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1 //
2 // Copyright 2019 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6 
7 // HardwareBufferImageSiblingVkAndroid.cpp: Implements HardwareBufferImageSiblingVkAndroid.
8 
9 #include "libANGLE/renderer/vulkan/android/HardwareBufferImageSiblingVkAndroid.h"
10 
11 #include "common/android_util.h"
12 
13 #include "libANGLE/Display.h"
14 #include "libANGLE/renderer/vulkan/DisplayVk.h"
15 #include "libANGLE/renderer/vulkan/RendererVk.h"
16 #include "libANGLE/renderer/vulkan/android/AHBFunctions.h"
17 #include "libANGLE/renderer/vulkan/android/DisplayVkAndroid.h"
18 
19 namespace rx
20 {
21 
22 namespace
23 {
AhbDescUsageToVkImageTiling(const AHardwareBuffer_Desc & ahbDescription)24 VkImageTiling AhbDescUsageToVkImageTiling(const AHardwareBuffer_Desc &ahbDescription)
25 {
26     // A note about the choice of OPTIMAL here.
27 
28     // When running Android on certain GPUs, there are problems creating Vulkan
29     // image siblings of AHardwareBuffers because it's currently assumed that
30     // the underlying driver can create linear tiling images that have input
31     // attachment usage, which isn't supported on NVIDIA for example, resulting
32     // in failure to create the image siblings. Yet, we don't currently take
33     // advantage of linear elsewhere in ANGLE. To maintain maximum
34     // compatibility on Android for such drivers, use optimal tiling for image
35     // siblings.
36     //
37     // Note that while we have switched to optimal unconditionally in this path
38     // versus linear, it's possible that previously compatible linear usages
39     // might become uncompatible after switching to optimal. However, from what
40     // we've seen on Samsung/NVIDIA/Intel/AMD GPUs so far, formats generally
41     // have more possible usages in optimal tiling versus linear tiling:
42     //
43     // http://vulkan.gpuinfo.org/displayreport.php?id=10804#formats_linear
44     // http://vulkan.gpuinfo.org/displayreport.php?id=10804#formats_optimal
45     //
46     // http://vulkan.gpuinfo.org/displayreport.php?id=10807#formats_linear
47     // http://vulkan.gpuinfo.org/displayreport.php?id=10807#formats_optimal
48     //
49     // http://vulkan.gpuinfo.org/displayreport.php?id=10809#formats_linear
50     // http://vulkan.gpuinfo.org/displayreport.php?id=10809#formats_optimal
51     //
52     // http://vulkan.gpuinfo.org/displayreport.php?id=10787#formats_linear
53     // http://vulkan.gpuinfo.org/displayreport.php?id=10787#formats_optimal
54     //
55     // Also, as an aside, in terms of what's generally expected from the Vulkan
56     // ICD in Android when determining AHB compatibility, if the vendor wants
57     // to declare a particular combination of format/tiling/usage/etc as not
58     // supported AHB-wise, it's up to the ICD vendor to zero out bits in
59     // supportedHandleTypes in the vkGetPhysicalDeviceImageFormatProperties2
60     // query:
61     //
62     // ``` *
63     // [VUID-VkImageCreateInfo-pNext-00990](https://www.khronos.org/registry/vulkan/specs/1.2-extensions/html/vkspec.html#VUID-VkImageCreateInfo-pNext-00990)
64     // If the pNext chain includes a VkExternalMemoryImageCreateInfo structure,
65     // its handleTypes member must only contain bits that are also in
66     // VkExternalImageFormatProperties::externalMemoryProperties.compatibleHandleTypes,
67     // as returned by vkGetPhysicalDeviceImageFormatProperties2 with format,
68     // imageType, tiling, usage, and flags equal to those in this structure,
69     // and with a VkPhysicalDeviceExternalImageFormatInfo structure included in
70     // the pNext chain, with a handleType equal to any one of the handle types
71     // specified in VkExternalMemoryImageCreateInfo::handleTypes ```
72 
73     return VK_IMAGE_TILING_OPTIMAL;
74 }
75 
76 // Map AHB usage flags to VkImageUsageFlags using this table from the Vulkan spec
