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1 /*
2  * Copyright 2019, The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef CCODEC_BUFFERS_H_
18 
19 #define CCODEC_BUFFERS_H_
20 
21 #include <optional>
22 #include <string>
23 
24 #include <C2Config.h>
25 #include <DataConverter.h>
26 #include <media/stagefright/foundation/AMessage.h>
27 #include <media/MediaCodecBuffer.h>
28 
29 #include "Codec2Buffer.h"
30 
31 namespace android {
32 
33 struct ICrypto;
34 class MemoryDealer;
35 class SkipCutBuffer;
36 
37 constexpr size_t kLinearBufferSize = 1048576;
38 // This can fit an 8K frame.
39 constexpr size_t kMaxLinearBufferSize = 7680 * 4320 * 2;
40 
41 /**
42  * Base class for representation of buffers at one port.
43  */
44 class CCodecBuffers {
45 public:
46     CCodecBuffers(const char *componentName, const char *name = "Buffers")
mComponentName(componentName)47         : mComponentName(componentName),
48           mChannelName(std::string(componentName) + ":" + name),
49           mName(mChannelName.c_str()) {
50     }
51     virtual ~CCodecBuffers() = default;
52 
53     /**
54      * Set format for MediaCodec-facing buffers.
55      */
56     void setFormat(const sp<AMessage> &format);
57 
58     /**
59      * Return a copy of current format.
60      */
61     sp<AMessage> dupFormat();
62 
63     /**
64      * Returns true if the buffers are operating under array mode.
65      */
isArrayMode()66     virtual bool isArrayMode() const { return false; }
67 
68     /**
69      * Fills the vector with MediaCodecBuffer's if in array mode; otherwise,
70      * no-op.
71      */
getArray(Vector<sp<MediaCodecBuffer>> *)72     virtual void getArray(Vector<sp<MediaCodecBuffer>> *) const {}
73 
74     /**
75      * Return number of buffers owned by the client or the component.
76      */
77     virtual size_t numActiveSlots() const = 0;
78 
79     /**
80      * Examine image data from the buffer and update the format if necessary.
81      */
82     void handleImageData(const sp<Codec2Buffer> &buffer);
83 
84     /**
85      * Get the first pixel format of a metric session.
86      */
87     virtual uint32_t getPixelFormatIfApplicable();
88 
89     /**
90      * Reset the pixel format when a new metric session started.
91      */
92     virtual bool resetPixelFormatIfApplicable();
93 
94 protected:
95     std::string mComponentName; ///< name of component for debugging
96     std::string mChannelName; ///< name of channel for debugging
97     const char *mName; ///< C-string version of channel name
98     // Format to be used for creating MediaCodec-facing buffers.
99     sp<AMessage> mFormat;
100 
101     sp<ABuffer> mLastImageData;
102     sp<AMessage> mFormatWithImageData;
103 
104 private:
105     DISALLOW_EVIL_CONSTRUCTORS(CCodecBuffers);
106 };
107 
108 class InputBuffers : public CCodecBuffers {
109 public:
110     InputBuffers(const char *componentName, const char *name = "Input[]")
CCodecBuffers(componentName,name)111         : CCodecBuffers(componentName, name) { }
112     virtual ~InputBuffers() = default;
113 
114     /**
115      * Set a block pool to obtain input memory blocks.
116      */
setPool(const std::shared_ptr<C2BlockPool> & pool)117     void setPool(const std::shared_ptr<C2BlockPool> &pool) { mPool = pool; }
118 
119     /**
120      * Get a new MediaCodecBuffer for input and its corresponding index.
121      * Returns false if no new buffer can be obtained at the moment.
122      */
123     virtual bool requestNewBuffer(size_t *index, sp<MediaCodecBuffer> *buffer) = 0;
124 
125     /**
126      * Release the buffer obtained from requestNewBuffer() and get the
127      * associated C2Buffer object back. Returns true if the buffer was on file
128      * and released successfully.
129      */
130     virtual bool releaseBuffer(
131             const sp<MediaCodecBuffer> &buffer,
132             std::shared_ptr<C2Buffer> *c2buffer,
133             bool release) = 0;
134 
135     /**
136      * Release the buffer that is no longer used by the codec process. Return
137      * true if and only if the buffer was on file and released successfully.
138      */
139     virtual bool expireComponentBuffer(
140             const std::shared_ptr<C2Buffer> &c2buffer) = 0;
141 
142     /**
143      * Flush internal state. After this call, no index or buffer previously
144      * returned from requestNewBuffer() is valid.
145      */
146     virtual void flush() = 0;
147 
148     /**
149      * Return array-backed version of input buffers. The returned object
150      * shall retain the internal state so that it will honor index and
151      * buffer from previous calls of requestNewBuffer().
152      */
153     virtual std::unique_ptr<InputBuffers> toArrayMode(size_t size) = 0;
154 
155     /**
156      * Release the buffer obtained from requestNewBuffer(), and create a deep
157      * copy clone of the buffer.
158      *
159      * \return  the deep copy clone of the buffer; nullptr if cloning is not
160      *          possible.
161      */
162     sp<Codec2Buffer> cloneAndReleaseBuffer(const sp<MediaCodecBuffer> &buffer);
163 
164 protected:
165     virtual sp<Codec2Buffer> createNewBuffer() = 0;
166 
167     // Pool to obtain blocks for input buffers.
