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1 /* Microsoft Reference Implementation for TPM 2.0
2  *
3  *  The copyright in this software is being made available under the BSD License,
4  *  included below. This software may be subject to other third party and
5  *  contributor rights, including patent rights, and no such rights are granted
6  *  under this license.
7  *
8  *  Copyright (c) Microsoft Corporation
9  *
10  *  All rights reserved.
11  *
12  *  BSD License
13  *
14  *  Redistribution and use in source and binary forms, with or without modification,
15  *  are permitted provided that the following conditions are met:
16  *
17  *  Redistributions of source code must retain the above copyright notice, this list
18  *  of conditions and the following disclaimer.
19  *
20  *  Redistributions in binary form must reproduce the above copyright notice, this
21  *  list of conditions and the following disclaimer in the documentation and/or
22  *  other materials provided with the distribution.
23  *
24  *  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ""AS IS""
25  *  AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
26  *  IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
27  *  DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
28  *  ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
29  *  (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
30  *  LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
31  *  ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
32  *  (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
33  *  SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34  */
35 
36 //** Includes and Data Definitions
37 
38 // This definition allows this module to "see" the values that are private
39 // to this module but kept in Global.c for ease of state migration.
40 #define IO_BUFFER_C
41 #include "Tpm.h"
42 #include "IoBuffers_fp.h"
43 
44 //** Buffers and Functions
45 
46 // These buffers are set aside to hold command and response values. In this
47 // implementation, it is not guaranteed that the code will stop accessing
48 // the s_actionInputBuffer before starting to put values in the
49 // s_actionOutputBuffer so different buffers are required.
50 //
51 
52 //*** MemoryIoBufferAllocationReset()
53 // This function is used to reset the allocation of buffers.
54 void
MemoryIoBufferAllocationReset(void)55 MemoryIoBufferAllocationReset(
56     void
57 )
58 {
59     s_actionIoAllocation = 0;
60 }
61 
62 //*** MemoryIoBufferZero()
63 // Function zeros the action I/O buffer at the end of a command. Calling this is
64 // not mandatory for proper functionality.
65 void
MemoryIoBufferZero(void)66 MemoryIoBufferZero(
67     void
68 )
69 {
70     memset(s_actionIoBuffer, 0, s_actionIoAllocation);
71 }
72 
73 //*** MemoryGetInBuffer()
74 // This function returns the address of the buffer into which the
75 // command parameters will be unmarshaled in preparation for calling
76 // the command actions.
77 BYTE *
MemoryGetInBuffer(UINT32 size)78 MemoryGetInBuffer(
79     UINT32           size           // Size, in bytes, required for the input
80                                     // unmarshaling
81     )
82 {
83     pAssert(size <= sizeof(s_actionIoBuffer));
84     // In this implementation, a static buffer is set aside for the command action
85     // buffers. The buffer is shared between input and output. This is because
86     // there is no need to allocate for the worst case input and worst case output
87     // at the same time.
88     // Round size up
89     #define UoM  (sizeof(s_actionIoBuffer[0]))
90     size = (size + (UoM - 1)) & (UINT32_MAX - (UoM - 1));
91     memset(s_actionIoBuffer, 0, size);
92     s_actionIoAllocation = size;
93     return (BYTE *)&s_actionIoBuffer[0];
94 }
95 
96 //*** MemoryGetOutBuffer()
97 // This function returns the address of the buffer into which the command
98 // action code places its output values.
99 BYTE *
MemoryGetOutBuffer(UINT32 size)100 MemoryGetOutBuffer(
101     UINT32           size           // required size of the buffer
102     )
103 {
104     BYTE        *retVal = (BYTE *)(&s_actionIoBuffer[s_actionIoAllocation / UoM]);
105     pAssert((size + s_actionIoAllocation) < (sizeof(s_actionIoBuffer)));
106     // In this implementation, a static buffer is set aside for the command action
107     // output buffer.
108     memset(retVal, 0, size);
109     s_actionIoAllocation += size;
110     return retVal;
111 }
112 
113 //*** IsLabelProperlyFormatted()
114 // This function checks that a label is a null-terminated string.
115 // NOTE: this function is here because there was no better place for it.
116 //  Return Type: BOOL
117 //      TRUE(1)         string is null terminated
118 //      FALSE(0)        string is not null terminated
119 BOOL
IsLabelProperlyFormatted(TPM2B * x)120 IsLabelProperlyFormatted(
121     TPM2B           *x
122     )
123 {
124     return (((x)->size == 0) || ((x)->buffer[(x)->size - 1] == 0));
125 }
126