77 // https://www.khronos.org/registry/vulkan/specs/1.2-extensions/html/chap11.html#memory-external-android-hardware-buffer-usage
AhbDescUsageToVkImageUsage(const AHardwareBuffer_Desc & ahbDescription,bool isDepthOrStencilFormat)78 VkImageUsageFlags AhbDescUsageToVkImageUsage(const AHardwareBuffer_Desc &ahbDescription,
79                                              bool isDepthOrStencilFormat)
80 {
81     VkImageUsageFlags usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
82 
83     if ((ahbDescription.usage & AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE) != 0)
84     {
85         usage |= VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT;
86     }
87 
88     if ((ahbDescription.usage & AHARDWAREBUFFER_USAGE_GPU_FRAMEBUFFER) != 0)
89     {
90         if (isDepthOrStencilFormat)
91         {
92             usage |= VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
93         }
94         else
95         {
96             usage |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
97         }
98     }
99 
100     return usage;
101 }
102 
103 // Map AHB usage flags to VkImageCreateFlags using this table from the Vulkan spec
104 // https://www.khronos.org/registry/vulkan/specs/1.2-extensions/html/chap11.html#memory-external-android-hardware-buffer-usage
AhbDescUsageToVkImageCreateFlags(const AHardwareBuffer_Desc & ahbDescription)105 VkImageCreateFlags AhbDescUsageToVkImageCreateFlags(const AHardwareBuffer_Desc &ahbDescription)
106 {
107     VkImageCreateFlags imageCreateFlags = vk::kVkImageCreateFlagsNone;
108 
109     if ((ahbDescription.usage & AHARDWAREBUFFER_USAGE_GPU_CUBE_MAP) != 0)
110     {
111         imageCreateFlags |= VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT;
112     }
113 
114     if ((ahbDescription.usage & AHARDWAREBUFFER_USAGE_PROTECTED_CONTENT) != 0)
115     {
116         imageCreateFlags |= VK_IMAGE_CREATE_PROTECTED_BIT;
117     }
118 
119     return imageCreateFlags;
120 }
121 
122 // Deduce texture type based on AHB usage flags and layer count
AhbDescUsageToTextureType(const AHardwareBuffer_Desc & ahbDescription,const uint32_t layerCount)123 gl::TextureType AhbDescUsageToTextureType(const AHardwareBuffer_Desc &ahbDescription,
124                                           const uint32_t layerCount)
125 {
126     gl::TextureType textureType = layerCount > 1 ? gl::TextureType::_2DArray : gl::TextureType::_2D;
127     if ((ahbDescription.usage & AHARDWAREBUFFER_USAGE_GPU_CUBE_MAP) != 0)
128     {
129         textureType = layerCount > gl::kCubeFaceCount ? gl::TextureType::CubeMapArray
130                                                       : gl::TextureType::CubeMap;
131     }
132     return textureType;
133 }
134 // TODO(anglebug.com/7956): remove when NDK header is updated to contain FRONT_BUFFER usage flag
135 constexpr uint64_t kAHardwareBufferUsageFrontBuffer = (1ULL << 32);
136 }  // namespace
137 
HardwareBufferImageSiblingVkAndroid(EGLClientBuffer buffer)138 HardwareBufferImageSiblingVkAndroid::HardwareBufferImageSiblingVkAndroid(EGLClientBuffer buffer)
139     : mBuffer(buffer),
140       mFormat(GL_NONE),
141       mRenderable(false),
142       mTextureable(false),
143       mYUV(false),
144       mLevelCount(0),
145       mUsage(0),
146       mSamples(0),
147       mImage(nullptr)
148 {}
149 
~HardwareBufferImageSiblingVkAndroid()150 HardwareBufferImageSiblingVkAndroid::~HardwareBufferImageSiblingVkAndroid() {}
151 
152 // Static
ValidateHardwareBuffer(RendererVk * renderer,EGLClientBuffer buffer,const egl::AttributeMap & attribs)153 egl::Error HardwareBufferImageSiblingVkAndroid::ValidateHardwareBuffer(
154     RendererVk *renderer,
155     EGLClientBuffer buffer,
156     const egl::AttributeMap &attribs)
157 {
158     struct ANativeWindowBuffer *windowBuffer =
159         angle::android::ClientBufferToANativeWindowBuffer(buffer);
160     struct AHardwareBuffer *hardwareBuffer =