168     std::shared_ptr<C2BlockPool> mPool;
169 
170 private:
171     DISALLOW_EVIL_CONSTRUCTORS(InputBuffers);
172 };
173 
174 class OutputBuffersArray;
175 
176 class OutputBuffers : public CCodecBuffers {
177 public:
178     OutputBuffers(const char *componentName, const char *name = "Output");
179     virtual ~OutputBuffers();
180 
181     /**
182      * Register output C2Buffer from the component and obtain corresponding
183      * index and MediaCodecBuffer object.
184      *
185      * Returns:
186      *   OK if registration succeeds.
187      *   NO_MEMORY if all buffers are available but not compatible.
188      *   WOULD_BLOCK if there are compatible buffers, but they are all in use.
189      */
190     virtual status_t registerBuffer(
191             const std::shared_ptr<C2Buffer> &buffer,
192             size_t *index,
193             sp<MediaCodecBuffer> *clientBuffer) = 0;
194 
195     /**
196      * Register codec specific data as a buffer to be consistent with
197      * MediaCodec behavior.
198      */
199     virtual status_t registerCsd(
200             const C2StreamInitDataInfo::output * /* csd */,
201             size_t * /* index */,
202             sp<MediaCodecBuffer> * /* clientBuffer */) = 0;
203 
204     /**
205      * Release the buffer obtained from registerBuffer() and get the
206      * associated C2Buffer object back. Returns true if the buffer was on file
207      * and released successfully.
208      */
209     virtual bool releaseBuffer(
210             const sp<MediaCodecBuffer> &buffer, std::shared_ptr<C2Buffer> *c2buffer) = 0;
211 
212     /**
213      * Flush internal state. After this call, no index or buffer previously
214      * returned from registerBuffer() is valid.
215      */
216     virtual void flush(const std::list<std::unique_ptr<C2Work>> &flushedWork) = 0;
217 
218     /**
219      * Return array-backed version of output buffers. The returned object
220      * shall retain the internal state so that it will honor index and
221      * buffer from previous calls of registerBuffer().
222      */
223     virtual std::unique_ptr<OutputBuffersArray> toArrayMode(size_t size) = 0;
224 
225     /**
226      * Initialize SkipCutBuffer object.
227      */
228     void initSkipCutBuffer(
229             int32_t delay, int32_t padding, int32_t sampleRate, int32_t channelCount);
230 
231     /**
232      * Update SkipCutBuffer from format. The @p format must not be null.
233      */
234     void updateSkipCutBuffer(const sp<AMessage> &format);
235 
236     /**
237      * Output Stash
238      * ============
239      *
240      * The output stash is a place to hold output buffers temporarily before
241      * they are registered to output slots. It has 2 main functions:
242      * 1. Allow reordering of output frames as the codec may produce frames in a
243      *    different order.
244      * 2. Act as a "buffer" between the codec and the client because the codec
245      *    may produce more buffers than available slots. This excess of codec's
246      *    output buffers should be registered to slots later, after the client
247      *    has released some slots.
248      *
249      * The stash consists of 2 lists of buffers: mPending and mReorderStash.
250      * mPending is a normal FIFO queue with not size limit, while mReorderStash
251      * is a sorted list with size limit mDepth.
252      *
253      * The normal flow of a non-csd output buffer is as follows:
254      *
255      *           |----------------OutputBuffers---------------|
256      *           |----------Output stash----------|           |
257      *   Codec --|-> mReorderStash --> mPending --|-> slots --|-> client
258      *           |                                |           |
259      *     pushToStash()                    popFromStashAndRegister()
260      *
261      * The buffer that comes from the codec first enters mReorderStash. The
262      * first buffer in mReorderStash gets moved to mPending when mReorderStash
263      * overflows. Buffers in mPending are registered to slots and given to the
264      * client as soon as slots are available.
265      *
266      * Every output buffer that is not a csd buffer should be put on the stash
267      * by calling pushToStash(), then later registered to a slot by calling
268      * popFromStashAndRegister() before notifying the client with
269      * onOutputBufferAvailable().
270      *
271      * Reordering
272      * ==========
273      *
274      * mReorderStash is a sorted list with a specified size limit. The size
275      * limit can be set by calling setReorderDepth().
276      *
277      * Every buffer in mReorderStash has a C2WorkOrdinalStruct, which contains 3
278      * members, all of which are comparable. Which member of C2WorkOrdinalStruct
279      * should be used for reordering can be chosen by calling setReorderKey().
280      */
281 
282     /**
283      * Return the reorder depth---the size of mReorderStash.
284      */
285     uint32_t getReorderDepth() const;
286 
287     /**
288      * Set the reorder depth.
289      */
290     void setReorderDepth(uint32_t depth);
291 
292     /**
293      * Set the type of "key" to use in comparisons.
294      */
295     void setReorderKey(C2Config::ordinal_key_t key);
296 
297     /**
298      * Return whether the output stash has any pending buffers.
299      */
300     bool hasPending() const;
301 
302     /**
303      * Flush the stash and reset the depth and the key to their default values.
304      */
305     void clearStash();
306 
307     /**
308      * Flush the stash.
309      */
310     void flushStash();
311 
312     /**
313      * Push a buffer to the reorder stash.
