)
1634     DESKTOP_ONLY("glWindowPos3sv", GL_WindowPos3sv)
1635 };
1636 // clang-format on
1637 const size_t g_numProcs = std::size(g_procTable);
1638 }  // namespace egl
1639