161         angle::android::ANativeWindowBufferToAHardwareBuffer(windowBuffer);
162 
163     VkAndroidHardwareBufferFormatPropertiesANDROID bufferFormatProperties = {};
164     bufferFormatProperties.sType =
165         VK_STRUCTURE_TYPE_ANDROID_HARDWARE_BUFFER_FORMAT_PROPERTIES_ANDROID;
166     bufferFormatProperties.pNext = nullptr;
167 
168     VkAndroidHardwareBufferPropertiesANDROID bufferProperties = {};
169     bufferProperties.sType = VK_STRUCTURE_TYPE_ANDROID_HARDWARE_BUFFER_PROPERTIES_ANDROID;
170     bufferProperties.pNext = &bufferFormatProperties;
171 
172     VkDevice device = renderer->getDevice();
173     VkResult result =
174         vkGetAndroidHardwareBufferPropertiesANDROID(device, hardwareBuffer, &bufferProperties);
175     if (result != VK_SUCCESS)
176     {
177         return egl::EglBadParameter() << "Failed to query AHardwareBuffer properties";
178     }
179 
180     if (bufferFormatProperties.format == VK_FORMAT_UNDEFINED)
181     {
182         ASSERT(bufferFormatProperties.externalFormat != 0);
183         // We must have an external format, check that it supports texture sampling
184         if (!(bufferFormatProperties.formatFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT))
185         {
186             return egl::EglBadParameter()
187                    << "Sampling from AHardwareBuffer externalFormat 0x" << std::hex
188                    << bufferFormatProperties.externalFormat << " is unsupported ";
189         }
190     }
191     else
192     {
193         angle::FormatID formatID = vk::GetFormatIDFromVkFormat(bufferFormatProperties.format);
194         if (!HasFullTextureFormatSupport(renderer, formatID))
195         {
196             return egl::EglBadParameter()
197                    << "AHardwareBuffer format " << bufferFormatProperties.format
198                    << " does not support enough features to use as a texture.";
199         }
200     }
201 
202     if (attribs.getAsInt(EGL_PROTECTED_CONTENT_EXT, EGL_FALSE) == EGL_TRUE)
203     {
204         int width       = 0;
205         int height      = 0;
206         int depth       = 0;
207         int pixelFormat = 0;
208         uint64_t usage  = 0;
209         angle::android::GetANativeWindowBufferProperties(windowBuffer, &width, &height, &depth,
210                                                          &pixelFormat, &usage);
211         if ((usage & AHARDWAREBUFFER_USAGE_PROTECTED_CONTENT) == 0)
212         {
213             return egl::EglBadAccess()
214                    << "EGL_PROTECTED_CONTENT_EXT attribute does not match protected state "
215                       "of EGLCleintBuffer.";
216         }
217     }
218 
219     return egl::NoError();
220 }
221 
initialize(const egl::Display * display)222 egl::Error HardwareBufferImageSiblingVkAndroid::initialize(const egl::Display *display)
223 {
224     DisplayVk *displayVk = vk::GetImpl(display);
225     return angle::ToEGL(initImpl(displayVk), EGL_BAD_PARAMETER);
226 }
227 
initImpl(DisplayVk * displayVk)228 angle::Result HardwareBufferImageSiblingVkAndroid::initImpl(DisplayVk *displayVk)
229 {
230     const AHBFunctions &functions = static_cast<DisplayVkAndroid *>(displayVk)->getAHBFunctions();
231     ANGLE_VK_CHECK(displayVk, functions.valid(), VK_ERROR_INITIALIZATION_FAILED);
232 
233     RendererVk *renderer = displayVk->getRenderer();
234 
235     struct ANativeWindowBuffer *windowBuffer =
236         angle::android::ClientBufferToANativeWindowBuffer(mBuffer);
237 
238     int pixelFormat = 0;
239     angle::android::GetANativeWindowBufferProperties(windowBuffer, &mSize.width, &mSize.height,
240                                                      &mSize.depth, &pixelFormat, &mUsage);
241 
242     // BUG: b/223456677 Android sometimes uses an uninitialized value for layerCount of the
243     // ANativeWindowBuffer. Force depth <= 256 here. If we see a bigger value,
244     // force to 1.