314      *
315      * @param buffer    C2Buffer object from the returned work.
316      * @param notify    Whether the returned work contains a buffer that should
317      *                  be reported to the client. This may be false if the
318      *                  caller wants to process the buffer without notifying the
319      *                  client.
320      * @param timestamp Buffer timestamp to report to the client.
321      * @param flags     Buffer flags to report to the client.
322      * @param format    Buffer format to report to the client.
323      * @param ordinal   Ordinal used in reordering. This determines when the
324      *                  buffer will be popped from the output stash by
325      *                  `popFromStashAndRegister()`.
326      */
327     void pushToStash(
328             const std::shared_ptr<C2Buffer>& buffer,
329             bool notify,
330             int64_t timestamp,
331             int32_t flags,
332             const sp<AMessage>& format,
333             const C2WorkOrdinalStruct& ordinal);
334 
335     enum BufferAction : int {
336         SKIP,
337         DISCARD,
338         NOTIFY_CLIENT,
339         REALLOCATE,
340         RETRY,
341     };
342 
343     /**
344      * Try to atomically pop the first buffer from the reorder stash and
345      * register it to an output slot. The function returns a value that
346      * indicates a recommended course of action for the caller.
347      *
348      * If the stash is empty, the function will return `SKIP`.
349      *
350      * If the stash is not empty, the function will peek at the first (oldest)
351      * entry in mPending process the buffer in the entry as follows:
352      * - If the buffer should not be sent to the client, the function will
353      *   return `DISCARD`. The stash entry will be removed.
354      * - If the buffer should be sent to the client, the function will attempt
355      *   to register the buffer to a slot. The registration may have 3 outcomes
356      *   corresponding to the following return values:
357      *   - `NOTIFY_CLIENT`: The buffer is successfully registered to a slot. The
358      *     output arguments @p index and @p outBuffer will contain valid values
359      *     that the caller can use to call onOutputBufferAvailable(). The stash
360      *     entry will be removed.
361      *   - `REALLOCATE`: The buffer is not registered because it is not
362      *     compatible with the current slots (which are available). The caller
363      *     should reallocate the OutputBuffers with slots that can fit the
364      *     returned @p c2Buffer. The stash entry will not be removed
365      *   - `RETRY`: All slots are currently occupied by the client. The caller
366      *     should try to call this function again after the client has released
367      *     some slots.
368      *
369      * @return What the caller should do afterwards.
370      *
371      * @param[out] c2Buffer   Underlying C2Buffer associated to the first buffer
372      *                        on the stash. This value is guaranteed to be valid
373      *                        unless the return value is `SKIP`.
374      * @param[out] index      Slot index. This value is valid only if the return
375      *                        value is `NOTIFY_CLIENT`.
376      * @param[out] outBuffer  Registered buffer. This value is valid only if the
377      *                        return valu is `NOTIFY_CLIENT`.
378      */
379     BufferAction popFromStashAndRegister(
380             std::shared_ptr<C2Buffer>* c2Buffer,
381             size_t* index,
382             sp<MediaCodecBuffer>* outBuffer);
383 
384 protected:
385     sp<SkipCutBuffer> mSkipCutBuffer;
386 
387     /**
388      * Update the SkipCutBuffer object. No-op if it's never initialized.
389      */
390     void updateSkipCutBuffer(int32_t sampleRate, int32_t channelCount);
391 
392     /**
393      * Submit buffer to SkipCutBuffer object, if initialized.
394      */
395     void submit(const sp<MediaCodecBuffer> &buffer);
396 
397     /**
398      * Apply DataConverter from |src| to |*dst| if needed. If |*dst| is nullptr,
399      * a new buffer is allocated.
400      *
401      * Returns true if conversion was needed and executed; false otherwise.
402      */
403     bool convert(const std::shared_ptr<C2Buffer> &src, sp<Codec2Buffer> *dst);
404 
405 private:
406     // SkipCutBuffer
407     int32_t mDelay;
408     int32_t mPadding;
409     int32_t mSampleRate;
410     int32_t mChannelCount;
411 
412     void setSkipCutBuffer(int32_t skip, int32_t cut);
413 
414     // DataConverter
415     sp<DataConverter> mDataConverter;
416     sp<AMessage> mFormatWithConverter;
417     std::optional<int32_t> mSrcEncoding;
418     std::optional<int32_t> mDstEncoding;
419 
420     // Output stash
421 
422     // Struct for an entry in the output stash (mPending and mReorderStash)
423     struct StashEntry {
StashEntryStashEntry424         inline StashEntry()
425             : buffer(nullptr),
426               notify(false),
427               timestamp(0),
428               flags(0),
429               format(),
430               ordinal({0, 0, 0}) {}
StashEntryStashEntry431         inline StashEntry(
432                 const std::shared_ptr<C2Buffer> &b,
433                 bool n,
434                 int64_t t,
435                 int32_t f,
436                 const sp<AMessage> &fmt,
437                 const C2WorkOrdinalStruct &o)
438             : buffer(b),
439               notify(n),
440               timestamp(t),
441               flags(f),
442               format(fmt),
443               ordinal(o) {}
444         std::shared_ptr<C2Buffer> buffer;
445         bool notify;
446         int64_t timestamp;
447         int32_t flags;
448         sp<AMessage> format;
449         C2WorkOrdinalStruct ordinal;
450     };
451 
452     /**
453      * FIFO queue of stash entries.
