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1 /*
2  * Copyright (C) 2023 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #pragma once
18 
19 #include <IVehicleHardware.h>
20 #include <VehicleHalTypes.h>
21 #include <VehicleUtils.h>
22 #include <android-base/result.h>
23 
24 #include "VehicleServer.grpc.pb.h"
25 #include "VehicleServer.pb.h"
26 
27 #include <atomic>
28 #include <chrono>
29 #include <condition_variable>
30 #include <memory>
31 #include <shared_mutex>
32 #include <string>
33 #include <thread>
34 #include <vector>
35 
36 namespace android::hardware::automotive::vehicle::virtualization {
37 
38 namespace aidlvhal = ::aidl::android::hardware::automotive::vehicle;
39 
40 class GRPCVehicleHardware : public IVehicleHardware {
41   public:
42     explicit GRPCVehicleHardware(std::string service_addr);
43 
44     ~GRPCVehicleHardware();
45 
46     // Get all the property configs.
47     std::vector<aidlvhal::VehiclePropConfig> getAllPropertyConfigs() const override;
48 
49     // Set property values asynchronously. Server could return before the property set requests
50     // are sent to vehicle bus or before property set confirmation is received. The callback is
51     // safe to be called after the function returns and is safe to be called in a different thread.
52     aidlvhal::StatusCode setValues(std::shared_ptr<const SetValuesCallback> callback,
53                                    const std::vector<aidlvhal::SetValueRequest>& requests) override;
54 
55     // Get property values asynchronously. Server could return before the property values are ready.
56     // The callback is safe to be called after the function returns and is safe to be called in a
57     // different thread.
58     aidlvhal::StatusCode getValues(
59             std::shared_ptr<const GetValuesCallback> callback,
60             const std::vector<aidlvhal::GetValueRequest>& requests) const override;
61 
62     // Dump debug information in the server.
63     DumpResult dump(const std::vector<std::string>& options) override;
64 
65     // Check whether the system is healthy, return {@code StatusCode::OK} for healthy.
66     aidlvhal::StatusCode checkHealth() override;
67 
68     // Register a callback that would be called when there is a property change event from vehicle.
69     void registerOnPropertyChangeEvent(
70             std::unique_ptr<const PropertyChangeCallback> callback) override;
71 
72     // Register a callback that would be called when there is a property set error event from
73     // vehicle.
74     void registerOnPropertySetErrorEvent(
75             std::unique_ptr<const PropertySetErrorCallback> callback) override;
76 
77     // Update the sample rate for the [propId, areaId] pair.
78     aidlvhal::StatusCode updateSampleRate(int32_t propId, int32_t areaId,
79                                           float sampleRate) override;
80 
81     bool waitForConnected(std::chrono::milliseconds waitTime);
82 
83   private:
84     void ValuePollingLoop();
85 
86     std::string mServiceAddr;
87     std::shared_ptr<::grpc::Channel> mGrpcChannel;
88     std::unique_ptr<proto::VehicleServer::Stub> mGrpcStub;
89     std::thread mValuePollingThread;
90 
91     std::shared_mutex mCallbackMutex;
92     std::unique_ptr<const PropertyChangeCallback> mOnPropChange;
93     std::unique_ptr<const PropertySetErrorCallback> mOnSetErr;
94 
95     std::mutex mShutdownMutex;
96     std::condition_variable mShutdownCV;
97     std::atomic<bool> mShuttingDownFlag{false};
98 };
99 
100 }  // namespace android::hardware::automotive::vehicle::virtualization
101