245     mSize.depth = mSize.depth > 256 ? 1 : mSize.depth;
246 
247     struct AHardwareBuffer *hardwareBuffer =
248         angle::android::ANativeWindowBufferToAHardwareBuffer(windowBuffer);
249 
250     functions.acquire(hardwareBuffer);
251     VkAndroidHardwareBufferFormatPropertiesANDROID bufferFormatProperties;
252     bufferFormatProperties.sType =
253         VK_STRUCTURE_TYPE_ANDROID_HARDWARE_BUFFER_FORMAT_PROPERTIES_ANDROID;
254     bufferFormatProperties.pNext = nullptr;
255 
256     VkAndroidHardwareBufferPropertiesANDROID bufferProperties = {};
257     bufferProperties.sType = VK_STRUCTURE_TYPE_ANDROID_HARDWARE_BUFFER_PROPERTIES_ANDROID;
258     bufferProperties.pNext = &bufferFormatProperties;
259 
260     VkDevice device = renderer->getDevice();
261     ANGLE_VK_TRY(displayVk, vkGetAndroidHardwareBufferPropertiesANDROID(device, hardwareBuffer,
262                                                                         &bufferProperties));
263 
264     const bool isExternal = bufferFormatProperties.format == VK_FORMAT_UNDEFINED;
265 
266     VkExternalFormatANDROID externalFormat = {};
267     externalFormat.sType                   = VK_STRUCTURE_TYPE_EXTERNAL_FORMAT_ANDROID;
268     externalFormat.externalFormat          = 0;
269 
270     // Use bufferFormatProperties.format directly when possible.  For RGBX, the spec requires the
271     // corresponding format to be RGB, which is not _technically_ correct.  The Vulkan backend uses
272     // the RGBX8_ANGLE format, so that's overriden.
273     //
274     // Where bufferFormatProperties.format returns UNDEFINED, NativePixelFormatToGLInternalFormat is
275     // used to infer the format.
276     const vk::Format *vkFormat = nullptr;
277     if (pixelFormat == AHARDWAREBUFFER_FORMAT_R8G8B8X8_UNORM)
278     {
279         vkFormat = &renderer->getFormat(GL_RGBX8_ANGLE);
280     }
281     else if (!isExternal)
282     {
283         vkFormat = &renderer->getFormat(vk::GetFormatIDFromVkFormat(bufferFormatProperties.format));
284     }
285     else
286     {
287         vkFormat =
288             &renderer->getFormat(angle::android::NativePixelFormatToGLInternalFormat(pixelFormat));
289     }
290 
291     const vk::Format &externalVkFormat = renderer->getFormat(angle::FormatID::NONE);
292     const angle::Format &imageFormat   = vkFormat->getActualRenderableImageFormat();
293     bool isDepthOrStencilFormat        = imageFormat.hasDepthOrStencilBits();
294     mFormat                            = gl::Format(vkFormat->getIntendedGLFormat());
295 
296     // TODO (b/223456677): VK_EXT_ycbcr_attachment Extension query
297     bool externalRenderTargetSupported = false;
298 
299     // Can assume based on us getting here already. The supportsYUVSamplerConversion
300     // check below should serve as a backup otherwise.