454      */
455     std::list<StashEntry> mPending;
456     /**
457      * Sorted list of stash entries.
458      */
459     std::list<StashEntry> mReorderStash;
460     /**
461      * Size limit of mReorderStash.
462      */
463     uint32_t mDepth{0};
464     /**
465      * Choice of key to use in ordering of stash entries in mReorderStash.
466      */
467     C2Config::ordinal_key_t mKey{C2Config::ORDINAL};
468 
469     /**
470      * Return false if mPending is empty; otherwise, pop the first entry from
471      * mPending and return true.
472      */
473     bool popPending(StashEntry *entry);
474 
475     /**
476      * Push an entry as the first entry of mPending.
477      */
478     void deferPending(const StashEntry &entry);
479 
480     /**
481      * Comparison of C2WorkOrdinalStruct based on mKey.
482      */
483     bool less(const C2WorkOrdinalStruct &o1,
484               const C2WorkOrdinalStruct &o2) const;
485 
486     DISALLOW_EVIL_CONSTRUCTORS(OutputBuffers);
487 
488     friend OutputBuffersArray;
489 };
490 
491 /**
492  * Simple local buffer pool backed by std::vector.
493  */
494 class LocalBufferPool : public std::enable_shared_from_this<LocalBufferPool> {
495 public:
496     /**
497      * Create a new LocalBufferPool object.
498      *
499      * \return  a newly created pool object.
500      */
501     static std::shared_ptr<LocalBufferPool> Create();
502 
503     /**
504      * Return an ABuffer object whose size is at least |capacity|.
505      *
506      * \param   capacity  requested capacity
507      * \return  nullptr if the pool capacity is reached
508      *          an ABuffer object otherwise.
509      */
510     sp<ABuffer> newBuffer(size_t capacity);
511 
512 private:
513     /**
514      * ABuffer backed by std::vector.
515      */
516     class VectorBuffer : public ::android::ABuffer {
517     public:
518         /**
519          * Construct a VectorBuffer by taking the ownership of supplied vector.
520          *
521          * \param vec   backing vector of the buffer. this object takes
522          *              ownership at construction.
523          * \param pool  a LocalBufferPool object to return the vector at
524          *              destruction.
525          */
526         VectorBuffer(std::vector<uint8_t> &&vec, const std::shared_ptr<LocalBufferPool> &pool);
527 
528         ~VectorBuffer() override;
529 
530     private:
531         std::vector<uint8_t> mVec;
532         std::weak_ptr<LocalBufferPool> mPool;
533     };
534 
535     Mutex mMutex;
536     size_t mPoolCapacity;
537     size_t mUsedSize;
538     std::list<std::vector<uint8_t>> mPool;
539 
540     /**
541      * Private constructor to prevent constructing non-managed LocalBufferPool.
542      */
LocalBufferPool(size_t poolCapacity)543     explicit LocalBufferPool(size_t poolCapacity)
544         : mPoolCapacity(poolCapacity), mUsedSize(0) {
545     }
546 
547     /**
548      * Take back the ownership of vec from the destructed VectorBuffer and put
549      * it in front of the pool.
550      */
551     void returnVector(std::vector<uint8_t> &&vec);
552 
553     DISALLOW_EVIL_CONSTRUCTORS(LocalBufferPool);
554 };
555 
556 class BuffersArrayImpl;
557 
558 /**
559  * Flexible buffer slots implementation.
560  */
561 class FlexBuffersImpl {
562 public:
FlexBuffersImpl(const char * name)563     FlexBuffersImpl(const char *name)
564         : mImplName(std::string(name) + ".Impl"),
565           mName(mImplName.c_str()) { }
566 
567     /**
568      * Assign an empty slot for a buffer and return the index. If there's no
569      * empty slot, just add one at the end and return it.
570      *
571      * \param buffer[in]  a new buffer to assign a slot.
572      * \return            index of the assigned slot.
573      */
574     size_t assignSlot(const sp<Codec2Buffer> &buffer);
575 
576     /**
577      * Release the slot from the client, and get the C2Buffer object back from
578      * the previously assigned buffer. Note that the slot is not completely free
579      * until the returned C2Buffer object is freed.
580      *
581      * \param   buffer[in]        the buffer previously assigned a slot.
582      * \param   c2buffer[in,out]  pointer to C2Buffer to be populated. Ignored
583      *                            if null.
584      * \return  true  if the buffer is successfully released from a slot
585      *          false otherwise
586      */
587     bool releaseSlot(
588             const sp<MediaCodecBuffer> &buffer,
589             std::shared_ptr<C2Buffer> *c2buffer,
590             bool release);
591 
592     /**
593      * Expire the C2Buffer object in the slot.
594      *
595      * \param   c2buffer[in]  C2Buffer object which the component released.
596      * \return  true  if the buffer is found in one of the slots and
597      *                successfully released
598      *          false otherwise
599      */
600     bool expireComponentBuffer(const std::shared_ptr<C2Buffer> &c2buffer);
601 
602     /**
603      * The client abandoned all known buffers, so reclaim the ownership.
604      */
605     void flush();
606 
607     /**
608      * Return the number of buffers that are sent to the client or the component.
609      */
610     size_t numActiveSlots() const;
611 
612     /**
613      * Return the number of buffers that are sent to the component but not
614      * returned back yet.
615      */
616     size_t numComponentBuffers() const;
617 
618 private:
619     friend class BuffersArrayImpl;
620 
621     std::string mImplName; ///< name for debugging
622     const char *mName; ///< C-string version of name
623 
624     struct Entry {
625         sp<Codec2Buffer> clientBuffer;
626         std::weak_ptr<C2Buffer> compBuffer;
627     };
628     std::vector<Entry> mBuffers;
629 };
630 
631 /**
632  * Static buffer slots implementation based on a fixed-size array.
633  */
634 class BuffersArrayImpl {
635 public:
BuffersArrayImpl()636     BuffersArrayImpl()
637         : mImplName("BuffersArrayImpl"),
638           mName(mImplName.c_str()) { }
639 
640     /**
641      * Initialize buffer array from the original |impl|. The buffers known by
642      * the client is preserved, and the empty slots are populated so that the
643      * array size is at least |minSize|.
644      *
645      * \param impl[in]      FlexBuffersImpl object used so far.
646      * \param minSize[in]   minimum size of the buffer array.
647      * \param allocate[in]  function to allocate a client buffer for an empty slot.
648      */
649     void initialize(
650             const FlexBuffersImpl &impl,
651             size_t minSize,
652             std::function<sp<Codec2Buffer>()> allocate);
653 
654     /**
655      * Grab a buffer from the underlying array which matches the criteria.
656      *
657      * \param index[out]    index of the slot.
658      * \param buffer[out]   the matching buffer.
659      * \param match[in]     a function to test whether the buffer matches the
660      *                      criteria or not.
661      * \return OK           if successful,
662      *         WOULD_BLOCK  if slots are being used,
663      *         NO_MEMORY    if no slot matches the criteria, even though it's
664      *                      available
665      */
666     status_t grabBuffer(
667             size_t *index,
668             sp<Codec2Buffer> *buffer,
669             std::function<bool(const sp<Codec2Buffer> &)> match =
670                 [](const sp<Codec2Buffer> &buffer) { return (buffer != nullptr); });
671 
672     /**
673      * Return the buffer from the client, and get the C2Buffer object back from
674      * the buffer. Note that the slot is not completely free until the returned
675      * C2Buffer object is freed.
676      *
677      * \param   buffer[in]        the buffer previously grabbed.
678      * \param   c2buffer[in,out]  pointer to C2Buffer to be populated. Ignored
679      *                            if null.
680      * \return  true  if the buffer is successfully returned
681      *          false otherwise
682      */
683     bool returnBuffer(
684             const sp<MediaCodecBuffer> &buffer,
685             std::shared_ptr<C2Buffer> *c2buffer,
686             bool release);
687 
688     /**
689      * Expire the C2Buffer object in the slot.
690      *
691      * \param   c2buffer[in]  C2Buffer object which the component released.
692      * \return  true  if the buffer is found in one of the slots and
693      *                successfully released
694      *          false otherwise
695      */
696     bool expireComponentBuffer(const std::shared_ptr<C2Buffer> &c2buffer);
697 
698     /**
699      * Populate |array| with the underlying buffer array.
700      *
701      * \param array[out]  an array to be filled with the underlying buffer array.
702      */
703     void getArray(Vector<sp<MediaCodecBuffer>> *array) const;
704 
705     /**
706      * The client abandoned all known buffers, so reclaim the ownership.
707      */
708     void flush();
709 
710     /**
711      * Reallocate the array with the given allocation function.
712      *
713      * \param alloc[in] the allocation function for client buffers.
714      */
715     void realloc(std::function<sp<Codec2Buffer>()> alloc);
716 
717     /**
718      * Grow the array to the new size. It is a programming error to supply
719      * smaller size as the new size.
720      *
721      * \param newSize[in] new size of the array.
722      * \param alloc[in]   the alllocation function for client buffers to fill
723      *                    the new empty slots.
724      */
725     void grow(size_t newSize, std::function<sp<Codec2Buffer>()> alloc);
726 
727     /**
728      * Return the number of buffers that are sent to the client or the component.
729      */
730     size_t numActiveSlots() const;
731 
732     /**
733      * Return the size of the array.
734      */
735     size_t arraySize() const;
736 
737 private:
738     std::string mImplName; ///< name for debugging
739     const char *mName; ///< C-string version of name
740 
741     struct Entry {
742         const sp<Codec2Buffer> clientBuffer;
743         std::weak_ptr<C2Buffer> compBuffer;
744         bool ownedByClient;
745     };
746     std::vector<Entry> mBuffers;
747 };
748 
749 class InputBuffersArray : public InputBuffers {
750 public:
751     InputBuffersArray(const char *componentName, const char *name = "Input[N]")
InputBuffers(componentName,name)752         : InputBuffers(componentName, name) { }
753     ~InputBuffersArray() override = default;
754 
755     /**
756      * Initialize this object from the non-array state. We keep existing slots
757      * at the same index, and for empty slots we allocate client buffers with
758      * the given allocate function. If the number of slots is less than minSize,
759      * we fill the array to the minimum size.