301     bool externalTexturingSupported = true;
302 
303     // Query AHB description and do the following -
304     // 1. Derive VkImageTiling mode based on AHB usage flags
305     // 2. Map AHB usage flags to VkImageUsageFlags
306     AHardwareBuffer_Desc ahbDescription;
307     functions.describe(hardwareBuffer, &ahbDescription);
308     VkImageTiling imageTilingMode = AhbDescUsageToVkImageTiling(ahbDescription);
309     VkImageUsageFlags usage = AhbDescUsageToVkImageUsage(ahbDescription, isDepthOrStencilFormat);
310 
311     if (isExternal)
312     {
313         ANGLE_VK_CHECK(displayVk, bufferFormatProperties.externalFormat != 0, VK_ERROR_UNKNOWN);
314         externalFormat.externalFormat = bufferFormatProperties.externalFormat;
315 
316         // VkImageCreateInfo struct: If the pNext chain includes a VkExternalFormatANDROID structure
317         // whose externalFormat member is not 0, usage must not include any usages except
318         // VK_IMAGE_USAGE_SAMPLED_BIT
319         if (!externalRenderTargetSupported)
320         {
321             // Clear all other bits except sampled
322             usage = VK_IMAGE_USAGE_SAMPLED_BIT;
323         }
324 
325         // If the pNext chain includes a VkExternalFormatANDROID structure whose externalFormat
326         // member is not 0, tiling must be VK_IMAGE_TILING_OPTIMAL
327         imageTilingMode = VK_IMAGE_TILING_OPTIMAL;
328     }
329 
330     VkExternalMemoryImageCreateInfo externalMemoryImageCreateInfo = {};
331     externalMemoryImageCreateInfo.sType = VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO;
332     externalMemoryImageCreateInfo.pNext = &externalFormat;
333     externalMemoryImageCreateInfo.handleTypes =
334         VK_EXTERNAL_MEMORY_HANDLE_TYPE_ANDROID_HARDWARE_BUFFER_BIT_ANDROID;
335 
336     VkExtent3D vkExtents;
337     gl_vk::GetExtent(mSize, &vkExtents);
338 
339     // Setup level count
340     mLevelCount = ((ahbDescription.usage & AHARDWAREBUFFER_USAGE_GPU_MIPMAP_COMPLETE) != 0)
341                       ? static_cast<uint32_t>(log2(std::max(mSize.width, mSize.height))) + 1
342                       : 1;
343 
344     // Setup layer count
345     const uint32_t layerCount = mSize.depth;
346     vkExtents.depth           = 1;
347 
348     mImage = new vk::ImageHelper();
349 
350     // disable robust init for this external image.