760      *
761      * \param impl[in]      existing non-array state
762      * \param minSize[in]   minimum size of the array
763      * \param allocate[in]  allocate function to fill empty slots
764      */
765     void initialize(
766             const FlexBuffersImpl &impl,
767             size_t minSize,
768             std::function<sp<Codec2Buffer>()> allocate);
769 
isArrayMode()770     bool isArrayMode() const final { return true; }
771 
toArrayMode(size_t)772     std::unique_ptr<InputBuffers> toArrayMode(size_t) final {
773         return nullptr;
774     }
775 
776     void getArray(Vector<sp<MediaCodecBuffer>> *array) const final;
777 
778     bool requestNewBuffer(size_t *index, sp<MediaCodecBuffer> *buffer) override;
779 
780     bool releaseBuffer(
781             const sp<MediaCodecBuffer> &buffer,
782             std::shared_ptr<C2Buffer> *c2buffer,
783             bool release) override;
784 
785     bool expireComponentBuffer(
786             const std::shared_ptr<C2Buffer> &c2buffer) override;
787 
788     void flush() override;
789 
790     size_t numActiveSlots() const final;
791 
792 protected:
793     sp<Codec2Buffer> createNewBuffer() override;
794 
795 private:
796     BuffersArrayImpl mImpl;
797     std::function<sp<Codec2Buffer>()> mAllocate;
798 };
799 
800 class SlotInputBuffers : public InputBuffers {
801 public:
802     SlotInputBuffers(const char *componentName, const char *name = "Slot-Input")
InputBuffers(componentName,name)803         : InputBuffers(componentName, name),
804           mImpl(mName) { }
805     ~SlotInputBuffers() override = default;
806 
807     bool requestNewBuffer(size_t *index, sp<MediaCodecBuffer> *buffer) final;
808 
809     bool releaseBuffer(
810             const sp<MediaCodecBuffer> &buffer,
811             std::shared_ptr<C2Buffer> *c2buffer,
812             bool release) final;
813 
814     bool expireComponentBuffer(
815             const std::shared_ptr<C2Buffer> &c2buffer) final;
816 
817     void flush() final;
818 
819     std::unique_ptr<InputBuffers> toArrayMode(size_t size) final;
820 
821     size_t numActiveSlots() const final;
822 
823 protected:
824     sp<Codec2Buffer> createNewBuffer() final;
825 
826 private:
827     FlexBuffersImpl mImpl;
828 };
829 
830 class LinearInputBuffers : public InputBuffers {
831 public:
832     LinearInputBuffers(const char *componentName, const char *name = "1D-Input")
InputBuffers(componentName,name)833         : InputBuffers(componentName, name),
834           mImpl(mName) { }
835     ~LinearInputBuffers() override = default;
836 
837     bool requestNewBuffer(size_t *index, sp<MediaCodecBuffer> *buffer) override;
838 
839     bool releaseBuffer(
840             const sp<MediaCodecBuffer> &buffer,
841             std::shared_ptr<C2Buffer> *c2buffer,
842             bool release) override;
843 
844     bool expireComponentBuffer(
845             const std::shared_ptr<C2Buffer> &c2buffer) override;
846 
847     void flush() override;
848 
849     std::unique_ptr<InputBuffers> toArrayMode(size_t size) override;
850 
851     size_t numActiveSlots() const final;
852 
853 protected:
854     sp<Codec2Buffer> createNewBuffer() override;
855 
856     FlexBuffersImpl mImpl;
857 
858 private:
859     static sp<Codec2Buffer> Alloc(
860             const std::shared_ptr<C2BlockPool> &pool, const sp<AMessage> &format);
861 };
862 
863 class EncryptedLinearInputBuffers : public LinearInputBuffers {
864 public:
865     EncryptedLinearInputBuffers(
866             bool secure,
867             const sp<MemoryDealer> &dealer,
868             const sp<ICrypto> &crypto,
869             int32_t heapSeqNum,
870             size_t capacity,
871             size_t numInputSlots,
872             const char *componentName, const char *name = "EncryptedInput");
873 
874     ~EncryptedLinearInputBuffers() override = default;
875 
876     std::unique_ptr<InputBuffers> toArrayMode(size_t size) override;
877 
878 protected:
879     sp<Codec2Buffer> createNewBuffer() override;
880 
881 private:
882     struct Entry {
883         std::weak_ptr<C2LinearBlock> block;
884         sp<IMemory> memory;
885         int32_t heapSeqNum;
886     };
887 
888     static sp<Codec2Buffer> Alloc(
889             const std::shared_ptr<C2BlockPool> &pool,
890             const sp<AMessage> &format,
891             C2MemoryUsage usage,
892             const std::shared_ptr<std::vector<Entry>> &memoryVector);
893 
894     C2MemoryUsage mUsage;
895     sp<MemoryDealer> mDealer;
896     sp<ICrypto> mCrypto;
897     std::shared_ptr<std::vector<Entry>> mMemoryVector;
898 };
899 
900 class GraphicMetadataInputBuffers : public InputBuffers {
901 public:
902     GraphicMetadataInputBuffers(const char *componentName, const char *name = "2D-MetaInput");
903     ~GraphicMetadataInputBuffers() override = default;
904 
905     bool requestNewBuffer(size_t *index, sp<MediaCodecBuffer> *buffer) override;
906 
907     bool releaseBuffer(
908             const sp<MediaCodecBuffer> &buffer,
909             std::shared_ptr<C2Buffer> *c2buffer,
910             bool release) override;
911 
912     bool expireComponentBuffer(
913             const std::shared_ptr<C2Buffer> &c2buffer) override;
914 
915     void flush() override;
916 
917     std::unique_ptr<InputBuffers> toArrayMode(size_t size) final;
918 
919     size_t numActiveSlots() const final;
920 
921 protected:
922     sp<Codec2Buffer> createNewBuffer() override;
923 
924 private:
925     FlexBuffersImpl mImpl;
926     std::shared_ptr<C2AllocatorStore> mStore;
927 };
928 
929 class GraphicInputBuffers : public InputBuffers {
930 public:
931     GraphicInputBuffers(const char *componentName, const char *name = "2D-BB-Input");
932     ~GraphicInputBuffers() override = default;
933 
934     bool requestNewBuffer(size_t *index, sp<MediaCodecBuffer> *buffer) override;
935 
936     bool releaseBuffer(
937             const sp<MediaCodecBuffer> &buffer,
938             std::shared_ptr<C2Buffer> *c2buffer,
939             bool release) override;
940 
941     bool expireComponentBuffer(
942             const std::shared_ptr<C2Buffer> &c2buffer) override;
943 
944     void flush() override;
945 
946     std::unique_ptr<InputBuffers> toArrayMode(
947             size_t size) final;
948 
949     size_t numActiveSlots() const final;
950 
951     uint32_t getPixelFormatIfApplicable() override;
952 
953     bool resetPixelFormatIfApplicable() override;
954 
955 protected:
956     sp<Codec2Buffer> createNewBuffer() override;
957 
958 private:
959     FlexBuffersImpl mImpl;
960     std::shared_ptr<LocalBufferPool> mLocalBufferPool;
961     uint32_t mPixelFormat;
962 };
963 
964 class DummyInputBuffers : public InputBuffers {
965 public:
966     DummyInputBuffers(const char *componentName, const char *name = "2D-Input")
InputBuffers(componentName,name)967         : InputBuffers(componentName, name) { }
968     ~DummyInputBuffers() override = default;
969 
requestNewBuffer(size_t *,sp<MediaCodecBuffer> *)970     bool requestNewBuffer(size_t *, sp<MediaCodecBuffer> *) override {
971         return false;
972     }
973 
releaseBuffer(const sp<MediaCodecBuffer> &,std::shared_ptr<C2Buffer> *,bool)974     bool releaseBuffer(
975             const sp<MediaCodecBuffer> &, std::shared_ptr<C2Buffer> *, bool) override {
976         return false;
977     }
978 
expireComponentBuffer(const std::shared_ptr<C2Buffer> &)979     bool expireComponentBuffer(const std::shared_ptr<C2Buffer> &) override {
980         return false;
981     }
flush()982     void flush() override {
983     }
984 
toArrayMode(size_t)985     std::unique_ptr<InputBuffers> toArrayMode(size_t) final {
986         return nullptr;
987     }
988 
isArrayMode()989     bool isArrayMode() const final { return true; }
990 
getArray(Vector<sp<MediaCodecBuffer>> * array)991     void getArray(Vector<sp<MediaCodecBuffer>> *array) const final {
992         array->clear();
993     }
994 
numActiveSlots()995     size_t numActiveSlots() const final {
996         return 0u;
997     }
998 
999 protected:
createNewBuffer()1000     sp<Codec2Buffer> createNewBuffer() override {
1001         return nullptr;
1002     }
1003 };
1004 
1005 class OutputBuffersArray : public OutputBuffers {
1006 public:
1007     OutputBuffersArray(const char *componentName, const char *name = "Output[N]")
OutputBuffers(componentName,name)1008         : OutputBuffers(componentName, name) { }
1009     ~OutputBuffersArray() override = default;
1010 
1011     /**
1012      * Initialize this object from the non-array state. We keep existing slots
1013      * at the same index, and for empty slots we allocate client buffers with
1014      * the given allocate function. If the number of slots is less than minSize,
1015      * we fill the array to the minimum size.
1016      *
1017      * \param impl[in]      existing non-array state
1018      * \param minSize[in]   minimum size of the array
1019      * \param allocate[in]  allocate function to fill empty slots
1020      */
1021     void initialize(
1022             const FlexBuffersImpl &impl,
1023             size_t minSize,
1024             std::function<sp<Codec2Buffer>()> allocate);
1025 
isArrayMode()1026     bool isArrayMode() const final { return true; }
1027 
toArrayMode(size_t)1028     std::unique_ptr<OutputBuffersArray> toArrayMode(size_t) final {
1029         return nullptr;
1030     }
1031 
1032     status_t registerBuffer(
1033             const std::shared_ptr<C2Buffer> &buffer,
1034             size_t *index,
1035             sp<MediaCodecBuffer> *clientBuffer) final;
1036 
1037     status_t registerCsd(
1038             const C2StreamInitDataInfo::output *csd,
1039             size_t *index,
1040             sp<MediaCodecBuffer> *clientBuffer) final;
1041 
1042     bool releaseBuffer(
1043             const sp<MediaCodecBuffer> &buffer, std::shared_ptr<C2Buffer> *c2buffer) override;
1044 
1045     void flush(const std::list<std::unique_ptr<C2Work>> &flushedWork) override;
1046 
1047     void getArray(Vector<sp<MediaCodecBuffer>> *array) const final;
1048 
1049     size_t numActiveSlots() const final;
1050 
1051     /**
1052      * Reallocate the array, filled with buffers with the same size as given
1053      * buffer.