351     bool robustInitEnabled = false;
352 
353     mImage->setTilingMode(imageTilingMode);
354     VkImageCreateFlags imageCreateFlags = AhbDescUsageToVkImageCreateFlags(ahbDescription);
355 
356     const vk::Format &format          = isExternal ? externalVkFormat : *vkFormat;
357     const gl::TextureType textureType = AhbDescUsageToTextureType(ahbDescription, layerCount);
358 
359     VkImageFormatListCreateInfoKHR imageFormatListInfoStorage;
360     vk::ImageHelper::ImageListFormats imageListFormatsStorage;
361     const void *imageCreateInfoPNext = vk::ImageHelper::DeriveCreateInfoPNext(
362         displayVk, format.getActualRenderableImageFormatID(), &externalMemoryImageCreateInfo,
363         &imageFormatListInfoStorage, &imageListFormatsStorage, &imageCreateFlags);
364 
365     ANGLE_TRY(mImage->initExternal(displayVk, textureType, vkExtents, format.getIntendedFormatID(),
366                                    format.getActualRenderableImageFormatID(), 1, usage,
367                                    imageCreateFlags, vk::ImageLayout::ExternalPreInitialized,
368                                    imageCreateInfoPNext, gl::LevelIndex(0), mLevelCount, layerCount,
369                                    robustInitEnabled, hasProtectedContent()));
370 
371     VkImportAndroidHardwareBufferInfoANDROID importHardwareBufferInfo = {};
372     importHardwareBufferInfo.sType  = VK_STRUCTURE_TYPE_IMPORT_ANDROID_HARDWARE_BUFFER_INFO_ANDROID;
373     importHardwareBufferInfo.buffer = hardwareBuffer;
374 
375     VkMemoryDedicatedAllocateInfo dedicatedAllocInfo = {};
376     dedicatedAllocInfo.sType          = VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO;
377     dedicatedAllocInfo.pNext          = &importHardwareBufferInfo;
378     dedicatedAllocInfo.image          = mImage->getImage().getHandle();
379     dedicatedAllocInfo.buffer         = VK_NULL_HANDLE;
380     const void *dedicatedAllocInfoPtr = &dedicatedAllocInfo;
381 
382     VkMemoryRequirements externalMemoryRequirements = {};
383     externalMemoryRequirements.size                 = bufferProperties.allocationSize;
384     externalMemoryRequirements.alignment            = 0;
385     externalMemoryRequirements.memoryTypeBits       = bufferProperties.memoryTypeBits;
386 
387     const VkMemoryPropertyFlags flags =
388         VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT |
389         (hasProtectedContent() ? VK_MEMORY_PROPERTY_PROTECTED_BIT : 0);
390 
391     if (isExternal)
392     {
393         // Note from Vulkan spec: Since GL_OES_EGL_image_external does not require the same sampling
394         // and conversion calculations as Vulkan does, achieving identical results between APIs may
395         // not be possible on some implementations.
396         ANGLE_VK_CHECK(displayVk, renderer->getFeatures().supportsYUVSamplerConversion.enabled,
397                        VK_ERROR_FEATURE_NOT_PRESENT);
398         ASSERT(externalFormat.pNext == nullptr);
399 
400         // Update the SamplerYcbcrConversionCache key
401         mImage->updateYcbcrConversionDesc(
402             renderer, bufferFormatProperties.externalFormat,
403             bufferFormatProperties.suggestedYcbcrModel, bufferFormatProperties.suggestedYcbcrRange,
404             bufferFormatProperties.suggestedXChromaOffset,
405             bufferFormatProperties.suggestedYChromaOffset, vk::kDefaultYCbCrChromaFilter,
406             bufferFormatProperties.samplerYcbcrConversionComponents, angle::FormatID::NONE);
407         // This may not actually mean the format is YUV. But the rest of ANGLE makes this
408         // assumption and needs this member variable.
409         mYUV = true;
410     }
411 
412     ANGLE_TRY(mImage->initExternalMemory(displayVk, renderer->getMemoryProperties(),
413                                          externalMemoryRequirements, 1, &dedicatedAllocInfoPtr,
414                                          VK_QUEUE_FAMILY_FOREIGN_EXT, flags));
415 
416     if (isExternal)
417     {
418         // External format means that we are working with VK_FORMAT_UNDEFINED,
419         // so hasImageFormatFeatureBits will assert. Set these based on
420         // presence of extensions or assumption.
421         mRenderable  = externalRenderTargetSupported;
422         mTextureable = externalTexturingSupported;
423     }
424     else
425     {
426         constexpr uint32_t kColorRenderableRequiredBits = VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT;
427         constexpr uint32_t kDepthStencilRenderableRequiredBits =
428             VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT;
429         mRenderable =
430             renderer->hasImageFormatFeatureBits(vkFormat->getActualRenderableImageFormatID(),
431                                                 kColorRenderableRequiredBits) ||
432             renderer->hasImageFormatFeatureBits(vkFormat->getActualRenderableImageFormatID(),
433                                                 kDepthStencilRenderableRequiredBits);
434         constexpr uint32_t kTextureableRequiredBits =
435             VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT | VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT;
436         mTextureable = renderer->hasImageFormatFeatureBits(
437             vkFormat->getActualRenderableImageFormatID(), kTextureableRequiredBits);
438     }
439 
440     return angle::Result::Continue;
441 }
442 
onDestroy(const egl::Display * display)443 void HardwareBufferImageSiblingVkAndroid::onDestroy(const egl::Display *display)
444 {
445     const AHBFunctions &functions = GetImplAs<DisplayVkAndroid>(display)->getAHBFunctions();
446     ASSERT(functions.valid());
447 
448     functions.release(angle::android::ANativeWindowBufferToAHardwareBuffer(
449         angle::android::ClientBufferToANativeWindowBuffer(mBuffer)));
450 
451     ASSERT(mImage == nullptr);
452 }
453 
getFormat() const454 gl::Format HardwareBufferImageSiblingVkAndroid::getFormat() const
455 {
456     return mFormat;
457 }
458 
isRenderable(const gl::Context * context) const459 bool HardwareBufferImageSiblingVkAndroid::isRenderable(const gl::Context *context) const
460 {
461     return mRenderable;
462 }
463 
isTexturable(const gl::Context * context) const464 bool HardwareBufferImageSiblingVkAndroid::isTexturable(const gl::Context *context) const
465 {
466     return mTextureable;
467 }
468 
isYUV() const469 bool HardwareBufferImageSiblingVkAndroid::isYUV() const
470 {
471     return mYUV;
472 }
473 
hasFrontBufferUsage() const474 bool HardwareBufferImageSiblingVkAndroid::hasFrontBufferUsage() const
475 {
476     return (mUsage & kAHardwareBufferUsageFrontBuffer) != 0;
477 }
478 
isCubeMap() const479 bool HardwareBufferImageSiblingVkAndroid::isCubeMap() const
480 {
481     return (mUsage & AHARDWAREBUFFER_USAGE_GPU_CUBE_MAP) != 0;
482 }
483 
hasProtectedContent() const484 bool HardwareBufferImageSiblingVkAndroid::hasProtectedContent() const
485 {
486     return ((mUsage & AHARDWAREBUFFER_USAGE_PROTECTED_CONTENT) != 0);
487 }
488 
getSize() const489 gl::Extents HardwareBufferImageSiblingVkAndroid::getSize() const
490 {
491     return mSize;
492 }
493 
getSamples() const494 size_t HardwareBufferImageSiblingVkAndroid::getSamples() const
495 {
496     return mSamples;
497 }
498 
getLevelCount() const499 uint32_t HardwareBufferImageSiblingVkAndroid::getLevelCount() const
500 {
501     return mLevelCount;
502 }
503 
504 // ExternalImageSiblingVk interface
getImage() const505 vk::ImageHelper *HardwareBufferImageSiblingVkAndroid::getImage() const
506 {
507     return mImage;
508 }
509 
release(RendererVk * renderer)510 void HardwareBufferImageSiblingVkAndroid::release(RendererVk *renderer)
511 {
512     if (mImage != nullptr)
513     {
514         // TODO: Handle the case where the EGLImage is used in two contexts not in the same share
515         // group.  https://issuetracker.google.com/169868803
516         mImage->releaseImage(renderer);
517         mImage->releaseStagedUpdates(renderer);
518         SafeDelete(mImage);
519     }
520 }
521 
522 }  // namespace rx
523