1054      *
1055      * \param c2buffer[in] the reference buffer
1056      */
1057     void realloc(const std::shared_ptr<C2Buffer> &c2buffer);
1058 
1059     /**
1060      * Grow the array to the new size. It is a programming error to supply
1061      * smaller size as the new size.
1062      *
1063      * \param newSize[in] new size of the array.
1064      */
1065     void grow(size_t newSize);
1066 
1067     /**
1068      * Transfer the SkipCutBuffer and the output stash from another
1069      * OutputBuffers.
1070      */
1071     void transferFrom(OutputBuffers* source);
1072 
1073 private:
1074     BuffersArrayImpl mImpl;
1075     std::function<sp<Codec2Buffer>()> mAlloc;
1076 };
1077 
1078 class FlexOutputBuffers : public OutputBuffers {
1079 public:
1080     FlexOutputBuffers(const char *componentName, const char *name = "Output[]")
OutputBuffers(componentName,name)1081         : OutputBuffers(componentName, name),
1082           mImpl(mName),
1083           mPixelFormat(0) { }
1084 
1085     status_t registerBuffer(
1086             const std::shared_ptr<C2Buffer> &buffer,
1087             size_t *index,
1088             sp<MediaCodecBuffer> *clientBuffer) override;
1089 
1090     status_t registerCsd(
1091             const C2StreamInitDataInfo::output *csd,
1092             size_t *index,
1093             sp<MediaCodecBuffer> *clientBuffer) final;
1094 
1095     bool releaseBuffer(
1096             const sp<MediaCodecBuffer> &buffer,
1097             std::shared_ptr<C2Buffer> *c2buffer) override;
1098 
1099     void flush(
1100             const std::list<std::unique_ptr<C2Work>> &flushedWork) override;
1101 
1102     std::unique_ptr<OutputBuffersArray> toArrayMode(size_t size) override;
1103 
1104     size_t numActiveSlots() const final;
1105 
1106     /**
1107      * Return an appropriate Codec2Buffer object for the type of buffers.
1108      *
1109      * \param buffer  C2Buffer object to wrap.
1110      *
1111      * \return  appropriate Codec2Buffer object to wrap |buffer|.
1112      */
1113     virtual sp<Codec2Buffer> wrap(const std::shared_ptr<C2Buffer> &buffer) = 0;
1114 
1115     /**
1116      * Return a function that allocates an appropriate Codec2Buffer object for
1117      * the type of buffers, to be used as an empty array buffer. The function
1118      * must not refer to this pointer, since it may be used after this object
1119      * destructs.
1120      *
1121      * \return  a function that allocates appropriate Codec2Buffer object,
1122      *          which can copy() from C2Buffers.
1123      */
1124     virtual std::function<sp<Codec2Buffer>()> getAlloc() = 0;
1125 
1126     uint32_t getPixelFormatIfApplicable() override;
1127 
1128     bool resetPixelFormatIfApplicable() override;
1129 private:
1130     FlexBuffersImpl mImpl;
1131 
1132     uint32_t mPixelFormat;
1133 
1134     /**
1135      * extract pixel format from C2Buffer when register.
1136      *
1137      * \param buffer   The C2Buffer used to extract pixel format.
1138      */
1139     bool extractPixelFormatFromC2Buffer(const std::shared_ptr<C2Buffer> &buffer);
1140 };
1141 
1142 class LinearOutputBuffers : public FlexOutputBuffers {
1143 public:
1144     LinearOutputBuffers(const char *componentName, const char *name = "1D-Output")
FlexOutputBuffers(componentName,name)1145         : FlexOutputBuffers(componentName, name) { }
1146 
1147     void flush(
1148             const std::list<std::unique_ptr<C2Work>> &flushedWork) override;
1149 
1150     sp<Codec2Buffer> wrap(const std::shared_ptr<C2Buffer> &buffer) override;
1151 
1152     std::function<sp<Codec2Buffer>()> getAlloc() override;
1153 };
1154 
1155 class GraphicOutputBuffers : public FlexOutputBuffers {
1156 public:
1157     GraphicOutputBuffers(const char *componentName, const char *name = "2D-Output")
FlexOutputBuffers(componentName,name)1158         : FlexOutputBuffers(componentName, name) { }
1159 
1160     sp<Codec2Buffer> wrap(const std::shared_ptr<C2Buffer> &buffer) override;
1161 
1162     std::function<sp<Codec2Buffer>()> getAlloc() override;
1163 };
1164 
1165 class RawGraphicOutputBuffers : public FlexOutputBuffers {
1166 public:
1167     RawGraphicOutputBuffers(const char *componentName, const char *name = "2D-BB-Output");
1168     ~RawGraphicOutputBuffers() override = default;
1169 
1170     sp<Codec2Buffer> wrap(const std::shared_ptr<C2Buffer> &buffer) override;
1171 
1172     std::function<sp<Codec2Buffer>()> getAlloc() override;
1173 
1174 private:
1175     std::shared_ptr<LocalBufferPool> mLocalBufferPool;
1176 };
1177 
1178 }  // namespace android
1179 
1180 #endif  // CCODEC_BUFFERS_H_
1181